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Ask Russ Your Questions On Reddit!



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#21 Scarlet Tempest

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Posted 21 May 2014 - 09:24 PM

View PostIqfish, on 21 May 2014 - 09:18 PM, said:

Is this real life?

Seems like it is. Good move. +1

Is This just Fantasy?

#22 Lindonius

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Posted 21 May 2014 - 09:26 PM

View PostHellJumper, on 21 May 2014 - 09:23 PM, said:

(sorry but that website about the roadmap gives nothing only percentage done)


And the percentages themselves don't appear to be very accurate. UI is apparently 100% complete without an interactive smurfy layout, and the launch module is a whopping 90% finished even though they had to mash the abort button on 3/3/3/3.

Edited by Lindonius, 21 May 2014 - 09:30 PM.


#23 Adiuvo

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Posted 21 May 2014 - 09:27 PM

View PostHellJumper, on 21 May 2014 - 09:23 PM, said:

i dont get it..you are doing an official Q&A session with "President of Piranha games" on an unofficial site? i dont get it? whats the point of official forums then? you are using official forums for monitoring all the rage or what??

i mean seriously? why dont you just do Q&A sessions here like you people used to do it? unless offcourse you are worried to face all the negativity here...

please do it here instead. you people have stopped doing videos, Q&A sessions, no more upcoming features area (sorry but that website about the roadmap gives nothing only percentage done)

He already responded to that question here.

#24 Jay Corbett

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Posted 21 May 2014 - 09:27 PM

How about: "Will you reimburse premium time users for the repeated game-breaking 'hot-fixes' released over the past week? Two free days to make up for the two days of unplayable game time would actually be a huge perk-up to a rather tired, frustrated and disillusioned community right about now."

#25 Jun Watarase

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Posted 21 May 2014 - 09:29 PM

View PostNikolai Lubkiewicz, on 21 May 2014 - 09:22 PM, said:


Russ will only be available for the 2 hour period. I'll be mopping up any which go unanswered afterwards for follow-up consideration, but we won't necessarily have answers for those right away.

With that in mind, feel free to post your questions here and hope that someone who will be around to post it for you.

These times were picked with consideration around peak hours of that subreddit. :ph34r:


Why is it not possible for questions outside the time window to be forwarded to Russ for answering?

#26 Flaming oblivion

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Posted 21 May 2014 - 09:29 PM

I feel he is going to need this .Posted Image

#27 Risko Vinsheen

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Posted 21 May 2014 - 09:30 PM

Can we get more information on the other stuff in the Clan packs? Warhorns and Modules to be specific.

#28 Alex Warden

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Posted 21 May 2014 - 09:31 PM

all this happened before, and will happen again...

#29 SweetJackal

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Posted 21 May 2014 - 09:31 PM

Alright! Talking with the fanbase through another site, BUT actually promoting it on the MWO Website ahead of time and going to repost all the Q&As from Reddit to MWO and even take Q&As from the forum?

That my friends is how you do communication properly. I'm excited and looking forward to this.

View PostNikolai Lubkiewicz, on 21 May 2014 - 09:28 PM, said:


Caught in a landslide

No escape from Reality

Edited by SuckyJack, 21 May 2014 - 09:33 PM.


#30 HellJumper

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Posted 21 May 2014 - 09:31 PM

View PostLindonius, on 21 May 2014 - 09:26 PM, said:


And the percentages don't appear to be very accurate. UI is apparently 100% complete without an interactive smurfy layout, and the launch module is a whopping 90% even though they had to mash the abort button on 3/3/3/3.



true...those percentages mean nothing then..

View PostAdiuvo, on 21 May 2014 - 09:27 PM, said:

He already responded to that question here.


thanks, i have overlooked it.. so they are going to "experiment" a new thing...so basically wasting time as they dont even know if its something they should do or not...

@niko why cant you do simple TS sessions? i remember early days of warthunder where one of the guys from the company used to come online everyday for 2 hours and people would jump in, ask questions, thank him and leave...

#31 Zack Esseth

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Posted 21 May 2014 - 09:31 PM

I just want to know how open he is going to be with his answeres. How restricted is he from sharing everything?

#32 FupDup

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Posted 21 May 2014 - 09:32 PM

Oh, and here is a question for some Reddit-dweller to ask:

What are the balancing plans for the Clan ERPPC? How will its mechanics differ from the Inner Sphere ERPPC, if at all?

#33 Eagle Falconhawk

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Posted 21 May 2014 - 09:32 PM

View PostNikolai Lubkiewicz, on 21 May 2014 - 09:28 PM, said:


Caught in a landslide

I liked "Caught in a headlight" better. Blinding.

This is cool, great jarb PGI. Great joooorbbb. Great jaaraaaraaaraaarrrb.

Edited by Eagle Falconhawk, 21 May 2014 - 09:32 PM.


#34 HellJumper

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Posted 21 May 2014 - 09:33 PM

View PostFupDup, on 21 May 2014 - 09:32 PM, said:

Oh, and here is a question for some Reddit-dweller to ask:

What are the balancing plans for the Clan ERPPC? How will its mechanics differ from the Inner Sphere ERPPC, if at all?


precise answer.. "Its not different" :ph34r:

#35 Zack Esseth

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Posted 21 May 2014 - 09:35 PM

View PostSuckyJack, on 21 May 2014 - 09:31 PM, said:

View PostNikolai Lubkiewicz, on 21 May 2014 - 09:28 PM, said:

View PostZeries, on 21 May 2014 - 09:24 PM, said:

Is This just Fantasy?



Caught in a landslide


No escape from Reality


Open your Eyes.

#36 FupDup

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Posted 21 May 2014 - 09:35 PM

View PostHellJumper, on 21 May 2014 - 09:33 PM, said:


precise answer.. "Its not different" :ph34r:

Keep in mind that the CERPPC was basically a 6-ton energy-based Gauss Rifle in Battletech, so PGI implementing it 1-to-1 seems...unlikely. Especially considering the approaches being used for less egregious weapons. Maybe they'll up the heat, maybe reduce the damage, give it a slow cooldown, some kind of lightning arc effect, I dunno. But I'm pretty sure there will be something done to it.

Edited by FupDup, 21 May 2014 - 09:35 PM.


#37 Nometh

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Posted 21 May 2014 - 09:36 PM

View PostZack Esseth, on 21 May 2014 - 09:35 PM, said:


Open your Eyes.


Look up to the skies and see.

#38 Scott Decoy Stone

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Posted 21 May 2014 - 09:37 PM

i only have one question. community warfare. when? simple enough? i want a solid date.

#39 Mcgral18

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Posted 21 May 2014 - 09:40 PM

Someone be sure to ask about the unknown clan variants. Less than a month until release, yet no more details.

Edited by Mcgral18, 21 May 2014 - 09:40 PM.


#40 FupDup

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Posted 21 May 2014 - 09:41 PM

View PostNikolai Lubkiewicz, on 21 May 2014 - 09:40 PM, said:

We actually have these two very questions answered in Vlog 4, which just finished reshooting and being edited as we speak.

Posted Image





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