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Any old Chromehounds squads/players here?


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#1 Valhakar

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Posted 22 June 2012 - 09:07 AM

Due to the lack of any BT, I must have burned over 1000 hours on that game with my clan. Most of them are typical Xbox players however and run in fright at the sight of a gaming PC.

What prompted me to remember this game? The post on Legging of course. ;)

#2 ToxinTractor

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Posted 22 June 2012 - 09:17 AM

Oh wow, hot damn.

Old chromehound player here! Use to fight for Morskoj. It really got me into mechs.

#3 Joe Mallad

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Posted 22 June 2012 - 09:18 AM

Played all the time! Loved that game till it turned into nothing but chicken walkers and fast wheeled mech base running ALL the time.

#4 Telemonian Ajax

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Posted 22 June 2012 - 09:42 AM

Yes, played it, loved it. Was the best big robot game ever, so far.

Great pacing for the mechs:
*The mechs felt big in that they stomped/lumbered for the big ones and the smaller ones while feeling nimble didn't seem zippy(except the mario carts) or boosted(no Amored Core jets!)
*You could duel and dodge incoming fire with a single step in some cases(cannon duels anyone?)
*Aiming via the gun sight was an interesting success, plus using recoil to keep your chained weapons on target was a great building challenge

The garage rocked:
*Never I had I seen the variety of weapons with which to choose, not only cannon or howie, but within each class of weapon each gun had its own muzzle velocity, damage spread/damage type, recoil, ammo amount, etc
*There seemed to be infinite options, now certain designs ruled each update that came out, but there were always counters in the ruling design

The maps:
*Okay, lots of maps. Some of them down right beautiful except you didn't have access to them unless you batted all the way there and the boosters always controlled which maps were in contention.
*The diversity of the maps allowed there to be lots of different strategies employed, I enjoy anything where thinking has a positive impact on a game over just charge and shoot

The lobby:
*ZOMG horrible, hard to get matches you wanted, couldn't filled out lobbies from outside your squad, tons of other issues

No more rant for now

#5 Valhakar

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Posted 22 June 2012 - 09:47 AM

I liked the teamwork aspect. I used to sit back with a vulnerable 3 double barrel turrets on the heavy legs. My team would give me a grid location to cover and I would send damage all the way across the map. Of course one wheely scout with a rocket pod could take me down ;)

"Valhakar's range is so extreme, he used FedEx"

Edited by Valhakar, 22 June 2012 - 09:48 AM.


#6 Gunsmithy

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Posted 22 June 2012 - 09:53 AM

Loved that game to death. I was really sad when they shut the servers down. :)

I often rolled with a squad as a command hound. Information warfare was a big deal in that game with the COMBAs and such. I'm glad MWO will also be putting a heavy emphasis on this type of gameplay.

Other times I would just smash faces in my quad-legged triple double-cannon monstrosity. Next to no health but oh the power... ;)

Edited by Gunsmithy, 22 June 2012 - 09:54 AM.


#7 Xmador

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Posted 22 June 2012 - 09:56 AM

I played, but eventually the player base died down to nothing. Then you'd get these implausible builds that were single pylon skyscrapers that would peek over a hill and snipe, or players who knew the map so well they'd take artillery and would know exactly how to aim without even moving to pound your base from the other side of the map. Even the mario carts couldn't get there fast enough.

#8 Lord Exalted

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Posted 22 June 2012 - 10:04 AM

i played that game all the time till the servers closed. was a decent game but i expect mwo will be better

#9 Valhakar

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Posted 22 June 2012 - 12:52 PM

MWO MAY be better based on the community. PC gaming suffers from the "screaming minority forum zerg rush of doom" syndrom.

If the Devs stick to their guns and ignore much of the forums it will do well. If they listen to the forums like FROM software did and may nother doomed MMOs, then it will decay rapidly.

#10 StevieD 1969

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Posted 18 July 2012 - 04:36 AM

Old thread I know, but yep, Ex Chromehounds player here - In fact we are trying to get the old Chromehounds clan back together in this game. Drunken Clams FTW!

#11 KailKromier

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Posted 18 July 2012 - 08:44 AM

Ohh dear lord i remember the good days in that game.

Running around with my 8 pack quad legged Sniper monstrosity, I could rape any mech from halfway across the map, and ohh it was fun :rolleyes:

I miss it

#12 Brenden

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Posted 18 July 2012 - 08:53 AM

I sadly made it to late to join in on the Chromehound's Legacy, but videos I have seen on youtube remind me that, while Mechassault was kind of terrible compared to others, this game was a spiritual MW5. Atleast in the customization department and semi-realism.

#13 sumdumfu

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Posted 18 July 2012 - 03:19 PM

strange game. weird, melodramatic story, but the mechlab had insane customizing options. even the slightest contact between parts would invalidate a build. and the paint options were fantastic.

i remember my favorite build was this sorta four legged bus, where i had a cluster of canons in the center all surrounded by armor plates on three sides, all held up by those custom connector lego parts heh.

#14 Sidra

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Posted 18 July 2012 - 03:29 PM

I beat the campaign on that but never did online into it, CH just wasn't my style XD I was still going on ps2 for Armored Core when that was out

#15 Ronin of Ako

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Posted 18 July 2012 - 07:14 PM

I miss it...played every day for 1 1/2 years, burned up 4 xboxs on it...RROD...haven't really liked a console game since

most memorable match? running into a squad of "wonderbread" mechs...all white mechs with red, blue and yellow spots, we were laughing so hard, they handed us our own bottoms

Edited by Ronin of Ako, 18 July 2012 - 07:17 PM.


#16 Jekrump

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Posted 18 July 2012 - 07:32 PM

I played a double axel double wheeled commander with four rocket pods. would stay within NA, call out locations, and destroy the little ones as they got near me, those rocket pods were something awesome.

Edited by Jekrump, 18 July 2012 - 07:32 PM.


#17 Garthak

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Posted 18 July 2012 - 08:36 PM

never wanted to give money for xbox live gold, but I played the single player a lot. Single player isnt that great....but it was still fun.

#18 CMDR Sunset Shimmer

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Posted 18 July 2012 - 08:46 PM

Man Garthak, you missed out on the best part of the game, all the singleplayer was, was a glorified tutorial.

I played chromehounds for... about a year. Started out as a little soldier just looking for a home, ended up hopping into Base Busters INC. and met a good group of guys, we ended up shutting down that unit and starting up Demonic Saints... which I co-founded...

Man those were the days. I even had a mech or two that tried to imitate the look of some battletech mechs :)

I miss that game, I really do, it was one of the best games I'd ever had the pleasure of playing on console. I hope that PGI takes a page from their book when it comes to the universal war mode for MWO... the way the map worked and everything just felt right.

They wonderbreads were a top-tier booster squad... but that didn't mean they didn't have some skills.

I'll never forget playing against japanese pilots... man those guys were FREAKY crazy.

Edited by Jade Kitsune, 18 July 2012 - 08:47 PM.


#19 Ronin of Ako

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Posted 19 July 2012 - 04:34 AM

Yeah they were...whenever we saw the "rising sun" paintjobs we knew we were in for it

#20 HDMan

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Posted 19 July 2012 - 04:40 AM

Loved that game! I wish they didn't shut the servers down : (





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