KraftySOT, on 26 October 2014 - 01:00 PM, said:
If you don't know the reason, you don't have any idea.
Most matches are decisively won by being aggressive. Of course, there's always being too aggressive and not being too cohesive, but any time aggression is made, usually it leads towards a win (no guarantees of that though).
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Loadouts don't immediately give you skill. Understanding and using all the advantages that exist is a requirement to maximize a particular build... whether it is meta or not. Giving people the "best build" amounts to nothing if they can't use it. That has always been true.
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If you don't have the advantages, then there exists a handicap. It is arguable that Speed Tweak is the most beneficial for lights.. as being slow generally is bad (unless you are a Clan Light at the moment, where you can't get that much better). That 10kph bonus for equipping a large XL engine on an IS Light is generally make or break.
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No... the trial Dire Wolves are driving by players that magically become easy targets for the meta-Dire Wolves... and usually rather decisively. Even when we factor out instances where Daishis are left alone in the wild, the Daishi that gets the meta-load of firepower out quickly and efficiently tends to rack out 1k damage games almost effortlessly. But hey, they are in "Trial Mechs"... learning how slow they are, and "not currently able" to maximize it quite so readily.
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