

Need New Gpu - Your Thoughts?
#21
Posted 31 August 2014 - 10:03 AM
However, I am now running V-synced at a solid 60 fps, with occasional dips to 45 in a brawl. Everything is so smooth. Before the OC, I had no complaints about playability but I wanted to see what I could do without upgrading. I am astounded to say the least. When I take off V-sync, my FPS goes upwards of 75 frames with no tearing, but there are more frequent dips (not any lower though). GPU utilization is right at 98-99% in game according the Afterburner.
All this with a GTX 650Ti 1GB 128 bit card with a 30%core and memory OC. I do use park control, and before the OC I was playing around with affinity but it doesn't seem too necessary now.
I still want to grab at least a GTX770 or a R9 280x when the prices drop, but for now this'll do.
#22
Posted 31 August 2014 - 10:14 AM
http://mwomercs.com/...ost__p__3367057
http://mwomercs.com/...ost__p__3373591
http://mwomercs.com/...ost__p__3394675
Edited by Goose, 31 August 2014 - 10:17 AM.
#23
Posted 31 August 2014 - 12:37 PM
User.cfg(I have no idea what a few of these options do, I simply copied and pasted from the forums):
http://www.dabloone.org/mwo/GPU.png
In game vid settings:
http://www.dabloone....mwo/options.png
Also, I did run the prime 95 torture tests (Small FFM) for 12 hours. I know I should really run the blend tests for 24 hours, but I didn't OC drastically. I just wanted to see if I got any rounding errors like when I did the FSB OC. HWMonitor had a max temp of 52C for the test.
BIOS options on my board (see sig):
I get 60fps for the most part, I do dip to 45fps with lots of lasers and missiles and mechs, but it doesn't stutter, and it goes right back up. I use core parking, and set the mwoclient to high priority. I tried setting affinity via the task manager but this isn't making a difference. I would love to use DX11 but will wait till I get a better GPU.
Edit: Here's the video http://youtu.be/eEcmiCMyNU0
My next step to see what I can get out of this is to try process lasso. But I must say I am completely novice when messing with affinity. I just follow what others have posted here.
I will try to get a 3DMark score if you want after I finish uploading this massive video.
Any other tests I should run? I am open to suggestions as well. I just want to get the best out of my current system until I have the funds to upgrade the GPU.
Edited by Golrar, 31 August 2014 - 02:42 PM.
#24
Posted 31 August 2014 - 04:43 PM
ca_thread = 1 d3d10_TripleBuffering = 1 d3d11_TripleBuffering = 1 d3d9_TripleBuffering = 1 p_num_startup_overload_checks = 6 r_GeomInstancing = 1 r_multiGPU = 0 r_MultiThreaded = 1 r_ShadersPreactivate = 1 r_stereodevice = 0 r_UsePOM = 0 sys_budget_soundCPU = 5 sys_budget_sysmem = 4096 sys_budget_videomem = 1024 sys_enable_budgetmonitoring = 1 sys_job_system_enable = 1 sys_job_system_max_worker = 3 sys_job_system_profiler = 1 sys_preload = 1 sys_streaming_memory_budget = 2048 s_NumLoadingThreadsToUse = 4 s_PreloadWeaponProjects = 1 sys_budget_fps = 60 sys_MaxFPS = 60 r_TexturesStreaming = 2 e_AutoPrecacheCgf = 1 e_AutoPrecacheCgfMaxTasks = 4 e_CoverageBuffer = 2 e_CoverageBufferTerrain = 1 e_hw_occlusion_culling_objects = 1 e_hw_occulsion_culling_water = 1 e_PrecacheLevel = 1 e_PreloadDecals = 1 e_PreloadMaterials = 1 log_Verbosity = 4 log_WriteToFileVerbosity = 4 profile_allthreads = 1 r_Batching = 1 r_BatchType = 0 r_ShadersAsyncCompiling = 3 r_ShadersAsyncMaxThreads = 4 r_silhouettePOM = 0 r_TexturesWarmup = 1 sys_flash_warning_level = 1 es_FarPhysTimeout = 1 e_StreamCgfPoolSize = 1024 e_TerrainTextureStreamingPoolItemsNum = 1024 e_ViewDistMin = 1 g_ragdollUnseenTime = 1 r_UseParticlesRefraction = 0 spu_enable = 0 r_DetailDistance = 12 r_SSAO = 0 r_SSAOQuality = 0 r_ssdo = 0 r_Beams = 2 es_MaxPhysDistInvisible = 2 e_CullVegActivation = 1 e_DeferredPhysicsEvents = 1 e_ObjectLayersActivationPhysics = 1 e_OnDemandPhysics = 1 e_PhysOceanCell = 2 p_cull_distance = 2 p_num_threads = 3 sys_limit_phys_thread_count = 0 sys_physics = 1 e_particles = 1 e_ParticlesCullAgainstViewFrustum = 2 e_ParticlesPoolSize = 0 e_ParticlesPreload = 1 e_ParticlesThread = 1 r_UseGSParticles = 1 e_GsmCache = 1 r_ShadowBlur = 0 q_ShaderPostProcess = 3 q_ShaderWater = 0 e_WaterTessellationAmountX = 1 e_WaterTessellationAmountY = 1 r_WaterCaustics = 0 r_WaterGodRays = 0 r_WaterReflections = 0 r_WaterReflectionsQuality = 0 r_WaterTessellationHW = 1 r_WaterUpdateDistance = 2 r_WaterUpdateFactor = 0.9
I'd turn the glow off, and drop post prossesing down the mearly high; Effects can be bumpped to Very, as no one ever notices a load change; That Textures of High is a better idea now that we have "sys_budget_videomem" typed in, but droping it to medium should bring down the vmem used into the 800s; Droping Shaders to medium seems to clear GPU Core load, but you may not need that just yet; Object seems to effect everything, but just bearly, so High should be good.
There is also this "r_ShadersUseInstanceLookUpTable" you could set to 1, if you think you have spair RAM on your card.
Got all that? Here's the tricky part: While you already have the two worst sliders set to low, the game is ugly with Shadows and Particals that way. Conversly, Enviornment is something like the third worst offender, but no one seems to notice if it's set low. I'd drop Enviornment down now, and think about boosting Shadows and Paticals later.
Process Lasso seems like the best all-around solution, as turning off cores is overkill, and deveoping user.cfg settings takes all day; Bill2's Process Manager is also good for this.
MW:O has no benchmarking tool, and it's anyone's guess what level of "unloaded" is good enough from running around in River City Testing Grounds; As a WAG, I like to get the GPU down around 75% load on that map, seeing as the game is almost always CPU-bound. This is very much the same gag as setting a framerate limit: Leave some spair capacity to handly events, like getting shot at.
I find using FRAPs and HWiNFOxx to make log files real infomative, but it take GenericLogViewer to see whats going on, after you have the log made.
Oh; Before I forget, again: Turn off V-Sync in the game, but turn it on to adaptive inside the nVidia Control Panel.
Keep in touch …
#26
Posted 31 August 2014 - 10:02 PM
GPU usage is still pegging, though. DX11 should give over some of that to the CPU right? Or is it the opposite?
Maybe I will try that next time, see what happens. And then wait for the next gen GPUs to hit the shelves so I can finally buy a GTX770 on the cheap...ish.
#27
Posted 31 August 2014 - 10:06 PM
If you set the two framerate limits down two 45, do you resent it? Or does it give you the wherewithal to up the particles?
It might be time to drop the Shaders down a notch or two.
How'd the Processor Lasso thing turn out?
#28
Posted 31 August 2014 - 10:50 PM
Next round of off days I will go back and do each one individually. I saved my old user.cfg so it should be a simple swap. Will give more info on Wednesday night (CDT).
I am really thinking that until I get a better GPU I am not going to see much improvement since the GPU utilization is still pegged. I know I could get probably get a GTX750Ti and boost my FPS and overall performance, but I am done with budget cards. It's either the GTX770 or the R9 280x for my next card. Unless I win powerball, then dual Titans.
#29
Posted 31 August 2014 - 11:01 PM
Golrar, on 31 August 2014 - 10:50 PM, said:
Can't blame you: I want my results quick, too. :-]
Golrar, on 31 August 2014 - 10:50 PM, said:
All you got'a do to
Golrar, on 31 August 2014 - 10:50 PM, said:
"You can use this hierarchy to compare the pricing between two cards, to see which one is a better deal, and also to determine if an upgrade is worthwhile. I don’t recommend upgrading your graphics card unless the replacement card is at least three tiers higher. Otherwise, the upgrade is somewhat parallel, and you may not even notice any worthwhile difference in performance."
#30
Posted 01 September 2014 - 10:01 AM
Goose, on 31 August 2014 - 11:01 PM, said:
that would be the GTX 580, 660 and 660TI on the Nvidia side, 7870, R9 270 and 270X on the AMD Side
looking at pcpartpicker, cheapest is a XFX 7870 for $130 (After $30 MIR) on the AMD Side, Gigabyte GTX 660 for $150 (After $30 MIR) on the Nvidia side
http://pcpartpicker....card-fx787acdfc
http://pcpartpicker....vn660wf22gdrev2
#31
Posted 01 September 2014 - 10:50 PM
Goose, on 31 August 2014 - 04:43 PM, said:
If your GPU is only running @75% under load that means you have a bottle neck somewhere. GPU Utilization should always be as close to 100% as possible. Looks like you CPU is Bottlenecking again.
#32
Posted 01 September 2014 - 11:24 PM
#33
Posted 02 September 2014 - 12:23 AM
nvidia drivers handle the cpu overhead better in many tests, not seen it tested in this game yet unfortunately, but intel+nvidia is the safe choice.
#34
Posted 02 September 2014 - 06:01 AM
I have no idea what my training grounds utilization is because I very rarely go in there. But I guess I can take a look next time.
I still think I am going to go well above the 3 tiers and get something that will hold me over for a while. I have been using this GTX 650Ti since 2011. If a GTX 770 can last 3 years I'll be happy.
#35
Posted 02 September 2014 - 06:55 AM
#36
Posted 02 September 2014 - 02:22 PM
#37
Posted 02 September 2014 - 03:20 PM
Golrar, on 09 June 2014 - 06:40 PM, said:
Budget wise, I would like to not spend more than around $250 US. I know to stay away from the 750 Ti. I would love a 780 Ti or a 290X, but it just isn't in the stars. Right now, this is the only game I play that is current because frankly I find a lot of the games on offer these days just simply suck (Re: Watchdogs, CoD). However, Star Citizen seems to be in my future. I do occasionally go back to Skyrim and Metro 2033.
I have no preference between NVidia or AMD, but a future SLI/XFire compatibility would be a bonus. I have an EVGA Supernova NEX750W PSU, and the rest of my build is in the sig. I don't want to give any ideas to influence suggestions, but I am looking at a single card right now.
Also, my case is a Rosewill Challenger mid tower, so take into account card size. Power requirements, if the PSU is adequate, are not an issue. I could care less about my electric bill as it is pretty cheap here in the midwest. A new case will be in the works down the road, so if I need to upgrade early I might be able to swing it if the card (and price) is just that good. Also, is now a good time to buy? Something I should hold off for like a price drop upcoming? Summer sale?
Thanks in advance.
R9-285X for $249...
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