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The Old Way To Get Spacerich Vs The New Way To Get Spacerich.


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#1 KraftySOT

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Posted 22 October 2014 - 07:38 AM

Old system:

*get assault mech
*load on huge alpha strike per meta
*be timid, survive the round
*do lots of damage
*kill steal
*profit

New system:

*get lightmech
*load tag and narc
*be active and switch flanks constantly
*snipe like crazy
*tag and narc like crazy
*stick with your lance and stay to the edges of the mechball
*profit


If you say the new system sucks. You suck.

This is the first time in the history of MWO its better to be in a light mech or fast medium, than it is to be in a heavy or assault.

Thank the lord. Finally.

Also, if no ones noticed, brawling nets you a huge increase in cbills too, if you can be the guy who solos an enemy mech. Now with premium, a single kill can be worth up to 40k cbills via the most damage, killing blow, solo kill, brawling, and damage done rewards. If you can do this to 5 mechs, plus your victory and other bonuses, youre looking at 400-500k cbills without premium, even higher with.

I know people are seeing less return...but its time you change your playstyle. The old way to make money no longer works. Heres a short list of knowns:

*speed is the single most important factor in the new system, being where you want to be and being able to get where you need to be to farm the rewards
*mount tag...seriously take off a medium laser and tag EVERYTHING = profit
*kill stealing gets you almost nothing, and isnt worth the damage done to your mech hopping into a melee or infront a teammate
*its harder to get space rich in assault, if youre not reaaally pumping out damage and getting kills.
*stick with your lance, 60cbills doesnt seem like alot, but with 5 second ticks, thats 1800 cbills a minute, theoretically over 10k a match available easily.
*stay with the mechball, this is even more important than ever
*hover around lights and mediums, cover them
*narc and tag pay huge

Edited by KraftySOT, 22 October 2014 - 07:41 AM.


#2 lsp

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Posted 22 October 2014 - 08:10 AM

You sux, Heavies for the win.

#3 Joseph Mallan

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Posted 22 October 2014 - 08:13 AM

You Sux, Still winning in an Assault! Just doing it up close and personal! ;)

#4 Brody319

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Posted 22 October 2014 - 08:18 AM

You know something is wrong with the system, if a nova with 12 tags can make more money than any other build on the nova

#5 John1352

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Posted 22 October 2014 - 08:19 AM

I admit I haven't run a narc/tag mech since update, but I have seen the exact opposite to you. Light mechs rarely do a large amount of damage to and kill an enemy. An assault with a lot of damage potential, like my SRM30 5ML stalker, can basically walk up to something, fire 1-2 shots and get a kill with the majority of the damage, for a 25000+ Cbill kill. The light needs to get loads of pokes at the enemy to build up hit and runs and flankings, and will rarely take down an enemy by itself.

#6 Tombstoner

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Posted 22 October 2014 - 08:19 AM

View PostKraftySOT, on 22 October 2014 - 07:38 AM, said:

Old system:

*get assault mech
*load on huge alpha strike per meta
*be timid, survive the round
*do lots of damage
*kill steal
*profit

New system:

*get lightmech
*load tag and narc
*be active and switch flanks constantly
*snipe like crazy
*tag and narc like crazy
*stick with your lance and stay to the edges of the mechball
*profit


If you say the new system sucks. You suck.

This is the first time in the history of MWO its better to be in a light mech or fast medium, than it is to be in a heavy or assault.

Thank the lord. Finally.

Also, if no ones noticed, brawling nets you a huge increase in cbills too, if you can be the guy who solos an enemy mech. Now with premium, a single kill can be worth up to 40k cbills via the most damage, killing blow, solo kill, brawling, and damage done rewards. If you can do this to 5 mechs, plus your victory and other bonuses, youre looking at 400-500k cbills without premium, even higher with.

I know people are seeing less return...but its time you change your playstyle. The old way to make money no longer works. Heres a short list of knowns:

*speed is the single most important factor in the new system, being where you want to be and being able to get where you need to be to farm the rewards
*mount tag...seriously take off a medium laser and tag EVERYTHING = profit
*kill stealing gets you almost nothing, and isnt worth the damage done to your mech hopping into a melee or infront a teammate
*its harder to get space rich in assault, if youre not reaaally pumping out damage and getting kills.
*stick with your lance, 60cbills doesnt seem like alot, but with 5 second ticks, thats 1800 cbills a minute, theoretically over 10k a match available easily.
*stay with the mechball, this is even more important than ever
*hover around lights and mediums, cover them
*narc and tag pay huge

I would like to see a small penalty when you have a multi lance ball. i think the lance bonus is great but forming a big ball should be disincentive since its so powerful. i would love to see 3 separate lances, maneuvering for the best position and profit.

#7 Macksheen

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Posted 22 October 2014 - 08:21 AM

Is that a statement about the system, or the Nova?

What I wish is that the end screen showed some highlights like "most solo kills" or "top spotter" or something in addition to kills, assists. It could even rotate / be random what other stats are shown. Get it on the brag screen.

#8 Screech

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Posted 22 October 2014 - 08:21 AM

LOL, kill stealing...

#9 3rdworld

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Posted 22 October 2014 - 08:23 AM

Do lots of damage
Kill steal


wat

#10 Joe Mallad

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Posted 22 October 2014 - 08:26 AM

View PostJoseph Mallan, on 22 October 2014 - 08:13 AM, said:

You Sux, Still winning in an Assault! Just doing it up close and personal! ;)
its about time! WTF! I was getting tired of you sitting in the back all the time as the Assault and stilling all the kills ;)

J/K... It's about time that the big boys should have to be up there in the front lines doing what they were intended to... Brawl and take the damage. Not saying the lighter guys can't brawl and get into the fight, but it was getting STUPID when the lighter guys were doing most the in your face fighting and your teams big boys wanted to load up on a million weapons and sit in the back and get easy kills lol.

Thank you PGI... Make EVERYONE accountable and have to work in some form of "role" on a team.

View PostBrody319, on 22 October 2014 - 08:18 AM, said:

You know something is wrong with the system, if a nova with 12 tags can make more money than any other build on the nova
ok, I don't normally use Tag. So can you explain to me how that works please?

#11 Joseph Mallan

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Posted 22 October 2014 - 08:27 AM

View PostYoseful Mallad, on 22 October 2014 - 08:24 AM, said:

its about time! WTF! I was getting tired of you sitting in the back all the time as the Assault and stilling all the kills ;)

J/K... It's about time that the big boys should have to be up there in the front lines doing what they were intended to... Brawl and take the damage. Not saying the lighter guys can't brawl and get into the fight, but it was getting STUPID when the lighter guys were doing most the in your face fighting and your teams big boys wanted to load up on a million weapons and sit in the back and get easy kills lol.

Thank you PGI... Make EVERYONE accountable and have to work in some form of "role" on a team.

Not all of the Big boys were build to rumble!! Just look at the Longbow, Naginata, and oh yeah... Kraken! But I use each Mech however it works best. The Atlas-S is a brawling monster.

#12 Mechwarrior Buddah

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Posted 22 October 2014 - 08:28 AM

View PostKraftySOT, on 22 October 2014 - 07:38 AM, said:


This is the first time in the history of MWO its better to be in a light mech or fast medium, than it is to be in a heavy or assault.



So its better to be in a mech that makes me vomit. Great

#13 Brody319

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Posted 22 October 2014 - 08:32 AM

View PostYoseful Mallad, on 22 October 2014 - 08:26 AM, said:

its about time! WTF! I was getting tired of you sitting in the back all the time as the Assault and stilling all the kills ;)

J/K... It's about time that the big boys should have to be up there in the front lines doing what they were intended to... Brawl and take the damage. Not saying the lighter guys can't brawl and get into the fight, but it was getting STUPID when the lighter guys were doing most the in your face fighting and your teams big boys wanted to load up on a million weapons and sit in the back and get easy kills lol.

Thank you PGI... Make EVERYONE accountable and have to work in some form of "role" on a team.

ok, I don't normally use Tag. So can you explain to me how that works please?


Tag currently gives you extra c-bills if the enemy mech is damaged while you keep them tagged, and you get a large bonus if they die, 12K c-bills. So its a good way to squeeze money out of the current system. Still like trying to squeeze water out of a rock.

There is no roles currently. Heavies are the new assaults, they can brawl and retreat, or they can run in and steal a kill. Assaults are just too fat, if the enemy is hiding behind cover, you still die. The system doesnt force or encourage brawling, just LRM boating for flank bonus and most damage/kills. Or running twin gauss and putting the enemy down with plenty of damage.

Lights don't get paid enough to scout or cover with ecm or counter ecm.
Assaults are too fat to be any good, unless they can run over 70 they probably aren't going to get as many kills or assists unless the enemy is stupid.
Mediums and heavies are pretty much just brawlers, but they don't punish battle blobing, so you try to brawl and you get stripped or killed for your hard work. so the system is ****** till they rework the rewards. Its punishing anyone who isnt in the top 2-3 players on the team.

#14 Marmon Rzohr

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Posted 22 October 2014 - 08:34 AM

View PostMechwarrior Buddah, on 22 October 2014 - 08:28 AM, said:


So its better to be in a mech that makes me vomit. Great


Play a heavy. Make monies. Buy moar heavies. Make even moar monies. Repeat until rich.

Works with Assaults too. IMHO doing damage is still the most profitable way to play the game. You get lots of those "most damage dealt to target" awards. You get more Solo Kill awards, you get more killing blows, you get more damage, you get more components destroyed, and let's not forget doing huge damage wins games and wins bring in the $$$

View PostBrody319, on 22 October 2014 - 08:32 AM, said:


Tag currently gives you extra c-bills if the enemy mech is damaged while you keep them tagged, and you get a large bonus if they die, 12K c-bills. So its a good way to squeeze money out of the current system. Still like trying to squeeze water out of a rock.

There is no roles currently. Heavies are the new assaults, they can brawl and retreat, or they can run in and steal a kill. Assaults are just too fat, if the enemy is hiding behind cover, you still die. The system doesnt force or encourage brawling, just LRM boating for flank bonus and most damage/kills. Or running twin gauss and putting the enemy down with plenty of damage.

Lights don't get paid enough to scout or cover with ecm or counter ecm.
Assaults are too fat to be any good, unless they can run over 70 they probably aren't going to get as many kills or assists unless the enemy is stupid.
Mediums and heavies are pretty much just brawlers, but they don't punish battle blobing, so you try to brawl and you get stripped or killed for your hard work. so the system is ****** till they rework the rewards. Its punishing anyone who isnt in the top 2-3 players on the team.


While you are right in saying that role warfare is still only a glimpse of things still not quite here, saying that LRM boating gives you the most damage/kills is something that is just wrong... oh so wrong...

Edited by Marmon Rzohr, 22 October 2014 - 08:37 AM.


#15 Mechwarrior Buddah

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Posted 22 October 2014 - 08:34 AM

View PostBrody319, on 22 October 2014 - 08:32 AM, said:


The system doesnt force or encourage brawling, just LRM boating for flank bonus and most damage/kills.

Assaults are too fat to be any good,



So the LRM 70+ assaults are still good then?

#16 KraftySOT

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Posted 22 October 2014 - 08:34 AM

View PostJoseph Mallan, on 22 October 2014 - 08:13 AM, said:

You Sux, Still winning in an Assault! Just doing it up close and personal! ;)


=D

Im glad to hear that from you. I was still doing just as well if not slightly better in my Wubshee, but thats already played close to the chest you know?

#17 Mechwarrior Buddah

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Posted 22 October 2014 - 08:35 AM

View PostMarmon Rzohr, on 22 October 2014 - 08:34 AM, said:

Play a heavy. Make monies. Buy moar heavies. Make even moar monies. Repeat until rich.

Works with Assaults too. IMHO doing damage is still the most profitable way to play the game. You get lots of those "most damage dealt to target" awards. You get more Solo Kill awards, you get more killing blows, you get more damage, you get more components destroyed, and let's not forget doing huge damage wins games and wins bring in the $$$


Thats great. Lights and fast mediums trigger motion sickness in me and actually make me sick so I dont play them

#18 Trevor Belmont

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Posted 22 October 2014 - 08:37 AM

I played my Firestarter 9S(C) last night and had no problem making tons of money. I was between 400-900 damage most games, and throw in the UAV spots, UAV damage, UAV ECM counters, flanking, spotting, mech protection, hit & run, plus damage, kills, kill assists and spotting assists. It's SO Easy to make C-bills if you play a light smart.

Edited by Trevor Belmont, 22 October 2014 - 08:40 AM.


#19 Brody319

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Posted 22 October 2014 - 08:37 AM

View PostMechwarrior Buddah, on 22 October 2014 - 08:34 AM, said:


So the LRM 70+ assaults are still good then?


Pretty much. If you don't boat you are ****** over. Even then the heavies do it better, A1 bunch of lrm 5's hide behind a kill or a building and make it rain.

Just further sets the timberwolf as the best mech in the ******* game because it can boat lrms and stay back, or build a brawler and get the kills.

#20 Joe Mallad

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Posted 22 October 2014 - 08:38 AM

View PostJoseph Mallan, on 22 October 2014 - 08:27 AM, said:

Not all of the Big boys were build to rumble!! Just look at the Longbow, Naginata, and oh yeah... Kraken! But I use each Mech however it works best. The Atlas-S is a brawling monster.
oh I agree, I was just poking fun at the Direwolf and Atlas guys that want to sit in the back with as many big guns as they can carry and play Alpha Sniper lol. If you are a assault missile mech and so on, sure I'd expect you to be in the back. And sure all Atlas' and Direwolves can and do have ranged weapons. But they were also intended to hit you from range to weaken you as they are moving into range to do the major damage, they are meant to.

It irritates the hell out of me when the Atlas sits in the back the "whole" match and wants to be a LRM/sniper then the guy gets pissed when he is then swarmed and can't brawl lol.

Edited by Yoseful Mallad, 22 October 2014 - 08:44 AM.






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