Jump to content

C-Bill Earnings Need To Be Increased


724 replies to this topic

#421 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 27 October 2014 - 05:59 AM

View Postmania3c, on 27 October 2014 - 05:52 AM, said:

Still missing the point..

do you really believe this game is growing? that new players are sticking around? just ask around new players part of the forum..if you have friends who stopped playing..ask them..or just read the forum..it's fine you are okey with earnings.. there are many masochistic people playing video games..there are even players who are loving grinds..but..if you really don't want this game to die out..you should really reconsider your defensive standpoint toward current earnings

It's my experience..and I see I am not alone..just scrolling through this thread, I see many players have exactly same or very similar experience with the game..when earnings were higher..I had tons of fun, i was trying new toys and I was spending real money..earnings were lowered ..and I don't fight low earnings by buying new stuff with real money (playing more is out of the question for me..I just can't afford spent more time playing MWO)..I will fight grind by playing and paying something else..

but I am sure you really see that MWO needs new players..CW will not work without new blood properly ..we all know it.. PGI know it..so can we just help them and point why players are just not sticking around???

This game universe has never had a large following and players have grown to have even shorter attention spans then back in the day. I am here to play MechWarrior:Online, not have em all! Been playing since Closed Beta and seen hundreds come and go. There are 7 billion+ potential customers( maybe 5 Billion if you count out most old folks)... 20,000 is small number compared to 5,000,000,000.

#422 Vassago Rain

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 14,396 posts
  • LocationExodus fleet, HMS Kong Circumflex accent

Posted 27 October 2014 - 06:04 AM

View Postmania3c, on 27 October 2014 - 05:52 AM, said:

Still missing the point..

do you really believe this game is growing? that new players are sticking around? just ask around new players part of the forum..if you have friends who stopped playing..ask them..or just read the forum..it's fine you are okey with earnings.. there are many masochistic people playing video games..there are even players who are loving grinds..but..if you really don't want this game to die out..you should really reconsider your defensive standpoint toward current earnings

It's my experience..and I see I am not alone..just scrolling through this thread, I see many players have exactly same or very similar experience with the game..when earnings were higher..I had tons of fun, i was trying new toys and I was spending real money..earnings were lowered ..and I don't fight low earnings by buying new stuff with real money (playing more is out of the question for me..I just can't afford spent more time playing MWO)..I will fight grind by playing and paying something else..

but I am sure you really see that MWO needs new players..CW will not work without new blood properly ..we all know it.. PGI knows it..so can we just help them and point why players are just not sticking around???


He's a for real crazy person. The term 'rescuing the archon's daughter' is something coined by him.

No matter how bad, basic, or primitive, he'll keep saying the people with authority are right. About 99% of his original guild no longer plays MWO, and few of them will return when he brings news of CW, where you must own SO MANY TONS of mastered robots, or you'll get farmed by people who do.

#423 Alexander MacTaggart

    Member

  • PipPipPipPipPipPip
  • 490 posts

Posted 27 October 2014 - 06:07 AM

View PostJoseph Mallan, on 27 October 2014 - 05:59 AM, said:

This game universe has never had a large following


If you mean MechWarrior, possibly. The people who entered the franchise from the computer games tend to be mayflys.

If you mean BattleTech... lol no. They may not all be playing THIS game because it's, frankly, a bad attempt at a BattleTech game, but the 'following' is fairly huge.

#424 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 27 October 2014 - 06:17 AM

View PostAlexander MacTaggart, on 27 October 2014 - 06:07 AM, said:


If you mean MechWarrior, possibly. The people who entered the franchise from the computer games tend to be mayflys.

If you mean BattleTech... lol no. They may not all be playing THIS game because it's, frankly, a bad attempt at a BattleTech game, but the 'following' is fairly huge.

I mean both. And Huge is... interesting. MechWarrrior has likely never big numbers. WoW has/had 14.5 Million players in the US. And 316 Million Citizens. Less than 5%. Not a big number at all.

#425 The Boz

    Member

  • PipPipPipPipPipPipPipPip
  • 1,317 posts

Posted 27 October 2014 - 06:19 AM

Wow has never surpassed 13m IN THE WORLD, let alone in the US.
Also, your grasp of perspective and orders of magnitude is lacking.

#426 mania3c

    Member

  • PipPipPipPipPipPip
  • The Scythe
  • 466 posts

Posted 27 October 2014 - 06:23 AM

View PostJoseph Mallan, on 27 October 2014 - 06:17 AM, said:

I mean both. And Huge is... interesting. MechWarrrior has likely never big numbers. WoW has/had 14.5 Million players in the US. And 316 Million Citizens. Less than 5%. Not a big number at all.


so put it into different perspective.. I introduced 4 friends to MWO..and they never ever played mechwarrior games before..and we had blast..we all were playing..combat in MWO is just that good..and customization part was also big thing for us.but after earnings nerf.. just one of my friend is still playing..and all of them..including me..stopped playing, because of grind..and yes..we talked about it..

so with limited fanbase what mechwarrior has..loosing 4 of 5 people just because earnings are low is horrible horrible way to keep this game afloat.I know this is very isolated example..and I am sure numbers in large scales are a bit different..but in just this one isolated example..MWO lost 80% of potential players and payers..

#427 Vassago Rain

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 14,396 posts
  • LocationExodus fleet, HMS Kong Circumflex accent

Posted 27 October 2014 - 06:25 AM

View Postmania3c, on 27 October 2014 - 06:23 AM, said:

so put it into different perspective.. I introduced 4 friends to MWO..and they never ever played mechwarrior games before..and we had blast..we all were playing..combat in MWO is just that good..and customization part was also big thing for us.but after earnings nerf.. just one of my friend is still playing..and all of them..including me..stopped playing, because of grind..and yes..we talked about it..

so with limited fanbase what mechwarrior has..loosing 4 of 5 people just because earnings are low is horrible horrible way to keep this game afloat.I know this is very isolated example..and I am sure numbers in large scales are a bit different..but in just this one isolated example..MWO lost 80% of potential players and payers..


He's part of a guild that two years ago easily had up to 100 people playing every weekend. These days, they can't even put together a full 10 man.

Those ancient veterans are never gonna come back.

#428 mogs01gt

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • 4,292 posts
  • LocationOhio

Posted 27 October 2014 - 06:26 AM

View PostCavale, on 25 October 2014 - 12:17 PM, said:

New earning model encourages Deathball.

Deathball or no pay.

This has taken a lot of adjustment to my play style.

#429 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 27 October 2014 - 06:28 AM

View PostVassago Rain, on 27 October 2014 - 06:25 AM, said:


He's part of a guild that two years ago easily had up to 100 people playing every weekend. These days, they can't even put together a full 10 man.

Those ancient veterans are never gonna come back.

Not all of them. Many are in the Guild for SC now, They all played this game for for about a year... with nothing new but a few new chassis and what is it now 7 Maps (not counting night and day season changes). What can possibly keep player retention better... more money per match or more game to play?

#430 Vassago Rain

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 14,396 posts
  • LocationExodus fleet, HMS Kong Circumflex accent

Posted 27 October 2014 - 06:34 AM

View PostJoseph Mallan, on 27 October 2014 - 06:28 AM, said:

Not all of them. Many are in the Guild for SC now, They all played this game for for about a year... with nothing new but a few new chassis and what is it now 7 Maps (not counting night and day season changes). What can possibly keep player retention better... more money per match or more game to play?


You need more money per match so they can access what's actually in the game (more robots), and with this retention and quest for stuff people have previously missed out on, PGI could decide to for once invest resources wisely, and build more GAME, rather than more ROBOTS.

But unless there's something to keep people playing right here, right now, we're not gonna make it to CW in 2015, just like how we weren't gonna make it to 2013 unless they took out their awful RnR back in 2012.

I didn't relent then, and I won't relent now. Maybe, in hindsight, it was a mistake that I decided to intervene? If I hadn't, there's a very real chance we'd not be having this discussion now.

My boys and girls also all went to SC, and in my personal case, the people who used to drop as the A and B teams are now playing fighting games, or trying to compete with teens in counter-strike. Not going too well, but hey, they've got the spirit, and they're having tons of fun.

Such a waste, though. 84 people, all hyped up for robots, now rarely play robots, and instead hype themselves for space and regular shooters.

#431 Alexander MacTaggart

    Member

  • PipPipPipPipPipPip
  • 490 posts

Posted 27 October 2014 - 06:35 AM

View PostJoseph Mallan, on 27 October 2014 - 06:28 AM, said:

Not all of them. Many are in the Guild for SC now, They all played this game for for about a year... with nothing new but a few new chassis and what is it now 7 Maps (not counting night and day season changes). What can possibly keep player retention better... more money per match or more game to play?


For a lot of people the appeal is buying mechs and customizing them. I won't claim that that alone will save the game, but it would certainly draw people in and increase PGI's income (via selling more mechbays, paint, camouflage, and cockpit items).

#432 mania3c

    Member

  • PipPipPipPipPipPip
  • The Scythe
  • 466 posts

Posted 27 October 2014 - 06:36 AM

View PostJoseph Mallan, on 27 October 2014 - 06:28 AM, said:

Not all of them. Many are in the Guild for SC now, They all played this game for for about a year... with nothing new but a few new chassis and what is it now 7 Maps (not counting night and day season changes). What can possibly keep player retention better... more money per match or more game to play?

While I agree with you that earnings is not only reason why people are not playing this game..I certainly can say that at least me and few my friends would be definitely spending few bucks here and there..if we could progress on our accounts in some reasonable way and time... but current earnings is just prohibiting this ..

one more example..after earnings went down..I was still playing quite a lot..not several hours each day..but basically almost every single day.. I knew I had to save money more because I can't earn it so fast anymore..but it was still fine..so I was playing for 4-5 more months and didn't spend a single CB..of course..i was playing same mechs again and again..and was really looking forward to try something else..I decided I want Highlanders ...so I bought them all and spent ALL my cbills for buying and refitting without modules..and suddenly I realized.. did I really spent last 4-5 last months playing this game just to be able play one chassis? Do I really believe this is okey?

I am a guy, who really doesn't need much..but there were still 2-3 chassis I really wanted to try and be a bit competitive (read: at least have elite skills)..but when I put all things together, did a basic math..how much time I need ..I just gave up..do you really believe..this is really way to keep players in the game?

Edited by mania3c, 27 October 2014 - 06:39 AM.


#433 Calamus

    Member

  • PipPipPipPipPipPip
  • The Partisan
  • The Partisan
  • 383 posts

Posted 27 October 2014 - 06:37 AM

Cbills are too low. I agree with Sable, and many other people who have already provided evidence that I won't waste time with repeating.

As a casual player I go months without spending a single cbill, and at the end of long periods of saving I still barely have enough to buy Stormcrows at 45% off, when they come out. I'm currently trying to rush to save enough cbills to get the Timberwolf next month. All I've bought in Cbills, since about September, is three (Not built out yet) Stormcrow chassis, and 1 or 2 modules, and unless the Timberwolf goes on hella sale like the Stormcrow did, I won't be able to afford it when it's released. And I've been playing the game for 2 years; it's not like I'm new. I just don't play it for 6 hours a day 7 days a week. Even 2 years in, the grind is very harsh.

#434 Lord de Seis

    Member

  • PipPipPipPipPipPipPip
  • 521 posts
  • LocationEdmonton Alberta, Canada

Posted 27 October 2014 - 06:45 AM

View PostPV Phoenix, on 26 October 2014 - 10:22 PM, said:



I thought most of this games money came from mech packs not premium time. I might be wrong but I'm quite sure the clan invasion brought a lot more players in than any premium time sale ever did.

You said "If you activated a month of premium time you would easily be making 200-250k a match, which isn't to bad" I also assume you mean to drop in a hero mech as well as prior post says you use hero mechs.

If i have to have both premium time and play hero mechs all day to get "not too bad" earnings then earnings are WAY too low. Those bonuses should give you GREAT earnings to grant incentive to buy it. You basically admitted you get "not too bad" earnings while pumping in considerable money into the game ... That is not a good or healthy prerequisite for the game as a whole as many players do not bother with these things and only the people putting considerable money in will get a "not too bad" income as you say. New players will still leave after 25 games no matter how much you get from premium time and hero mechs as they do not have those or the skill to get a reasonable income worth their time.


I use my Ilya & Founders mechs when I can as well yes but not always, I am always working on mastering a couple mech types so I don't always get a hero bonus. I understand what you are saying though, yes my earnings aren't "GREAT" but when I came back to the game nearly a month ago I accepted the mindset that the game needs to make revenue. If the make cbill earnings easy for everyone there is less incentive to invest in the game and that is just not viable in the long term.

It is possible that it might not affect people purchasing MC and using premium time and may even encourage it, I am not blind to that possibility. But if PGI were to decide to roll that out and increase earnings for everyone and it was affecting game revenue that is not something they could easily roll back on and it could hurt the game in tongue long term.

If you aren't purchasing MC that is fine and that is your choice, but the game needs people purchasing MC to keep it afloat.

Another thing I am sure of, if they do give a bump in cbills eventually this same exact thread will be started by someone else asking for more saying 200-250k is not enough.

#435 mania3c

    Member

  • PipPipPipPipPipPip
  • The Scythe
  • 466 posts

Posted 27 October 2014 - 06:50 AM

Lord de Seis..it's an interesting fact, that me and my friends were actually spending real money when earnings were much better..after nerf.. nothing ..nadda.. because it's not worth it..in games like MWO..money should be spend for fancy things..not to be able progress on your account.. at least that's how I feel..and this is the reason..why I was able to spent more than 40 euros in first months of my playing...but after nerf.. i didn't spend a single cent.. because I want buy new colors, camos, cockpit items and I just don't have mechs where I can apply it...

#436 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 27 October 2014 - 06:52 AM

View PostAlexander MacTaggart, on 27 October 2014 - 06:35 AM, said:

For a lot of people the appeal is buying mechs and customizing them. I won't claim that that alone will save the game, but it would certainly draw people in and increase PGI's income (via selling more mechbays, paint, camouflage, and cockpit items).
I understand this, I am just providing PGI with a counter point to all the complaining going on about the income in the game. The Vocal complainers think they are the majority Maybe they are maybe they are not. But I will not sit by quietly when I disagree with them. If PGI changes the economy again thats fine. but it will not change because everyone is thinking the same thing.

Patton says, "If everyone is thinking the same thing, someone's not thinking. So if I am in the minority or not. I will stand my ground, say my piece and let PGI decide. Nobody will bully me into silence. Don't like my opinion? Good! Voice yours just as loud. You don't agree with me Alex, you said your point. It is different from mine. Did I insult you? Did I criticize your wants/needs?

Nope, cause unlike some of the other players here, I can have a different opinion and not disrespectful cause you don't agree. Vass and me and Boz are going to go around and around because I am not seeing the lack of income they are. I am making more money now than in the past. If I am doing things the way PGI was intending the economy will stay if I am not, it will change and I will continue to not complain. Vass can vouch for this, we have had a much worse economy than this. I did not complain then either cause I was not seeing the terribad income they seemed to. I made money, not a lot, but I didn't need a lot. I still don't. I have fun playing the game in spite of those who are complaining about the income, as I have since I started playing MW:O closed beta.

#437 Assiah

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • 539 posts
  • LocationColumbus, Ohio

Posted 27 October 2014 - 06:53 AM

View PostVassago Rain, on 27 October 2014 - 06:04 AM, said:


He's a for real crazy person. The term 'rescuing the archon's daughter' is something coined by him.

No matter how bad, basic, or primitive, he'll keep saying the people with authority are right. About 99% of his original guild no longer plays MWO, and few of them will return when he brings news of CW, where you must own SO MANY TONS of mastered robots, or you'll get farmed by people who do.

Good to see you posting still Vass.

But yeah, when it comes to Mallan, I will never expect to convince him of anything, he is disconnected from reality. Best you can do is get him to show how disconnected he is so others don't follow him.

also while we are on the subject of the status of our units, back in closed beta we had over 100-200 people in first ghost, I think mainly because we were one of the only units that weren't try hard and just did casual drops. We lost a sizable number of that when PGI told us we could only drop in a group of 4, and we lost tons more over the next year due to numerous issues with the game, the grind being one of them. Many of us still talk, we play games like warframe, planetside 2, elite dangerous, SC, and still meet up for tabletop over megamek from time to time.

Recently we started playing again, game is fun, grind is just as bad as ever. But we play for the company on TS more than anything, and quite honestly if we find another game to do that, we will move to that as well. Oh and we have a lot of whales in the group, I can think of 4 people off the top of my head who are already 500 bucks down for SC, these people were willing able to drop that on MWO, but didn't due to poor choices by the devs. To say that having a small pop is fine, don't change my game, that's just selfish and really poor feedback to give to the devs. Game needs to grow, not stagnate more.

Edited by Assiah, 27 October 2014 - 07:02 AM.


#438 Vassago Rain

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 14,396 posts
  • LocationExodus fleet, HMS Kong Circumflex accent

Posted 27 October 2014 - 06:55 AM

View PostJoseph Mallan, on 27 October 2014 - 06:52 AM, said:

I understand this, I am just providing PGI with a counter point to all the complaining going on about the income in the game. The Vocal complainers think they are the majority Maybe they are maybe they are not. But I will not sit by quietly when I disagree with them. If PGI changes the economy again thats fine. but it will not change because everyone is thinking the same thing.

Patton says, "If everyone is thinking the same thing, someone's not thinking. So if I am in the minority or not. I will stand my ground, say my piece and let PGI decide. Nobody will bully me into silence. Don't like my opinion? Good! Voice yours just as loud. You don't agree with me Alex, you said your point. It is different from mine. Did I insult you? Did I criticize your wants/needs?

Nope, cause unlike some of the other players here, I can have a different opinion and not disrespectful cause you don't agree. Vass and me and Boz are going to go around and around because I am not seeing the lack of income they are. I am making more money now than in the past. If I am doing things the way PGI was intending the economy will stay if I am not, it will change and I will continue to not complain. Vass can vouch for this, we have had a much worse economy than this. I did not complain then either cause I was not seeing the terribad income they seemed to. I made money, not a lot, but I didn't need a lot. I still don't. I have fun playing the game in spite of those who are complaining about the income, as I have since I started playing MW:O closed beta.


We've actually had multiple far worse economies than this, but the new kids on the block, man, they don't know. They weren't here for the TRUE great depression. Only the OGs remember those hilarious days.

So while Joe and I don't agree, it's not that we hate each other. We merely RESPECTFULLY disagree on some serious subjects. The whole 'been posting in circles like this for over two years now' is proof enough of that.

#439 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 27 October 2014 - 06:56 AM

View Postmania3c, on 27 October 2014 - 06:36 AM, said:

While I agree with you that earnings is not only reason why people are not playing this game..I certainly can say that at least me and few my friends would be definitely spending few bucks here and there..if we could progress on our accounts in some reasonable way and time... but current earnings is just prohibiting this ..

one more example..after earnings went down..I was still playing quite a lot..not several hours each day..but basically almost every single day.. I knew I had to save money more because I can't earn it so fast anymore..but it was still fine..so I was playing for 4-5 more months and didn't spend a single CB..of course..i was playing same mechs again and again..and was really looking forward to try something else..I decided I want Highlanders ...so I bought them all and spent ALL my cbills for buying and refitting without modules..and suddenly I realized.. did I really spent last 4-5 last months playing this game just to be able play one chassis? Do I really believe this is okey?

I am a guy, who really doesn't need much..but there were still 2-3 chassis I really wanted to try and be a bit competitive (read: at least have elite skills)..but when I put all things together, did a basic math..how much time I need ..I just gave up..do you really believe..this is really way to keep players in the game?

I didn't spend a dime on this game since March 2012 until the Hellslinger, So I understand your feeling. I don't like or support the silly 3 mech to master one requirement, never have never will.

#440 9thDeathscream

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 563 posts
  • LocationDown Under. 260 pinging.

Posted 27 October 2014 - 07:06 AM

Simple fact is life now moves at a faster pace. A lot of people dont have time that the used too. We are all getting older and our priorities change. Many of us cant invest the time that they want into the game anymore. So getting little progress from what effort we put in is turning some of us off the game. At the same time having to purchase the new packs to get new content so the oldies dont have to wait forever isnt helping either.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users