Despite how much PGI don't want it this game always has been and always will be an arms race which can be seen by the amount of assault mechs each game. But this has extended right into the clan mechs.
I'm noticing more and more now that the superiority (subjective) of clan tech is directly inverse to the skill of the pilot. I've been having numerous games now where a lot of clan mechs are struggling to break even 200 damage and a lot of them seem to spend more time hiding than actually putting those weapons to good effect. Has PGI cleverly and underhandedly aimed these clan mechs at new and inexperienced players because that's all i seem to be dropping with lately and it's actually the IS mechs which do the bulk of the work. I Can name one player right now who i've seen in a Direfail and a summoner who has been about as much use as a toddler with a French stick for a weapon.
On the odd occasion i have taken a clan trial mech for a spin i have not had much trouble adjusting to it and even the fragile lets overheat for fun Nova prime I still did quite well in it. I don't want to come across as trolling btw i'm just curious to see if anyone else has noticed?
>Insert Black Sabbath Paranoid here.<
Edited by mad kat, 03 October 2014 - 01:57 AM.

























