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Factionspecific Mechs


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#1 Phex

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Posted 12 September 2014 - 04:52 AM

So, when will we get a list of Mechs that are alowd for each faction in CW? :)
I only have 3
I would like to start leveling the correct Mechs and having them Mastered bevor CW starts.
It would help against the confusion going arownd in thr forum.
And give atleest some Players something to do. (to cut the waiting ;) )

Greetings Phex

Edited by Phex, 12 September 2014 - 05:17 AM.


#2 Impyrium

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Posted 12 September 2014 - 05:37 AM

I believe their first aim is just to be ISvsClan- in other words, IS 'Mechs for every Inner Sphere faction, and Clan 'Mechs for the Clans. By the time CW comes about, though, Clan 'Mechs will be out for C-Bills.

#3 RockmachinE

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Posted 12 September 2014 - 05:38 AM

I've been thinking about this to. I only have 6 mechs ATM and only 2 free mechbays I want to make some sense of how and what to pilot come CW.

#4 Malleus011

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Posted 12 September 2014 - 05:40 AM

So long as you own IS mechs for an IS faction, or Clan mechs for Clan faction, you'll have something to play.

#5 Phex

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Posted 12 September 2014 - 05:47 AM

View PostMalleus011, on 12 September 2014 - 05:40 AM, said:

So long as you own IS mechs for an IS faction, or Clan mechs for Clan faction, you'll have something to play.

Thats right, but it is sayed, that each faction can only us faction specific mechs.
And id like to know wtich mechs thees are.

#6 oldradagast

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Posted 12 September 2014 - 05:57 AM

View PostPhex, on 12 September 2014 - 05:47 AM, said:

Thats right, but it is sayed, that each faction can only us faction specific mechs.
And id like to know wtich mechs thees are.


Exactly. I hate vague stuff like this that affects buying and grinding decisions.

When they say faction specific mechs only for CW, what does it mean?

1) If my faction doesn't have Cataphracts at this time, am I not allowed to pilot them in CW?

2) Or, does it only apply to faction specific VARIANTS of mechs, such as the Raven 3L, which would only be piloted by House Laio?

3) Is it some mix of the above?

It's also frustrating that this upcoming limit is mentioned, and yet there's still no official list on what mech belongs to whom so I can focus on the mechs that matter. Yeah, yeah - I can paw through Sarna and try to muddle my way through, but that info is rather vague - it doesn't clearly say which factions had which mechs at which time - and there's no law that MWO has to follow that info anyway.

Also, what about Clans? Am I simply not allowed to pilot Clan mechs in CW if I'm in an IS faction? And, vise-versa?

#7 Lily from animove

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Posted 12 September 2014 - 06:02 AM

So the steiner dropship:

Altas
Atlas
Atlas
Atlas.

#8 ice trey

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Posted 12 September 2014 - 06:05 AM

I can't tell you exactly when, and I can tell you that when it comes to PGI, they seem to make a lot of mistakes regarding which factions have which mechs. Popping open a copy of Era Report 3052 and/or Historical: War of 3039 would do them wonders.

What I CAN tell you is that your faction, the Free Rasalhague Republic, is a fusion of worlds between house Steiner and Kurita. Since it's so new, they really don't have any mechs specific to them at this point.

I think that you have a good probability of getting:

Commando
Jenner
(Maaaaybe spider)
Griffins
Shadowhawks
Cicada (only because they're everywhere)
Dragon
Quickdraw
(Maybe Catapults)
Thunderbolts
Awesome
Stalker (Again, everyone has stalkers)
Banshee
Highlander (Because Comstar presence)
Battlemaster
Atlas

#9 oldradagast

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Posted 12 September 2014 - 06:10 AM

The situation of the FRR is another good example - did they even have any faction specific mechs??

Unfortunately, if this goes into play and really gets enforced, everyone will probably join whichever faction has the most ballistics and jumpjets.

#10 Angel of Annihilation

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Posted 12 September 2014 - 06:20 AM

I will say this again. Trying to limit mechs to the faction where a particular variant is a bad idea and really doesn't fit in lore anyway, especially for the IS.

There has been near constant war and conflict for several hundred years and due to the factions tendency to utilized salvaged and captured battemech extensively, there is not one variant in this game that doesn't exist at least in limited numbers, within each of the armed forces on the Inner Sphere. Trying to limit these mechs by faction is just going to be a balancing nightmare that PGI does not have to deal with so they should just avoid it.

Also to a degree you can even include Clan mechs in this equality. By the second year of the invasion, Clan mechs were being salvaged and used by the IS and the Clans were also taking salvages and captured IS mechs and refurbishing them to be used by their Garrison and Shaloma units so even there you have cross faction usage going on.

#11 Coralld

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Posted 12 September 2014 - 06:22 AM

The FRR never did have any mechs that they them selves built, they used the most common mechs that most if not all factions had, such as Hunchbacks and Stalkers, every one has Hunchbacks and Stalkers.

I wouldn't be surprised if PGI made it so if you at least had, lets call them "Universal Mechs" IE: Hunchback and Stalker, you can fight for whom ever you want as long as they are IS.

Edit:
It could also be possible that what PGI is talking about Faction specific mechs could be that you can only get a type of mech from a particular faction, but if you have say a Dragon which you got from House Kurita you can still use it when fighting for say House Davion. You just can't buy the Dragon if you are fighting for House Davion.

Edited by Coralld, 12 September 2014 - 06:27 AM.


#12 Phex

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Posted 12 September 2014 - 06:23 AM

Because of all the confusion alone on this thread it would be nice from PGI to specify clearly for each faction, what mechs are alowed, or if it is only is/clan.
I dont want to grinde some theoretical alowed mech, and then see that they where the wrong ones.

#13 UnsafePilot

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Posted 12 September 2014 - 06:23 AM

Splitting them out per faction/chassis sounds overly restrictive to me for a game of this type. It's a lot easier to imagine that they'll just limit on the IS/Clan lines and call it a day.

#14 oldradagast

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Posted 12 September 2014 - 06:25 AM

View PostPhex, on 12 September 2014 - 06:23 AM, said:

Because of all the confusion alone on this thread it would be nice from PGI to specify clearly for each faction, what mechs are alowed, or if it is only is/clan.
I dont want to grinde some theoretical alowed mech, and then see that they where the wrong ones.


Agreed. That's what got me ticked about this.

The concept is nice, except - as we've seen before - implementation can be lacking, and right now all we have is a message basically saying, "Uh... yeah... at some point in the future, we're going to limit what mechs you can use in CW... and it'll be in a faction-based way, somehow. Now, go out there and buy and grind more mechs!"

Why? Who knows what mechs I'll be able to use?

#15 Sprouticus

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Posted 12 September 2014 - 06:31 AM

This is the 3rd or 4th thread on this:

Paul clarified in the initial CW2 thread that 'mech faction' limits will be the core mech types (IS/clan)

That does nto mean that faciton (and loyalty points) will not influence the ability to purchase facitons specific mechs at increased costs. And that when/if R&R is implemented again that faction specific mech repairs may not be more expensive.

Heck they could even do cool stuff like make specific weapons factories for different weapon types be on specific planets and give you a discount on Rearm if you own those factories.


But there is no way they are going to limit mech choices more than IS/clan.

Edited by Sprouticus, 12 September 2014 - 06:33 AM.


#16 DEMAX51

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Posted 12 September 2014 - 06:32 AM

Guys - PGI has already clarified this multiple times!

By "faction-specific 'Mechs" ALL they mean is that IS factions can only use IS 'Mechs, and Clan factions can only use Clan 'Mechs.

There are no restrictions on, say, using a 'Mech associated with Davion if you're aligned with Steiner. They've been very clear about this...

Quote from Paul (here)

Quote

Don't think of the 'Mech Faction restriction being House Liao 'Mechs only or Clan Wolf only. The Faction split is strictly Inner Sphere vs Clan.


Edit: And one from Russ (here)

Quote

No. Let me know if I did blow it in the town hall, but I certainly meant IS and Clans - not down to the faction level.

Edited by DEMAX51, 12 September 2014 - 06:41 AM.


#17 Phex

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Posted 12 September 2014 - 06:37 AM

View PostDEMAX51, on 12 September 2014 - 06:32 AM, said:

Guys - PGI has already clarified this multiple times!

By "faction-specific 'Mechs" ALL they mean is that IS factions can only use IS 'Mechs, and Clan factions can only use Clan 'Mechs.

There are no restrictions on, say, using a 'Mech associated with Davion if you're aligned with Steiner. They've been very clear about this...

Quote from Paul (here)


Ok, must have overread that.
That was all i wanted to know.
Thank you.

Greetings Phex

#18 Angel of Annihilation

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Posted 12 September 2014 - 06:54 AM

I got to admit, this is definitely confusing. I mean I plan on belonging to the Clan Wolf faction (or Moving to Comstar if it every becomes and official faction) but I have million of C-bill and honestly, hundreds of real dollars invested in IS mech and Pheonix mechs and was just waiting for a 50% off sale to purchase a Sparky.

Point is as a Clanner, what is my incentive to purchase any additional IS mechs at this point?

#19 Hoax415

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Posted 12 September 2014 - 06:54 AM

There is no such thing as faction specific mechs anymore for the release of CW. In fact there will not even be economic incentives because there won't be any economic systems yet.

http://mwomercs.com/...ost__p__3710247

http://mwomercs.com/...ost__p__3710197

If you want to prepare for the possibility that these things might exist later this could help:
http://www.catalystd...29&UnitTypeID=8

Just remember you are only really concerned with units listed under the 3050 and possibly the 3025 era.

2750 mechs are so old that they are lost by now and everything else is from the future.

As for the people who think that the canon invalidates the ideas of faction mechs within the Inner Sphere. Stop you are embarrassing yourselves.

As for the people who think standard merc units have access to every single mech. Stop that. There have always been mech availability lists for merc units.

The fact that PGI is dumping the idea of faction mechs runs 100% counter to the lore of the universe. That is what it is, the business model runs on selling mechs but people need to stop claiming stupid **** like this:

View PostViktor Drake, on 12 September 2014 - 06:20 AM, said:

I will say this again. Trying to limit mechs to the faction where a particular variant is a bad idea and really doesn't fit in lore anyway, especially for the IS.

Edited by Hoax415, 12 September 2014 - 07:01 AM.


#20 Sprouticus

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Posted 12 September 2014 - 07:02 AM

View PostViktor Drake, on 12 September 2014 - 06:54 AM, said:

I got to admit, this is definitely confusing. I mean I plan on belonging to the Clan Wolf faction (or Moving to Comstar if it every becomes and official faction) but I have million of C-bill and honestly, hundreds of real dollars invested in IS mech and Pheonix mechs and was just waiting for a 50% off sale to purchase a Sparky.

Point is as a Clanner, what is my incentive to purchase any additional IS mechs at this point?



1) You can play IS mechs in PUG play
2) I suggested in another thread that perhaps PGI could implement a token system to allow you to insert cross faction mechs into a drop deck to simulate salvage.
  • You earn a token for every X (where X equals a certain number of kills, kills/assists, wins, CB earned) while dropping in faction play.
  • Each token allows you to put 1 mech into a drop deck slot for one drop in faction play.

This system is fairly easy to understand, easy for PGI to tune (so it is not too rare or too common), and allows both clan players to use IS mechs and vice versa.





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