Adiuvo, on 31 August 2014 - 05:01 PM, said:
The compatible/safe thing is just semantics... the point is that the Victor is fine to use an XL engine in and benefits more from one than it would from using a standard engine. No XL engine mech is truly 'safe' because using one does reduce survivability to a degree. This is true even with clan mechs. However, the risk/reward curve is drastically in favor of using an XL rather than a standard engine.
Agreed.
However this brings us back to the Atlas vs. the Victor.
Victor is benefiting from a riskier engine, by gaining more firepower and speed than it otherwise would.
Both of them can run 350s (Atlas STD and VTR XL) and run a very similar brawling layout (AC 20, 3x ASRM6, 2x MLAS) - although the Atlas still ends up with a few tons to spare.
It also ends up with the same torso twist to protect XL Side torsos, to protect a CT all of which have less armor than the Atlas.
That doesn't mean the Victor is bad, but something is wrong when a Victor with a 350 torso twists
slower than a Battlemaster or a Stalker using only 300 STDs.
Should the Victor with a 300 STD torso twist slower than every other assault mech in the game by a large margin?
Should it actually torso twist slower than the Banshee with the same size engine?
There's a point where the level of some nerfs don't make sense, and in my opinion this is one of them.
Flash Frame, on 31 August 2014 - 06:00 PM, said:
In a Victor, you should beable to out armor most mediums, and take atleast one with you before you go down, you should be utilizing ranged AC's, Medium Lasers and SRM's... or relying on LRM's then switching to closer range AC and Medium lasers.
It's a assault mech, it should be able to take on any single medium mech without breaking a sweat.