YueFei, on 22 May 2014 - 08:37 PM, said:
1.) Break line-of-sight from the LRM shooter quickly enough that he can't get missiles onto you.
2.) If a spotter is locking you up, consider breaking the line-of-sight of the spotter if you have no hard cover available from the LRM trajectory. If you cannot break the spotter's line-of-sight, but the spotter either doesn't have BAP or he is too far away to use BAP (>180 meters IIRC), power-down to break his lock. Or, snipe the spotter and try to force him off or scare him off.
3.) Choose a route of approach that keeps you concealed until you're within LRM 180 meter minimum range.
4.) Jump up and power-down in mid-jump to break the lock and make the missiles miss you.
5.) Equip AMS. If LRMs are flying at your teammate, move forward so your AMS can shoot down the missiles as they fly in front of *and* behind you, doubling your AMS effectiveness. If *you* are the LRM target, position yourself behind teammates who have AMS to make use of their AMS coverage.
6.) If all else fails and you are gonna get hit, at least move laterally and torso twist to tank the LRMs on your arms/shoulders.
7.) Check for UAVs and shoot them down.
8.) Check for NARC on teammates. Hopefully if you are NARC'd a teammate will let you know, in which case you must seek hard cover and wait it out.
9.) Throw artillery / air strikes at the enemy to force them off to break line-of-sight?
10.) ..... ?? probably more stuff I didn't think of.
10) Remember, if all else fails close on the LRM boat. If the team didn't task a few escorts for the purpose of defense, a good LRM boat will be particularly squishy. They also may not have much offense inside of 170ish meters. Even the somewhat balanced Catapult boats can be reduced to four MLs-that's less offsense than the typical Raven. Unless the guy is a great shot with those MLs you can finish him off quickly. Even if the other team did task escorts, you can often throw their entire rear into a tizzy, allowing your team's main force to turn the battle.
The key is making sure to communicate the move. Your team can't take advantage of your mad dash/suicidal run on the LRM line if they don't know it's happening. If they do, you might just survive and win the day. LRMs are not all powerful, but they can be if you THINK that they are. You don't need to immediately panic every time you hear the "incoming" warning.
2.) If a spotter is locking you up, consider breaking the line-of-sight of the spotter if you have no hard cover available from the LRM trajectory. If you cannot break the spotter's line-of-sight, but the spotter either doesn't have BAP or he is too far away to use BAP (>180 meters IIRC), power-down to break his lock. Or, snipe the spotter and try to force him off or scare him off.
3.) Choose a route of approach that keeps you concealed until you're within LRM 180 meter minimum range.
4.) Jump up and power-down in mid-jump to break the lock and make the missiles miss you.
5.) Equip AMS. If LRMs are flying at your teammate, move forward so your AMS can shoot down the missiles as they fly in front of *and* behind you, doubling your AMS effectiveness. If *you* are the LRM target, position yourself behind teammates who have AMS to make use of their AMS coverage.
6.) If all else fails and you are gonna get hit, at least move laterally and torso twist to tank the LRMs on your arms/shoulders.
7.) Check for UAVs and shoot them down.
8.) Check for NARC on teammates. Hopefully if you are NARC'd a teammate will let you know, in which case you must seek hard cover and wait it out.
9.) Throw artillery / air strikes at the enemy to force them off to break line-of-sight?
10.) ..... ?? probably more stuff I didn't think of.
10) Remember, if all else fails close on the LRM boat. If the team didn't task a few escorts for the purpose of defense, a good LRM boat will be particularly squishy. They also may not have much offense inside of 170ish meters. Even the somewhat balanced Catapult boats can be reduced to four MLs-that's less offsense than the typical Raven. Unless the guy is a great shot with those MLs you can finish him off quickly. Even if the other team did task escorts, you can often throw their entire rear into a tizzy, allowing your team's main force to turn the battle.
The key is making sure to communicate the move. Your team can't take advantage of your mad dash/suicidal run on the LRM line if they don't know it's happening. If they do, you might just survive and win the day. LRMs are not all powerful, but they can be if you THINK that they are. You don't need to immediately panic every time you hear the "incoming" warning.