So What Are The Chances Pgi Will Come Foreward And Post The Stats Of Weapons
#1
Posted 05 June 2014 - 08:06 PM
I would love to know just how borked it really is,
Comments?
#2
Posted 05 June 2014 - 08:07 PM
#3
Posted 05 June 2014 - 08:13 PM
#4
Posted 05 June 2014 - 08:15 PM
Edit.
Thought you meant stats on Clan weapons. *Baps self in the head.* I could've had a V8!
Edited by Koniving, 05 June 2014 - 08:16 PM.
#5
Posted 05 June 2014 - 08:20 PM
#7
Posted 05 June 2014 - 08:30 PM
#8
Posted 05 June 2014 - 08:53 PM
Darian DelFord, on 05 June 2014 - 08:06 PM, said:
I would love to know just how borked it really is,
Comments?
Let me help you out:
Chassis w/ Ballistic Mounts using AC/5: 80%
Chassis w/ Ballistic Mounts and Energy Mounts using AC/5 & PPC: 99.9%
#9
Posted 05 June 2014 - 11:05 PM
Darian DelFord, on 05 June 2014 - 08:06 PM, said:
I would love to know just how borked it really is,
Comments?
About the same odds as them putting back the active player counter.
#10
Posted 06 June 2014 - 01:00 AM
#11
Posted 06 June 2014 - 01:11 AM
#12
Posted 06 June 2014 - 01:21 AM
#13
Posted 06 June 2014 - 04:05 AM
He tends to share that kind of thing. He shared the weight class percentages before it got added to the game as a feature.
#15
Posted 06 June 2014 - 04:21 AM
1) Medium laser
2) PPC
3) AC5
4) LRMX
5) UAC5
6) AC20
7) ERLL
8) LL + AC2
9) LPL + AC10 + ERPPC
10) LBX
11) MG
12) MPL
13) SL + SPL
14) flamer
edit - forgot AC10, ERPPC and AC2
Edited by Widowmaker1981, 06 June 2014 - 04:23 AM.
#16
Posted 06 June 2014 - 04:36 AM
Quote
The stats would be meaningless unless they were taken from only the highest Elo bracket. If you want to run around with nothing but flamers, and do it for long enough, you'll eventually work yourself down to a level where that strategy is successful...
In other words, players who consistently bring bad weapons will be fighting bad players as a result. You can't use their performance or their preferences as a baseline for anything.
#17
Posted 06 June 2014 - 05:11 AM
Widowmaker1981, on 06 June 2014 - 04:21 AM, said:
1) Medium laser
2) PPC
3) AC5
4) LRMX
5) UAC5
6) AC20
7) ERLL
8) LL + AC2
9) LPL + AC10 + ERPPC
10) LBX
11) MG
12) MPL
13) SL + SPL
14) flamer
edit - forgot AC10, ERPPC and AC2
SRMs are not on the list at all, yet you don`t see a problem?
Edited by Zerberus, 06 June 2014 - 05:12 AM.
#18
Posted 06 June 2014 - 05:22 AM
Zerberus, on 06 June 2014 - 05:11 AM, said:
lol, forgot SRMs and SSRMs, oops. id put SSRMs around level with LPLs and SRMs about level with LBX. my opinion is that SRMs will always suck though, because a hard capped 270 meter range with a slow as hell projectile that spreads so much that real range is more like 150m.. sucks. and itd suck if hit reg was perfect. SSRMs are only point defense systems vs lights.
#19
Posted 06 June 2014 - 07:50 AM
Edited by Pygar, 06 June 2014 - 07:56 AM.
#20
Posted 06 June 2014 - 07:53 AM
Koniving, on 05 June 2014 - 08:25 PM, said:
Small pulses, MGs, LB-10x.
Only way to get more non-meta than that is to pack flamers.
srms are still pretty non meta.
Pygar, on 06 June 2014 - 07:50 AM, said:
right after the ubiquitous medium laser.
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