Brody319, on 21 October 2014 - 07:04 PM, said:
problem with forcing role warfare is these damn maps don't allow that. You can scout sure, but the current game is and will always be a battle blob contest. The maps force this, the best combat is this. They cannot force strategy into this game with these maps, weapons, and teams. The whole game would need to be remade if they wanted it to be played like how they seem it should be.
These rewards are so tiny, 35 cb every few seconds? well that is okay I guess, you know in the games that last about 5 minutes average. assuming you got a constant stream of cb every 15 seconds (wont happen but for the sake of this experiment) thats about 4 rewards a minute. 35 * 4 = 140 c-bills every minute for sticking with your lance. 700 c-bills for a 5 minute game, assuming your lance stayed with you for the whole match. That is pathetic, You can't buy anything for that amount, its not a reward, it doesn't encourage me to stick with my damn lance.
Unless they wanna cut mech prices to a tenth of what they are now, these rewards need to get bigger, or they need to revert back.
This is the issue. Most of my matches last 5 - 7 minutes. Not enough time to earn anything with the new system. If I have a 10 man group, with many of us paying repeatedly for new packages, if we don't play for 10 minutes we may not even profit from a match if we are all using consumables.
Nick Makiaveli, on 21 October 2014 - 07:12 PM, said:
I love it when people use a buzzword or some industry slang they found on a website to try and make it look like they have a clue about the subject they are pontificating on.
Unless you are an executive in the gaming business, it's doubtful you have a clue. Given the level of articulation you used, I don't think you are.
You apparently haven't ever worked in marketing.