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C-Bill Earnings Need To Be Increased


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#381 Assiah

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Posted 26 October 2014 - 08:24 PM

View PostMr Beefy, on 26 October 2014 - 08:18 PM, said:



Well that in itself is my problem.... because I need a smaller XL engine to run it with the AC/20 and as many SRMs I can fit. I have the AC/20 5 cool and I believe it will be a hell of a contender right now :D

Problem is my smallest XL is a 275, next up 350, and 375. Yes I bought into the Victors because of the 1/1/1/1 rule that I thought we was gonna have to be safe and have one chassis of each. I used to have a XL 250 and a 275 and 280 but sold them off due to lack of, YES Once again lack of C'bills and new things that came out. I feel proud to have mastered the Victors though, and doing so with the very bad quirks they put on it at that. It at times was a painful as my LOCUST mastering but not as much fun as I always had with the LOCUST :D


yeah the cents are an odd bunch to level, The AH more so. I mean don't get me wrong, I've seen people do well with 3 MG and 3 SRM6A and I'm sure 3 SRM4-6 +LBX +2mg could do fine as well. The trick is to stick with teammates, so it should do well under the current rewards system.

#382 ApolloKaras

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Posted 26 October 2014 - 08:39 PM

Here's my take...

I run usually normal time, however recently I've been running Premium time in case I needed to help with doing private matches etc. If you believe the game is a grind then you must not find it enjoyable as others. Without premium time I'm making around 150k-160k a match. I feel thats pretty good. It doesn't make sense just to up the rewards to 200k-300k per a win, you won't have anything to spend Cbills on because you would have bought everything. With the Clan mechs out its created quite a C-Bill sink to eat into to the Cbills that I've been stocking since the Phoenix pack was released. I had around 115 mil, the clan mechs have slowly ate away at my bank. I'm going to be in the same position soon - nothing to do with the Cbills that I have. There isn't a grind in this game that is out of hand, frankly looking at my income per match it's pretty comfortable.

This doesn't hold true with new players however. The cadet bonus gives you the ability to buy a medium with a standard engine, DHS, and endo and weapons. If you went with a light that bonus will be wiped out completely because you need that fat XL engine. Give the cadet bonus, give a bonus Cbill income of +75% for week one, 50% for week 2, 25% for week 3 then you are on your own. Alternatively you could give a bonus to the Trial mechs +30% cbills for a period of time.

Edited by Saxie, 26 October 2014 - 08:41 PM.


#383 Mr Beefy

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Posted 26 October 2014 - 08:46 PM

View PostAssiah, on 26 October 2014 - 08:24 PM, said:


yeah the cents are an odd bunch to level, The AH more so. I mean don't get me wrong, I've seen people do well with 3 MG and 3 SRM6A and I'm sure 3 SRM4-6 +LBX +2mg could do fine as well. The trick is to stick with teammates, so it should do well under the current rewards system.

Well I have the other two chassis ready to go on XP to get elite, just need to get 21,500 to master the best for my style and I will most likely take the New Cent to master because of 30%. I have tried the 3 mg and 3 SRm6s because I do have STD 275 around. It was a mixed bag.... some matches I did ok in, but others it was a flop. This is just starting out with trying to hit basics and no DHS... NOT enough C-bills.... see a pattern forming here?

One would be amazed how hot a 3 machine gun, 3 srm6 can get with out basics, let alone the very real advantage of X2 for helping with heat control. It was fun I guess, but yes, but staying right by a atlas or dashi providing cover was the best way to make money with it. After 10 or so games in it, I changed it over to a AC/5 3srm4 and liked it much better or just able to stay alive longer and more range fire. The stock configuration on it was just two slow for me, 200 just doesn't work, so the AC/20 had to go for right now. Thankfully I still had my sTd275 from the one griffin I bought and trying to save up for the other two so I can get them mastered also. Once again, Lack of C-bills has brought this to a creeping slow pace.

I sold off my mastered Nova prime because after the clan laser hit with double nerfs to range and heat, my 12 small laser build just is not able to handle a hot brawler match for long. I took that money, and the 3 million I have saved up and bought my first Storm crow.... Love it, but once again.... I played my A$$ off for the event...over a hundred games easy, and just didn't have the C-bills saved up to get all there while the was 45% off :(

I will have to figure out what I am gonna do to get the 22 million it will cost for the other two now, and I have about another 14 million to go to get the other two griffins. So there is my bucket list I guess right off the top..... 36 million to grind out to tidy up my stable with all mastered mechs in it. I have LOCUST, ember, Bj-Arrow, have the jenners mastered but sold them, cents, Jegar S, Victor. Kit fox, and storm crow for clans, sold the mastered blowva to afford the storm crow.

#384 Assiah

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Posted 26 October 2014 - 08:49 PM

View PostMr Beefy, on 26 October 2014 - 08:46 PM, said:

Well I have the other two chassis ready to go on XP to get elite, just need to get 21,500 to master the best for my style and I will most likely take the New Cent to master because of 30%. I have tried the 3 mg and 3 SRm6s because I do have STD 275 around. It was a mixed bag.... some matches I did ok in, but others it was a flop. This is just starting out with trying to hit basics and no DHS... NOT enough C-bills.... see a pattern forming here?

One would be amazed how hot a 3 machine gun, 3 srm6 can get with out basics, let alone the very real advantage of X2 for helping with heat control. It was fun I guess, but yes, but staying right by a atlas or dashi providing cover was the best way to make money with it. After 10 or so games in it, I changed it over to a AC/5 3srm4 and liked it much better or just able to stay alive longer and more range fire. The stock configuration on it was just two slow for me, 200 just doesn't work, so the AC/20 had to go for right now. Thankfully I still had my sTd275 from the one griffin I bought and trying to save up for the other two so I can get them mastered also. Once again, Lack of C-bills has brought this to a creeping slow pace.

I sold off my mastered Nova prime because after the clan laser hit with double nerfs to range and heat, my 12 small laser build just is not able to handle a hot brawler match for long. I took that money, and the 3 million I have saved up and bought my first Storm crow.... Love it, but once again.... I played my A$$ off for the event...over a hundred games easy, and just didn't have the C-bills saved up to get all there while the was 45% off :(

I will have to figure out what I am gonna do to get the 22 million it will cost for the other two now, and I have about another 14 million to go to get the other two griffins. So there is my bucket list I guess right off the top..... 36 million to grind out to tidy up my stable with all mastered mechs in it. I have LOCUST, ember, Bj-Arrow, have the jenners mastered but sold them, cents, Jegar S, Victor. Kit fox, and storm crow for clans, sold the mastered blowva to afford the storm crow.

haha beefy what if I told you that back in the day we didn't even have access to double heatsinks, and that was when I ran a cat K2 with 2 ppcs and 20 SHS

#385 Mr Beefy

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Posted 26 October 2014 - 08:55 PM

View PostAssiah, on 26 October 2014 - 08:49 PM, said:

haha beefy what if I told you that back in the day we didn't even have access to double heatsinks, and that was when I ran a cat K2 with 2 ppcs and 20 SHS

ha ha.... well that would be one hell of a hot ride! lol.... yes but did you endure Ghost heat back then???? I guess things always have a way of nerfing back out.....difference today is you get less earnings, and you have to pay 1.5 million for the DHS! :blink:

Btw, I have tried to run er ppc's x2 on my blowva and the new crow, with the crow having 2 srm 6 i think...shes one hot lady! lol

I really am not sure how I missed the opening of this game....to wrapped up in Warhammer 40K maybe... / DOW II, I don't know for sure.... but the funny thing is, right when I got excited again about A battle tech game and what got me looking for it since it had been so long since we had a new one..... I found out about MWLL first, and had a copy of Crysis laying around that I hadn't reinstalled on my new build yet after building the new gaming rig.

I was playing Mwll for about two months before I ever even heard of MWO. LOL.... Imagine that.... what did IGP really do for PR and advertising for this game again??? Anything? :(

Edited by Mr Beefy, 26 October 2014 - 09:04 PM.


#386 Assiah

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Posted 26 October 2014 - 09:04 PM

View PostMr Beefy, on 26 October 2014 - 08:55 PM, said:

ha ha.... well that would be one hell of a hot ride! lol.... yes but did you endure Ghost heat back then???? I guess things always have a way of nerfing back out.....difference today is you get less earnings, and you have to pay 1.5 million for the DHS! :blink:

yeah mr PIGs wild ride has been interesting. Mind you closed beta we were earning bank, I remember one time when we were earning 10mil a match. Most of that changed with open beta, DHS came in at 1.4 efficiency because "reasons", we had repair and rearm (enjoy dropping 1-5 mil a match just to repair and rearm your lrm mech with XL). To be honest there was always something with this game, one of the reasons I took a year long break after 3rd persongate, right now the game play is fun and I can go back to dropping with my friends where we sit around on TS and BS and drop, we don't play serious, we play for fun, which I thought was the point. I enjoy playing, that's something I didn't do about a year ago. The grind is bad and it keeps me from staying interested, but the game play is fun again. Right now I see myself playing for another few weeks and then playing something else, if only because I just don't feel like spending that much time working up to a mech chassis I want to play. If earnings were better I'd be happier about picking up more mechs, customizing them, maybe even picking up some more MC again. As it stands, it just isn't worth it to me to spend on this game.

#387 Mystere

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Posted 26 October 2014 - 09:13 PM

View PostMr Beefy, on 26 October 2014 - 07:58 PM, said:

This is the point... we are not just whining because we want a free ride....or we can't play good enough to make what some of you pros are making. We just want PGI to work with us, help us so we can help us help you PGI, lol. :-) I think the numbers are a bit high on the 100-200% PT though, if they just changed it to not click down when you are not logged in, and kept it at the same price it is now, with the 30-50% earnings Hike for all.... I think you will see a flood gate open for guys that pick up PT. New players will most likely pick it up for sure to help them try and catch up for the coming CW..... How can this logic fail PGI's bottom line?


Is there any game out there that does this? I am asking because none of the past subscription-based MMOs that I played did this.

#388 Mr Beefy

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Posted 26 October 2014 - 09:16 PM

View PostAssiah, on 26 October 2014 - 09:04 PM, said:

yeah mr PIGs wild ride has been interesting. Mind you closed beta we were earning bank, I remember one time when we were earning 10mil a match. Most of that changed with open beta, DHS came in at 1.4 efficiency because "reasons", we had repair and rearm (enjoy dropping 1-5 mil a match just to repair and rearm your lrm mech with XL). To be honest there was always something with this game, one of the reasons I took a year long break after 3rd persongate, right now the game play is fun and I can go back to dropping with my friends where we sit around on TS and BS and drop, we don't play serious, we play for fun, which I thought was the point. I enjoy playing, that's something I didn't do about a year ago. The grind is bad and it keeps me from staying interested, but the game play is fun again. Right now I see myself playing for another few weeks and then playing something else, if only because I just don't feel like spending that much time working up to a mech chassis I want to play. If earnings were better I'd be happier about picking up more mechs, customizing them, maybe even picking up some more MC again. As it stands, it just isn't worth it to me to spend on this game.



I understand completely.... I am trying to finish the interior and exterior on my house I starting building 4 years ago. I will also be helping my sister and brother-in-law to build their home in another 3 weeks. Starting the foundation and pouring a slab. We will need to have it done before snow drops. My brother in law has also been my friend for over 20 years, and he games when he has the time. I was kinda hoping to get him into this game, I have flight seats made up that I have built, I have three gaming rigs, my main and two others that handle this game on all high settings. Avg around 40-60fps most times...unless the server is acting crazy....

I am off work right now, he is working. He would be the type to play this game and blow some cash....but he has kinda got a look at the pay scale, the painful grind, and he picked up on it first thing... when he saw mechs he likes and the numbers it would take to get any of them to try out, master if he liked them. This is kinda a bad thing for all of us that want this game to grow, have a player base that grows and isn't a toxic one.

I am really hoping some things can be addressed, and I can get him into this game. It will eat into throwing darts, *********, and cards, bond fires out here in the boonies, but I think it would be fun for us to play together. He does well at other games, I think he could get the hang of it. I have plenty of gaming mice, and joysticks so he doesn't have to feel gimped with a KB.

Omg... did it really just filter out my word up there^^ We like to throw Corn role omg! lol.... wow!

It did it again...

Edited by Mr Beefy, 26 October 2014 - 09:25 PM.


#389 Assiah

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Posted 26 October 2014 - 09:16 PM

View PostMystere, on 26 October 2014 - 09:13 PM, said:


Is there any game out there that does this? I am asking because none of the past subscription-based MMOs that I played did this.

I want to say I remember one, but I really can't think of it. But yeah, most games don't do that, and it would be a pipe dream to think MWO will do that. Its one of the reasons I never much cared for buying boosts or premium time, or what ever they want to call it.

#390 Mr Beefy

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Posted 26 October 2014 - 09:20 PM

View PostMystere, on 26 October 2014 - 09:13 PM, said:


Is there any game out there that does this? I am asking because none of the past subscription-based MMOs that I played did this.


I m I just taking you wrong here, or are you saying that the fact that no one else does this a bad thing? If you mean it that way, I say, so what if no others do it that way, PGI could change some things up and show them how it should be done.

Is it bold of me to say that is the way it should be done? Maybe..... but is it truly a good way to do it, reasonable, fair, and your player base will be more willing to buy it, wanting to buy it? I would say hell yes it is.... It creates the desire to do it, and that is worth more then trying to punish you into buying it. One way feels good, the other BAD..... Could it really be this simple, human nature 101?

http://youtu.be/nApazedQ7-E

Edited by Mr Beefy, 26 October 2014 - 09:31 PM.


#391 Lord de Seis

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Posted 26 October 2014 - 09:23 PM

I dunno what you are doing wrong but with the new system I am making the same as I always was and making way more on really good games. Always making 200k with hero mechs and above 300k on really good games.

#392 Assiah

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Posted 26 October 2014 - 09:33 PM

View PostLord de Seis, on 26 October 2014 - 09:23 PM, said:

I dunno what you are doing wrong but with the new system I am making the same as I always was and making way more on really good games. Always making 200k with hero mechs and above 300k on really good games.

I think I make a fair amount in my summoner, I run flanking and support and can net around 8-10 assists per game plus 1-3 kills and 400-600 damage, I'm not super elite but I earn 100-160k per match with no PT and no hero. The thing is though, that is really low for payout, period. Its not that I don't know how to game the current system, its that I think the current system, and to be honest most of the past systems, pay far too low.

Now I'm an old gamer who got very used to grinding to make money long ago, I've played 10+ years of different MMOs and I'm no stranger to slow progression. The thing is that I feel I can't really get anywhere in this game unless I plug in 20-40 hours a week into this game, that is kind of ridiculous don't you think?

#393 Lord de Seis

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Posted 26 October 2014 - 09:40 PM

View PostAssiah, on 26 October 2014 - 09:33 PM, said:

I think I make a fair amount in my summoner, I run flanking and support and can net around 8-10 assists per game plus 1-3 kills and 400-600 damage, I'm not super elite but I earn 100-160k per match with no PT and no hero. The thing is though, that is really low for payout, period. Its not that I don't know how to game the current system, its that I think the current system, and to be honest most of the past systems, pay far too low.

Now I'm an old gamer who got very used to grinding to make money long ago, I've played 10+ years of different MMOs and I'm no stranger to slow progression. The thing is that I feel I can't really get anywhere in this game unless I plug in 20-40 hours a week into this game, that is kind of ridiculous don't you think?


If you activated a month of premium time you would easily be making 200-250k a match, which isn't to bad. I play only 2-3 hours a night and can easily make 2 mil a night, I think that is decent. Over the course of a week you could buy a IS assault mech and customize it.

Like it or not PGI needs to fund the game, premium time is best solution to do that and they give plenty of options for you to activate them for varying time periods. I would love to make more cbills believe me, but there is a reality that they pay for things to keep the game going.

Edited by Lord de Seis, 26 October 2014 - 09:41 PM.


#394 Mr Beefy

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Posted 26 October 2014 - 09:42 PM

View PostAssiah, on 26 October 2014 - 09:33 PM, said:

I think I make a fair amount in my summoner, I run flanking and support and can net around 8-10 assists per game plus 1-3 kills and 400-600 damage, I'm not super elite but I earn 100-160k per match with no PT and no hero. The thing is though, that is really low for payout, period. Its not that I don't know how to game the current system, its that I think the current system, and to be honest most of the past systems, pay far too low.

Now I'm an old gamer who got very used to grinding to make money long ago, I've played 10+ years of different MMOs and I'm no stranger to slow progression. The thing is that I feel I can't really get anywhere in this game unless I plug in 20-40 hours a week into this game, that is kind of ridiculous don't you think?


It is really nice to see you list the mech you are dropping in, the amount of kills, assist and damage you are throwing down and the avg amount. V.S. "what are you doing wrong with da new system" " I m am banking and doing just fine" replies. This helps give a much better understanding the later. :D

Edited by Mr Beefy, 26 October 2014 - 09:42 PM.


#395 Xetelian

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Posted 26 October 2014 - 09:47 PM

When people suggest activating premium time as an answer to the c - bill nerf of 2014 it crushes all further discussion...sorry.

What they intended is wonderful, makes people think about sticking together and focusing fire however people are now way into stealing kills because they reward more than assists and that was a mistake in my opinion.

Damage done reward needs increasing because it had to have been brought down if a 504 damage game only pays out 35,000.

#396 Assiah

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Posted 26 October 2014 - 09:48 PM

View PostLord de Seis, on 26 October 2014 - 09:40 PM, said:

If you activated a month of premium time you would easily be making 200-250k a match, which isn't to bad. I play only 2-3 hours a night and can easily make 2 mil a night, I think that is decent. Over the course of a week you could buy a IS assault mech and customize it.

Like it or not PGI needs to fund the game, premium time is best solution to do that and they give plenty of options for you to activate them for varying time periods. I would love to make more cbills believe me, but there is a reality that they pay for things to keep the game going.

maybe you missed the little gold flag under my name, I already funded this game. The idea that you need premium time to get anywhere in this game is a bad business model, again its punishing the free player as opposed to rewarding the paying player, if you could make 200-250k a match without premium I think most would be happy as they could progress at a reasonable but slow speed, as a plus those that do run PT are happy because they progress even faster.

#397 Lord de Seis

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Posted 26 October 2014 - 09:58 PM

View PostAssiah, on 26 October 2014 - 09:48 PM, said:

maybe you missed the little gold flag under my name, I already funded this game. The idea that you need premium time to get anywhere in this game is a bad business model, again its punishing the free player as opposed to rewarding the paying player, if you could make 200-250k a match without premium I think most would be happy as they could progress at a reasonable but slow speed, as a plus those that do run PT are happy because they progress even faster.


I didn't miss the little gold flag under your name, you don't need premium time to get anywhere in this game it is all a matter of how much patience you have. It isn't a bad business model to make premium time a tempting option for players, it makes sense because the game needs a constant income flow to pay for maintenance & development. I don't think they are punishing the free player.... The free player is getting free entertainment.

With the new system you can make 200k in games without premium time, it isn't going to happen every time but 150-200k is quite doable.

#398 Assiah

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Posted 26 October 2014 - 10:08 PM

View PostLord de Seis, on 26 October 2014 - 09:58 PM, said:

I didn't miss the little gold flag under your name, you don't need premium time to get anywhere in this game it is all a matter of how much patience you have. It isn't a bad business model to make premium time a tempting option for players, it makes sense because the game needs a constant income flow to pay for maintenance & development. I don't think they are punishing the free player.... The free player is getting free entertainment.


I don't think we disagree on the idea of how PT and the free to play model work, but there is a very clear disconnect we are having on what constitutes a long but doable grind vs a grind that takes far too long. As I said earlier in the thread, I understand that that is subjective and what seems like a reasonable grind to you might not seem like a reasonable grind to me. Currently I feel it is unreasonable, I also feel that increased payouts would actually help this game make more money, not less. Again a free/new player that can earn some mechs quickly will start to consider buying MC for mechbays and cockpit swag, with a slow grind they are more inclined to not consider the mechbays because it would take them too long to fill them.

I'm not advocating for the removal of the grind, I'm advocating for the devs to consider lessening the grind. If you disagree, that's fine, this is after all a subjective opinion based issue, and we are not all going to agree. I do thank you however for not disagreeing in a rude and disruptive manner.

#399 LordKnightFandragon

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Posted 26 October 2014 - 10:18 PM

View PostAssiah, on 26 October 2014 - 10:08 PM, said:


I don't think we disagree on the idea of how PT and the free to play model work, but there is a very clear disconnect we are having on what constitutes a long but doable grind vs a grind that takes far too long. As I said earlier in the thread, I understand that that is subjective and what seems like a reasonable grind to you might not seem like a reasonable grind to me. Currently I feel it is unreasonable, I also feel that increased payouts would actually help this game make more money, not less. Again a free/new player that can earn some mechs quickly will start to consider buying MC for mechbays and cockpit swag, with a slow grind they are more inclined to not consider the mechbays because it would take them too long to fill them.

I'm not advocating for the removal of the grind, I'm advocating for the devs to consider lessening the grind. If you disagree, that's fine, this is after all a subjective opinion based issue, and we are not all going to agree. I do thank you however for not disagreeing in a rude and disruptive manner.



Exactly....if the grind was less, people would be more inclined to buy Premium times to help the grind along, rather then almost viewing it as a necessity cuz the grind is so damn painful without it. It really does dissuade people from having any fun with the game, and therefore they dont really buy swag, other hangars, hero mechs and the like....In the end, I suppose PGI increases the price so they get the most out of the small bit they do sell....and that just doesnt help really. 5 bucks for one mech, one single cockpit item.....derp...

In Planetside 2, you spend 5 for a helmet, its for your account and any soldier, any kit, who plays under the same faction........so one helmet can be used on every kit, look awesome no matter which role you play. For any character with the same faction, so even your derpy new guy can pack the swag......and the same goes for camo and armor....though armor is limited to class, but still acct wide by faction..

Then to boot, PS2 swag is not just 5 bucks for 1 helmet, its 5 bucks for limitless helmets, all your classes, all your toons can use the same helmet at the same time, no matter what.......sure makes it ALOT more appealing to buy, vs MWO, 1 Canadian Flag, for 1 mech, 1 cockpit, 1 acct...Over letting me use said flag in all of my mechs.......at the same time. I would probably have bought more then just that flag and a dream catcher hahahaha.

Plus, PS2, 1 gun is 7 bucks for all your toons of the same faction, barring proper class and the same acct....

, MWO 1 light mech is like $15, a big one is like $30.....

It would really pay out for PGI to lessen their prices or how items work to a certain degree....and if the norm for an average joe per battle was 200K payout +750xp.....yes please lol....with good games paying out even more....I kinda wish we got Betanomics back...they were awesome....

Edited by LordKnightFandragon, 26 October 2014 - 10:20 PM.


#400 ToxinTractor

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Posted 26 October 2014 - 10:18 PM

I dunno what the issue is with the new system.. I find Ive been earning a pretty steady income of 100-200k a match with out prem time (But more with a hero/founders mech)

I kinda like it since it rewards players who play in a way that helps there team/are active. Dont get me wrong though I have had a few times now where I have only gotten like 50k since I died early on due to X reason.

However the system could use some improvements for sure! Or give certain modulus that increase the amount of Cbills you get for a action (Increase brawling gain by 50-100% for example) to help you focus on it.





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