Founder's mech permanent bonus: not a good idea?
#21
Posted 22 June 2012 - 03:57 PM
#22
Posted 22 June 2012 - 04:02 PM
Captain Cato Sicarius, on 22 June 2012 - 03:57 PM, said:
Exactly what I was talking about. If they were gonna do the bonus they should have just made it a flat 25% (or some other/lower amount) on any mech.. or 25% on a mech of your choosing with a cooldown period of 2-4 weeks or something. Or simply a 25% on any mech of your choosing. Lots of better ways to have gone about it and still garner the same amount (or more) of founder's pack sales .
#23
Posted 22 June 2012 - 04:03 PM
Calisrue, on 22 June 2012 - 03:24 PM, said:
At that time they'll probably release Founders Clan mech pack with perks or something similar to Founders deal.
#24
Posted 22 June 2012 - 04:29 PM
polyzelf, on 22 June 2012 - 03:30 PM, said:
Neither did the Type 59 or Lowe. You just have to know how to hit them. It was just lame that you can get a Tier 7 or 8 tank with no work, but a stupid driver/pilot is still stupid.
#25
Posted 22 June 2012 - 05:02 PM
Argon3, on 22 June 2012 - 03:53 PM, said:
And this game will have MUCH more skill than mech wieght
In WoT a T1 can not hurt a T10
Here 90% of the Lights will be able to cause damage if not even kill a heavy
Even easier to kill a lone Assualt that is brave( stupid) and wants to run out alone and kill you all because he is bigger
Team work is important in WoT
Here it is VITIAL
This.
In WoT, you're going to plink off most anything four or five tiers above you, let alone nine. If you're unlucky enough to get a match in a T3 light with T7's or T8's, you might as well just charge forward and find a rock to hide behind to see if you can give a few artillery spots before you get one shotted. (note: This is not a post against one shotting, I support that mechanic)
In BT/MW it is a very different story. With the exception of a couple of missions that required large amounts of damage in a short period, ie dropships, it was possible to do the singleplayer in MW4 with a single Cougar played well. Similarly an Urbie UM-R60L, an existent variation of about the cheapest light mech around in 3049, can mess up most mediums with a single shot from it's AC/20 and give an Atlas a serious limp.
#28
Posted 22 June 2012 - 05:13 PM
#29
Posted 22 June 2012 - 05:14 PM
#30
Posted 22 June 2012 - 05:16 PM
#31
Posted 22 June 2012 - 05:19 PM
So, say we get 4 regular slots, plus the 4 Legendary Founders Mechs... That will be 8 Mechs we can fight with before we have to repair one.
#32
Posted 22 June 2012 - 05:20 PM
...wait what are we talking about again??
#33
Posted 22 June 2012 - 05:20 PM
I'll have the 50% c-bills from the premium account already, 25% is good as well but my priority is always fun over performance. Unless I'm short on cash for THE mech I want (Marauder !!!), but even then, I'm not a farmer, I get bored with it easily...
#34
Posted 22 June 2012 - 05:23 PM
FactorlanP, on 22 June 2012 - 03:17 PM, said:
1) To financially support a game I really am looking forward to playing
2) So I have the extra C-Bill earning capability to use if I ever find myself cash poor in game
3) Guaranteed early access, baby!
This!
I am sure there will be other mechs I want to run, and I am sure most founders will run other mechs as well. Running the same mech forever will get boring so you probably have no need to worry about only seeing founder mechs running through the maps.
#35
Posted 22 June 2012 - 05:28 PM
#36
Posted 22 June 2012 - 05:28 PM
#37
Posted 22 June 2012 - 05:29 PM
Lou Cypher, on 22 June 2012 - 05:23 PM, said:
This!
I am sure there will be other mechs I want to run, and I am sure most founders will run other mechs as well. Running the same mech forever will get boring so you probably have no need to worry about only seeing founder mechs running through the maps.
Same, and the fact that the Founder mechs have been stated as being in addition to your basic 4 slots, so I'd not need to use one of them just to try out the Cicada or Jenner, I've got them already... allowing me to get other mechs as I want (I'm thinking Commando might be fun).
Of course, if a Warhammer or Marauder come along, then I'm getting one of them too... mainly as a "I own one" kinda thing.
#38
Posted 22 June 2012 - 05:31 PM
#39
Posted 22 June 2012 - 05:33 PM
Gigadouche, on 22 June 2012 - 03:12 PM, said:
Yeah wouldnt want to incetivize people to buy the founders packages, noooooo
Halfinax, on 22 June 2012 - 05:31 PM, said:
also... wouldnt wanna give ppl a reason to PAY for the GAME either, cant have THAT happen
Edited by 514yer, 22 June 2012 - 05:34 PM.
#40
Posted 22 June 2012 - 05:34 PM
Halfinax, on 22 June 2012 - 05:31 PM, said:
Not really - they've got to encourage people to spend money to keep them going... and being able to afford that fancy mech in 2/3 of the time is a good incentive to spend - likewise with XP, 2 friends playing the same game would probably be competing with each other.
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