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C-Bill Earnings Need To Be Increased


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#601 hybrid black

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Posted 27 October 2014 - 10:53 AM

View PostTynan, on 27 October 2014 - 10:50 AM, said:


So basically everyone should just translate all of your posts to "I'm a troll, please ignore me." Ok.


Like this post adds anything to this topic...
and no if you go find the start of this you will see if offerd real information to add to the topic unlike what you are doing and now i am doing to correct you

#602 Joseph Mallan

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Posted 27 October 2014 - 10:55 AM

View PostSpeedingBus, on 27 October 2014 - 10:42 AM, said:

This is me and guess what I have a positive KDR and more wins than losses but guess what my average c bill earnings is 108k. Get off your high horse up there don't act like your better than everyone else because you abuse the new reward system to earn cbills you shouldn't be if it was properly setup.

Posted Image

You act as if players like Krafty and I were complaining under the old system? I've made 85k C-bills per match for what? 2 years. Have you seen a post saying I need more money cause it wasn't fair to me? Please there are 26,000 posts for you to read. Take your time I have about 30 more years left give or take.

I have never once complained Once or twice during the depression when we had Low income and R&R I said It would be nice to make more money. BUT I was in a Merc command and Mercs have a boom and bust cycle in this games universe. So adapt or be broke. But to that, I had a lot of fun killing players in game being broke.

#603 Alexander MacTaggart

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Posted 27 October 2014 - 10:55 AM

View PostKraftySOT, on 27 October 2014 - 10:53 AM, said:

And people like me will NEVER buy more mechs because you gave us more cbills.

Ill just get the meta mech that much faster. People like me, new players who read forums, check fansites, get a feel for the meta, will go straight from Trial, to Metamech.

While youre grinding away trying to get your obscure mech you want whining about the grind...it took them 12 hours to go from noob, to elite.


That's... nice? Not sure what it has to do with the actual topic of discussion.

Here's I'll quote it for the new page:

View PostAlexander MacTaggart, on 27 October 2014 - 10:52 AM, said:


Match Loss: 75k
Match Win: 125k

Layer role bonuses on top, and even the worst player will make at least in the ballpark of 100k per match.

And that's what it's about, getting people to play the game. There's no economy, it doesn't matter how much anybody makes to anybody else because there's no trade or limits on resources. There's literally no reason to want to 'punish' other players than to be a ****.


e: Aparently wasn't a reply to my post. So disregard this one I guess!

Edited by Alexander MacTaggart, 27 October 2014 - 10:57 AM.


#604 KraftySOT

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Posted 27 October 2014 - 10:55 AM

View PostAlexander MacTaggart, on 27 October 2014 - 10:52 AM, said:


Match Loss: 75k
Match Win: 125k

Layer role bonuses on top, and even the worst player will make at least in the ballpark of 100k per match.

And that's what it's about, getting people to play the game. There's no economy, it doesn't matter how much anybody makes to anybody else because there's no trade or limits on resources. There's literally no reason to want to 'punish' other players than to be a ****.


No, seriously, ill drop.

Ill get in a game, whatever the lowest queue is, and drop. Then ill get back in queue, and drop.

If it takes me 8-12 minutes to get 400k now. I can get get 400k in 4 minutes, if you make losses 75k.

I dont have to stick around for that, who cares. Ill join a game, drop, join a game, drop, till my rosters out. Then watch some tv, come back, do the same thing.

Ill do that instead of piloting a light mech to farm, which I never did before, because lights were worthless.

#605 SpeedingBus

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Posted 27 October 2014 - 10:55 AM

View PostAlexander MacTaggart, on 27 October 2014 - 10:52 AM, said:


Match Loss: 75k
Match Win: 125k

Layer role bonuses on top, and even the worst player will make at least in the ballpark of 100k per match.

And that's what it's about, getting people to play the game. There's no economy, it doesn't matter how much anybody makes to anybody else because there's no trade or limits on resources. There's literally no reason to want to 'punish' other players than to be a ****.


Thank you its what they should of done in first its ridiculous when you have to play the lottery for majority of your earnings. There needs to be a solid base earnings than rewards can be icing on the cake an extra reward not mandatory to farm to get cbills.

#606 KraftySOT

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Posted 27 October 2014 - 10:56 AM

View PostJoseph Mallan, on 27 October 2014 - 10:55 AM, said:

You act as if players like Krafty and I were complaining under the old system? I've made 85k C-bills per match for what? 2 years. Have you seen a post saying I need more money cause it wasn't fair to me? Please there are 26,000 posts for you to read. Take your time I have about 30 more years left give or take.

I have never once complained Once or twice during the depression when we had Low income and R&R I said It would be nice to make more money. BUT I was in a Merc command and Mercs have a boom and bust cycle in this games universe. So adapt or be broke. But to that, I had a lot of fun killing players in game being broke.


Nope didnt complain once during the depression.

If theres no more mechs or modules you want, all the cbills are just icing. Theyre just filling up a hole in the ground.

#607 Tynan

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Posted 27 October 2014 - 10:57 AM

View PostKraftySOT, on 27 October 2014 - 10:51 AM, said:

Youre ignoring "endgame content" being for cbills.

If you give out more cbills, people get the modules faster, which are expensive, supposedly prohibitively so to some, yet I have them all, never spent a dime, didnt take me that long and I didnt have to be a great mechwarror either.

So what youre saying put the ERLL modules behind a pay wall?

If you go to the other end of the spectrum, for them to make a profit, they then have to be pay to win. They have to put the endgame content behind a pay wall.

Its one or the other. Either cosmetics are behind a pay wall, or the "end game content" is behind a pay wall.



This is what I don't get: What would it hurt for people to get modules a bit faster? Look at it this way: you still play and you don't need the CBills. So do it--we're in the same boat. There's literally nothing I care about buying with CBills right now. And I still play.

As a result, participation will *not be hurt* by increasing C-Bill payouts. New players won't be as frustrated and they'll be more competitive faster. That's a good thing! Because the cosmetics are behind a paywall, as are mechbays, PGI will still make money, and arguably make more, and we'll have a healthier playerbase.

How is this bad? Even if you just straight up doubled payouts, we're still talking months and months of hundreds of hours of play to run out of modules / mechs to buy, so why make the hurdle for new players to outfit a few mechs appropriately so punishing?

#608 KraftySOT

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Posted 27 October 2014 - 10:57 AM

View PostSpeedingBus, on 27 October 2014 - 10:55 AM, said:


Thank you its what they should of done in first its ridiculous when you have to play the lottery for majority of your earnings. There needs to be a solid base earnings than rewards can be icing on the cake an extra reward not mandatory to farm to get cbills.


No.

Thats horrible.

Ill drop to make money. If I make 75k for a loss, and I can get into 4 games in a minute and drop, thats 300k for doing nothing, a minute.

#609 Mr Beefy

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Posted 27 October 2014 - 10:57 AM

View PostKraftySOT, on 27 October 2014 - 10:51 AM, said:

Youre ignoring "endgame content" being for cbills.

If you give out more cbills, people get the modules faster, which are expensive, supposedly prohibitively so to some, yet I have them all, never spent a dime, didnt take me that long and I didnt have to be a great mechwarror either.

So what youre saying put the ERLL modules behind a pay wall?

If you go to the other end of the spectrum, for them to make a profit, they then have to be pay to win. They have to put the endgame content behind a pay wall.

Its one or the other. Either cosmetics are behind a pay wall, or the "end game content" is behind a pay wall.




No unless youre blind theres a bunch of people claiming ludicris things.

You may be right about that....but you Sir are on fire! :lol: :lol: :lol: :lol:

#610 KraftySOT

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Posted 27 October 2014 - 10:58 AM

View PostTynan, on 27 October 2014 - 10:57 AM, said:

This is what I don't get: What would it hurt for people to get modules a bit faster? Look at it this way: you still play and you don't need the CBills. So do it--we're in the same boat. There's literally nothing I care about buying with CBills right now. And I still play.

As a result, participation will *not be hurt* by increasing C-Bill payouts. New players won't be as frustrated and they'll be more competitive faster. That's a good thing! Because the cosmetics are behind a paywall, as are mechbays, PGI will still make money, and arguably make more, and we'll have a healthier playerbase.

How is this bad? Even if you just straight up doubled payouts, we're still talking months and months of hundreds of hours of play to run out of modules / mechs to buy, so why make the hurdle for new players to outfit a few mechs appropriately so punishing?


You might be. But anyone who isnt casual about it, got it all in a few weeks.

If you can come up with a system that I cant game for MOAR CBILLS.....that rewards the bottom end.

Ill sign up.

But you cant.

#611 Alexander MacTaggart

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Posted 27 October 2014 - 10:59 AM

View PostKraftySOT, on 27 October 2014 - 10:55 AM, said:

No, seriously, ill drop.

Ill get in a game, whatever the lowest queue is, and drop. Then ill get back in queue, and drop.

If it takes me 8-12 minutes to get 400k now. I can get get 400k in 4 minutes, if you make losses 75k.

I dont have to stick around for that, who cares. Ill join a game, drop, join a game, drop, till my rosters out. Then watch some tv, come back, do the same thing.

Ill do that instead of piloting a light mech to farm, which I never did before, because lights were worthless.


OK. So what?

If that's what you want to do instead of, you know, actually playing the game... Well, it's not as if it's actually effecting anyone else. I don't make less money because you're cheesing the system. I'm not seeing how you doing what you want to do is a bad thing.

#612 Joseph Mallan

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Posted 27 October 2014 - 11:00 AM

View PostAlexander MacTaggart, on 27 October 2014 - 10:47 AM, said:


Yes and the quote before that says that if people manage to get what they want they'll burn out. But you haven't, you're even happy about it.

Pick a story and stick to it please.

He is happy with his Present stable, has 80 million he is sitting on. If he wanted a new Mech he could buy it. Nothing contradictory about it. he just doesn't have a gotta have em all mentality. I once played one D&D Character for over 4 years, occasionally playing a new something for a different one off game, but "the grind" of playing one character for that long would obviously drive you to insanity.

#613 KraftySOT

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Posted 27 October 2014 - 11:01 AM

Yes it is.

Because youve given a route for hundreds of players to get phat stacks without paying for it, or playing the game.

How is that not horrible?

How is it not bad is 3 people a game drop? Your game is ruined.

#614 Alexander MacTaggart

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Posted 27 October 2014 - 11:01 AM

View PostJoseph Mallan, on 27 October 2014 - 11:00 AM, said:

He is happy with his Present stable, has 80 million he is sitting on. If he wanted a new Mech he could buy it. Nothing contradictory about it. he just doesn't have a gotta have em all mentality. I once played one D&D Character for over 4 years, occasionally playing a new something for a different one off game, but "the grind" of playing one character for that long would obviously drive you to insanity.


He is happy with his stable, after stating that allowing him to get his stable would 'burn out' the content and he would have nothing to do with it.

Which is demonstrably false since he's been playing his stable of mechs for however many months happily.

#615 SpeedingBus

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Posted 27 October 2014 - 11:02 AM

View PostJoseph Mallan, on 27 October 2014 - 10:55 AM, said:

You act as if players like Krafty and I were complaining under the old system? I've made 85k C-bills per match for what? 2 years. Have you seen a post saying I need more money cause it wasn't fair to me? Please there are 26,000 posts for you to read. Take your time I have about 30 more years left give or take.

I have never once complained Once or twice during the depression when we had Low income and R&R I said It would be nice to make more money. BUT I was in a Merc command and Mercs have a boom and bust cycle in this games universe. So adapt or be broke. But to that, I had a lot of fun killing players in game being broke.


Whats your point? We aren't talking about something that happen TWO years ago and guess what didn't exist two years XL engines, clan mechs so 85k isn't as bad as it is now with all this new content costing a ton more cbills than back in the day. Also you not complaining isn't a good thing by the way so don't act like it is. I enjoyed schooling you by the way.

#616 KraftySOT

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Posted 27 October 2014 - 11:03 AM

View PostJoseph Mallan, on 27 October 2014 - 11:00 AM, said:

He is happy with his Present stable, has 80 million he is sitting on. If he wanted a new Mech he could buy it. Nothing contradictory about it. he just doesn't have a gotta have em all mentality. I once played one D&D Character for over 4 years, occasionally playing a new something for a different one off game, but "the grind" of playing one character for that long would obviously drive you to insanity.


Exactly.

And I branch out. I just did recently. Shadows, a Jager, Raven, now I want to try Vindicators after I see how their Quirks.

But then ill probably be happy again for months. Those mechs are all different, I have plenty of cash for modules and upgrades, ill check smurfys statistics, see what the best builds are, tweak if needed, and be satisfied.

But im not 13 years old anymore, and my attention span is a tad longer than most peoples it seems. So I can enjoy myself for a while with something before needing MOAR CBILLS to buy a mech ill pilot 4 times before deciding its frustratingly bad.

#617 Tynan

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Posted 27 October 2014 - 11:03 AM

View PostKraftySOT, on 27 October 2014 - 10:58 AM, said:

You might be. But anyone who isnt casual about it, got it all in a few weeks.

If you can come up with a system that I cant game for MOAR CBILLS.....that rewards the bottom end.

Ill sign up.

But you cant.


I don't get why you're even arguing this--you've stated that you, as a player, won't buy more mechs and effectively have no user for anything that CBills can buy.

Yet you still play. As a result what injury is actually done by increasing payouts? Some people on here have played a single mech since CB and *continue to play.* So making this less grindy for new players finding their footing is good for everyone. I'm still not seeing an argument as to who or what this would harm other than some peoples' sadistic impulse that everyone should game the system to get a paltry quarter mil.

#618 Alexander MacTaggart

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Posted 27 October 2014 - 11:04 AM

View PostKraftySOT, on 27 October 2014 - 11:01 AM, said:

Yes it is.

Because youve given a route for hundreds of players to get phat stacks without paying for it, or playing the game.

How is that not horrible?

How is it not bad is 3 people a game drop? Your game is ruined.


Fine, make people stay in the match until it's over if they want a payout. If they disconnect early they get whatever bonuses for actions taken in the match but no match-end win/loss bonus.

How are you going to game that?

#619 KraftySOT

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Posted 27 October 2014 - 11:04 AM

View PostAlexander MacTaggart, on 27 October 2014 - 11:01 AM, said:


He is happy with his stable, after stating that allowing him to get his stable would 'burn out' the content and he would have nothing to do with it.

Which is demonstrably false since he's been playing his stable of mechs for however many months happily.


You would burn out.

Not me.

Youre the one having a content conniption fit. Youre upset because you cant get all the content you want. You know what youll do after you get all the content you want?

Play a few weeks and quit.

The lure is whats keeping you here. Maybe that next mech will be better...maybe itll be more fun if I collect them all. Thats the kind of person you are. Its evident.

Keeping you from getting all of it easily is the best thing PGI can do for you, and me, and the game as a whole.

#620 Alexander MacTaggart

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Posted 27 October 2014 - 11:05 AM

View PostKraftySOT, on 27 October 2014 - 11:04 AM, said:

You would burn out.

Not me.


You forget I was quoting you.





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