Battlemech 14...
#221
Posted 21 June 2012 - 04:28 AM
There are just so many chassis out there still to go, and so many of them are what I would consider iconic pre-Clan 'Mechs: the Victor, the Zeus, the Banshee, the Devastator, and the Battlemaster (which of course is Unseen). Outside that, some other interesting choices in the Assault class include the Cyclops (unique command 'Mech), Imp and King Crab (unique profiles), Mauler and Annihilator (not quite iconic, but popular). It'll be interesting to see what they cram in for me to shoot at / run away from.
#222
Posted 21 June 2012 - 04:35 AM
#223
Posted 21 June 2012 - 04:36 AM
#224
Posted 21 June 2012 - 04:36 AM
Light: Panther
Medium: Enforcer
Heavy: Warhammer
Assault: Zeus
#225
Posted 21 June 2012 - 04:38 AM
Because they are already announced on Mechwarrior Tactics, and they have the rest of mechs we have (minus 2).
From their forums: http://mwtactics.com...we-know-so-far/
Here are the mechs we know of right now (please check and LIKE there [color=#800000]Facebook page[/color])
[color=#00FFFF]Atlas[/color] (3D ART)
[color=#00FFFF]Awesome[/color]
[color=#00FFFF]Catapult[/color]
[color=#00FFFF]Commando [/color]
[color=#00FFFF]Dragon[/color]
[color=#00FFFF]Grasshopper[/color]
[color=#00FFFF]Hunchback[/color] (3d ART)
[color=#00FFFF]Jenner[/color]
[color=#00FFFF]Orion[/color]
[color=#00FFFF]Spider [/color](3D ART)
[color=#00FFFF]Stalker[/color]
[color=#00FFFF]Trebuchet[/color]
[color=#FF0000](note, at this time all art work is not the final product, they could change at any time)[/color]
#226
Posted 21 June 2012 - 04:44 AM
#227
Posted 21 June 2012 - 04:44 AM
#228
Posted 21 June 2012 - 05:18 AM
#229
Posted 21 June 2012 - 05:42 AM
#230
Posted 21 June 2012 - 05:47 AM
My best guess is the Devastator.
#231
Posted 21 June 2012 - 08:28 AM
Urulf, on 21 June 2012 - 04:38 AM, said:
Because they are already announced on Mechwarrior Tactics, and they have the rest of mechs we have (minus 2).
Hmmmm... Their version of the spider isn't bad, I'll give it that. The Orion and Grasshopper, though, I feel FD could do a much better job with, so I think I'll wait for his versions of them.
As to whether we get them or not in the first place... I'm definitely for all of those mechs. (Hopefully with some time between the Orion and Grasshopper though, since they're both heavies.)
#232
Posted 21 June 2012 - 08:37 AM
Heavy - Marauder / Warhammer
Assault - Victor
#233
Posted 21 June 2012 - 08:43 AM
Heavy: Grasshopper (terrible name, great mech) or Orion (Ugly as sin, great mech)
Assault: Cyclops
#234
Posted 21 June 2012 - 08:14 PM
#236
Posted 21 June 2012 - 09:25 PM
#237
Posted 21 June 2012 - 09:30 PM
#238
Posted 21 June 2012 - 09:44 PM
Yes, I know it's an 'unseen', and yes, I know not everyone likes the Reseen version.
But hear me out. If FD can make the Cataphract awesome, or the Trebuchet awesome, who the hell says he can't make the Reseen version of the Marauder awesome?
Just imagine this:
But with FD's touch.
C'mon, you know you want it.
#239
Posted 21 June 2012 - 09:49 PM
"The Locust was one of the most common BattleMechs in existence, having been produced since the design was introduced by Bergan Industries in 2499. The Locust was built exclusively for reconnaissance. The design used a 160-rated LTV Fusion Engine to attain speeds of up to 129.6 km/h. With such phenomenal speed the Locust was capable of outrunning most enemies. In a situation where it was unable to outrun its enemies, it did have a light array of weapons with which to defend itself.[4] As of 3050, it is estimated that over 2,000 Locusts were in service throughout the Inner Sphere. [5]"
It's one of the iconic BT mechs.
#240
Posted 21 June 2012 - 09:54 PM
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