#1
Posted 09 February 2014 - 08:21 AM
Have there been any comments or teasers for the next map? Or is it likely the release schedule has been dropped for UI2.0?
#2
Posted 09 February 2014 - 11:16 AM
#3
Posted 10 February 2014 - 06:56 AM
#4
Posted 17 February 2014 - 01:30 PM
#5
Posted 17 February 2014 - 01:44 PM
#6
Posted 17 February 2014 - 01:46 PM
Edited by Snowcrow, 17 February 2014 - 01:46 PM.
#8
Posted 17 February 2014 - 03:28 PM
#9
Posted 17 February 2014 - 04:31 PM
AztecD, on 17 February 2014 - 03:28 PM, said:
Call it Pirate's Den, make it a big dustbowl with late afternoon look (ie dark shadows, but still bright enough to see in. Maybe a cave with turrets in it that are capturable. from a different location?
#10
Posted 17 February 2014 - 05:55 PM
BTW, I found a site that still listed them: http://www.mechwarri...action=listMaps
#12
Posted 17 February 2014 - 07:21 PM
Sephlock, on 17 February 2014 - 06:27 PM, said:
Also buff LRMs.
If I could, I would get all the weapons and equipment that need it reworked from scratch. Unfortunately, I am not a PGI employee and Thomas D. is currently working hard on turrets and other in game assets.
#14
Posted 17 February 2014 - 07:47 PM
#17
Posted 18 February 2014 - 11:02 AM
Still, I wonder if it would or even could have another variant.
Maybe Crimson Strait Sunset or Sunrise? A bit dark, but with a orange or red hue. Might be sort of cool. Could do a winter variant too where the harbor is frozen over. Don't really need another frigid map though.
#18
Posted 19 February 2014 - 06:56 PM
Allow Battlemechs to SPLAT ground troops and fleeing civilians.
Edited by Danny Fubar Col 21C RHG, 21 March 2014 - 12:08 PM.
#19
Posted 25 February 2014 - 08:22 AM
#20
Posted 25 February 2014 - 08:35 AM
Um...just me: no one else can have one.
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