Up until it got a hitbox pass late last year, the Centurion was renowned for its survivability. It was nigh impossible to take one out quickly, you had to peel its arms>torsos in that order and finally its CT, which took ages. The easiest way to get rid of them was to leg them. Its survivability was right up there with the heavies.
The hitbox pass did two things; first it fixed an issue where the arm hitboxes stayed even after the arm itself was destroyed. Second, it enlarged the Centurion's CT hitbox size.
My issue is with the second one, its survivability took a big hit with the enlargement of the CT hitboxes. Now, the sides don't tank as much and the CT absorbs most of the incoming damage. Even with rigorous twisting, the CT bears most of the incoming damage. Sure, this made it more XL friendly but I think it also took away the only thing the Centurion was really good at; being an annoying brawler that just won't die. It was the 'Mech that you went "Ah, ****. Not this again." because you knew killing it was a lot of work.
For comparison, here are the old hitboxes:

and the new hitboxes:

I think you will agree that the new CT hitboxes are unnecessarily large.
If anyone from PGI is reading, please give the Centurion back its old survivability, please make it one of the workhorses of the IS mediums again.
Edited by Tahribator, 18 October 2014 - 04:25 AM.























