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November Roadmap - Feedback


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#1 Paul Inouye

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Posted 30 October 2014 - 11:54 AM

Let us know what you think about the November Roadmap posted by Russ.

Spoiler


#2 WarHippy

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Posted 30 October 2014 - 11:56 AM

Looks great so far. Assuming everything comes on time this all looks to be a home run.

Edited by WarHippy, 30 October 2014 - 11:58 AM.


#3 Nicholas Carlyle

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Posted 30 October 2014 - 11:59 AM

Can you please just make ECM do what it was supposed to do?

Change it to counter Artemis/NARC/TAG/BAP and let every mech mount it.

Then you can stop making stupid band-aid changes and PROPERLY balance LRMs by doing a ground up rework.

And lowering LRM damage is dumb as hell. Jesus.

#4 Heffey

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Posted 30 October 2014 - 12:00 PM

Hero shadowhawk and locust??

#5 cSand

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Posted 30 October 2014 - 12:00 PM

EVERYTHING LOOKS GREAT

Interested about those Hero mechs...

#6 Bront

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Posted 30 October 2014 - 12:01 PM

Is the clan Small Laser damage a typo? Or is it going up?

#7 TercieI

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Posted 30 October 2014 - 12:01 PM

ohboyohboyohboyohboyohboyohboy...AND NEW MAP TOO!

<squee>

Edited by Terciel1976, 30 October 2014 - 12:06 PM.


#8 Paul Inouye

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Posted 30 October 2014 - 12:03 PM

View PostBront, on 30 October 2014 - 12:01 PM, said:

Is the clan Small Laser damage a typo? Or is it going up?


It is indeed going up. 4.0 > 5.0

#9 Artur Valour

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Posted 30 October 2014 - 12:03 PM

Can't wait for that new map! Love me some new Maps! WooHoo! Keep up the good communications, Guys. Really appreciate knowing what you all are working on.

#10 101011

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Posted 30 October 2014 - 12:03 PM

So the IS small laser gets no love?

Edited by 101011, 30 October 2014 - 12:04 PM.


#11 Bront

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Posted 30 October 2014 - 12:04 PM

View PostPaul Inouye, on 30 October 2014 - 12:03 PM, said:


It is indeed going up. 4.0 > 5.0

Thanks for the clarification. That's kinda scary.

#12 N a p e s

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Posted 30 October 2014 - 12:04 PM

This is all really great stuff! Very excited for tuesday

#13 Lefty Lucy

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Posted 30 October 2014 - 12:04 PM

Why aren't ISML going to 3 heat and ISSL going to 1 heat?

IS Short-range options have been playing second fiddle to autocannons and PPCs (more recently ERLL) ever since DHS. It's time to bring them back into parity a bit.

#14 Nicholas Carlyle

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Posted 30 October 2014 - 12:05 PM

View PostPaul Inouye, on 30 October 2014 - 12:03 PM, said:


It is indeed going up. 4.0 > 5.0



Don't ignore me, why the hell do you guys always ignore the important problems in this game.

#15 Elizander

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Posted 30 October 2014 - 12:05 PM

I think the pulse laser changes are good. Let's see where it leads us.

#16 Sky Hawk

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Posted 30 October 2014 - 12:06 PM

Ye, new map! Hopefully, it don't kills my FPS, as the Factory ... New colors are good! But, if they comes with under 12 FPS... there will be useless...

Edited by Sky Hawk, 30 October 2014 - 12:07 PM.


#17 YoungTerror

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Posted 30 October 2014 - 12:08 PM

Loving the buffs to all wubs. Actually makes them more useful, and gives people a choice. Less range and more tonnage for better DPS and quicker bursts then standard lasers to help spread damage by torso twisting.

Seems like a much more fair trade off then before.

#18 KraftySOT

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Posted 30 October 2014 - 12:08 PM

Not much there really. Guess theres not alot of resources not devoted to the map or CW. Pulse laser changes are pretty minute, theyre already pretty good, just not the best choice in most situations. But they have their use. A buff is nice. My Wubshee thanks you.

But beyond the map...meh.

Was hoping for some more CW eye candy but I guess thats next tuesday or the week after.

#19 Bront

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Posted 30 October 2014 - 12:09 PM

Question for Paul/Russ.

Given BAP's new range bonus to counter ECM, what happens if you have ECM and BAP? Since BAP doesn't counter if you have ECM, and ECM doesn't counter at that range, if nothing changes there's still little reason to take both.

View PostNicholas Carlyle, on 30 October 2014 - 12:05 PM, said:

Don't ignore me, why the hell do you guys always ignore the important problems in this game.

Are you saying you're one of the problems in the game? ;)

My question had a simple answer. Yours does not.

That said, LRM damage changes made sense. Surprised SRMs weren't also sent back to 2.0. Even if you don't think it's a perfect solution, it at least makes sense as to why they made that change, even if a bigger one is coming.

Edited by Bront, 30 October 2014 - 12:10 PM.


#20 cSand

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Posted 30 October 2014 - 12:12 PM

View PostNicholas Carlyle, on 30 October 2014 - 12:05 PM, said:



Don't ignore me, why the hell do you guys always ignore the important problems in this game.


Same reason teachers remove the screaming tantrum kid from class?

:P





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