Flash Frame, on 29 July 2014 - 12:50 PM, said:
...
Wow, tomato vs cabbage argument here much?
Most people barely even use modules, hell I've played competitive in the past and didn't touch em save for a bit of Cool Shot here and there, and maybe some arty/airstrikes/uav on occasion, but any of the you know, grossly overpowered when stacked radar modules and all, no need for them.
People are pissed they can't abuse the system anymore, that's all.
well I don't know how many people use modules since I have no statistics on that (I guess PGI knows how many ...) ... but anyway - modules have been part of Mechbuilds and some modules are really usefull. And since every players does have the choice to use modules or not - it has nothing to do with "abusing the system"!
However - what we will get with the new system is:
- builds with high alpha due to several PPCs - thx to coolshots - don't think that will do any good to the game balance
- massive use of Artillery- and Airstrikes - well that will be in fact be a major drawback for any heavy/assault which is slow slow to get out of the firezone
Edited by MilesTeg1982, 29 July 2014 - 01:00 PM.




















