Lolhorns
#61
Posted 05 June 2014 - 03:19 PM
#62
Posted 05 June 2014 - 03:19 PM
MonkeyCheese, on 05 June 2014 - 02:13 PM, said:
... how many straw men can you drag along the street while asking yourself:
"How much more minimally viable can PGI make these 'war' horns?"
I don't think they're ready to get lower.
The real question is: How low can they go?
Seriously. This must be their theme song:
and they are mighty glad you all dance right along.
Edited by Hellen Wheels, 05 June 2014 - 03:21 PM.
#63
Posted 05 June 2014 - 03:20 PM
Reecrom: A heavy machine starting up ready to explode everything. (A bit like the tripods from war of the worlds.)
Surat could be actually nice to create "fear aspect" like the horn of the same tripods.
#64
Posted 05 June 2014 - 03:21 PM
CoffiNail, on 05 June 2014 - 01:18 PM, said:
I remember playing around with Acid Music Pro back in the day... I'm not a Pro, but I do think they could do better and more appropriate.
Gee... what could they add...
Wolf Howl
Bear Roar
Jaguar snarl/growl
Falcon scream
OH I DON'T KNOW IF THAT'D EVEN MAKE SENSE... SORRY, PGI!
Edited by 00ohDstruct, 05 June 2014 - 03:26 PM.
#65
Posted 05 June 2014 - 03:28 PM
Im going to hate the game so much everytime i hear that ******** ****.
On the bright side only the troll are going to use those and we should be spared that crap most of the time.
Edited by DAYLEET, 05 June 2014 - 03:28 PM.
#66
Posted 05 June 2014 - 03:53 PM
Epic.
#67
Posted 05 June 2014 - 03:54 PM
#68
Posted 05 June 2014 - 04:36 PM
#69
Posted 05 June 2014 - 05:19 PM
Mechwarrior Mousse, on 05 June 2014 - 10:47 AM, said:
But I guess we'll see if they get added in by then, or afterward.
Only if we get an auto-horn that sounds like Moooooo for pugs being farmed like the cattle PGIs treats us as.
#70
Posted 05 June 2014 - 05:31 PM
#71
Posted 05 June 2014 - 05:37 PM
#72
Posted 05 June 2014 - 05:45 PM
#73
Posted 05 June 2014 - 05:49 PM
Zerberus, on 05 June 2014 - 10:52 AM, said:
I'm increasingly certain that the developers are ADHD kids, and that's part of why we're getting the product that we are. PGI can't relate to anyone who could sit down and play a tabletop game, so they're making a game that looks more and more like "CallofDutyTech". They're making the game they want, and if you actually know what Battletech is, tough sh!t.
#74
Posted 05 June 2014 - 06:11 PM
#75
Posted 05 June 2014 - 06:13 PM
#76
Posted 05 June 2014 - 06:27 PM
Can we start a petition to make them audible to the pilot only?
Edited by El Bandito, 05 June 2014 - 06:28 PM.
#78
Posted 05 June 2014 - 06:47 PM
Alex Warden, on 05 June 2014 - 06:31 PM, said:
There are Dupstep horns in those files. Proof enough.
Edited by El Bandito, 05 June 2014 - 06:47 PM.
#79
Posted 05 June 2014 - 10:29 PM
Sigh. At least Killing Floor 2 will be out soon.
#80
Posted 05 June 2014 - 10:56 PM
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