Hi guys, I have exactly the same loadout on my Victor 9S as I do on my 9B, is one better then the other - in terms of maximum torso twist angle etc? Or both the same?
Thanks!!!!!!!!!
1
Victor 9S Or 9B
Started by BUDFORCE, Sep 26 2014 10:59 AM
8 replies to this topic
#1
Posted 26 September 2014 - 10:59 AM
#2
Posted 26 September 2014 - 11:25 AM
They have identical movement capability. The only difference is the extra Ballistic hardpoint on the 9B vs. the extra missile hardpoint on the 9S.
Edit: for future reference you can find all of this type of information and much, much more at the Smurfy website.
Edit: for future reference you can find all of this type of information and much, much more at the Smurfy website.
Edited by DEMAX51, 26 September 2014 - 11:26 AM.
#3
Posted 26 September 2014 - 06:38 PM
DEMAX51 is correct that Smurfy is a great site. If you want to view the quirk and movement data on a mech without leaving the game, go to the Mechlab and hover over a mech thumbnail. It show a pull out after a second that will show all of this information.
#4
Posted 26 September 2014 - 07:31 PM
9B is the only Victor that can fit an AC/20
#5
Posted 26 September 2014 - 07:37 PM
@RFMG567: That is not correct. Only the K can't
#7
Posted 26 September 2014 - 07:51 PM
oops my bad
#8
Posted 27 September 2014 - 01:33 PM
If you intend to mount an AC/20, go for the 9S because you have an extra missile hardpoint
#9
Posted 27 September 2014 - 01:37 PM
BUDFORCE, on 26 September 2014 - 10:59 AM, said:
Hi guys, I have exactly the same loadout on my Victor 9S as I do on my 9B, is one better then the other - in terms of maximum torso twist angle etc? Or both the same?
Thanks!!!!!!!!!
Thanks!!!!!!!!!
you can also "hover" your mouse over the mech in mech lab and it will tell your the vertical/horizontal DOF as-well per mech variant...
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