Rogue Jedi, on 29 September 2014 - 12:07 AM, said:
The lowest ping I have ever had is 98 (from the UK), I play mostly lights and usualy have 100-130 ping, although I do frequently miss when the shot looked like it should have hit (not just against lights, I have this problem with all weight classes) and I had always wondered if it was bad laser hitreg caused by ping (Balistic and SRM hitreg seems good)
I can confirm the problem your having with lasers isn't experienced by those closer to the servers.
Which is kinda bullshit. The proper way to run something that needs to be low-latency is to setup multiple datacenters in different geos and add locality to part of the matchmaking. Cross-geo latency is a physics problem and you can't move packets faster than 'c'. Every MMO game I've played, going back to Ultima Online in the late 90s, had servers in multiple geos to deal with latency.
The product I work (b2b) on setup servers in Virginia (east cost US), Netherlands, and Japan to solve latency issues, and I think our operations team is planning to setup at at least two more datacenters, and that product is nowhere near as latency sensitive as a game like MWO is.
Edited by Kadix, 29 September 2014 - 03:04 AM.