I don't manage to read evey word that PGI puts out, so maybe I've missed it, but have they ever mentioned whether the current mech-lab can support non-omni clan mechs or inner sphere omni mechs? Since, right now, it looks like IS and clan mechs are all just lumped together and the loadout screen figures out what to let you do on a mech-by-mech basis, it LOOKS like they wouldn't need to do anything to support them, but that could just be the way it looks on the outside. So, have the devs ever said anything about whether UI 2.0 and the Clan updates are hard-coded to clans being omni and IS being non-omni, or whether that is set on a mech-by-mech basis?
I'm just curious if PGI would need to go back into the Mech lab code to support something like the Kodiak, or if it is a simple matter of configuration now. I know there are no cannon IS-omni's in 3049, and that is fine. This is just a technical question: have they said if the mech-lab supports it, or would it require more code changes?
Edited by Maxx Blue, 25 June 2014 - 07:17 AM.