Wolfs Dragoons
#41
Posted 10 October 2012 - 07:37 PM
#42
Posted 11 October 2012 - 02:48 AM
However, I don't think they have Timber Wolf in their arsenals, or did they?
#43
Posted 11 October 2012 - 04:59 AM
Tarl Cabot, on 10 October 2012 - 05:10 PM, said:
- No high level COC directing the houses' aim or control where units go. PGI controlling almost everything, for the most part follow the storyline.
- The above is actually a good thing, considering the different types of personalities. Everyone will be able to lead (or follow) their own little unit without worrying about the politics from above. I know on AOL at one time we had a few thousand warriors per house. Talk about server overload !!!
- To have control of a unit it will need to be a non-canon merc or non-canon house unit (active part)
- Pilots who do not wish to be part of an active unit will be able to join a passive House unit (no canon merc units), with some House units have higher stipulations/requirements than other House units
- .Said players will have no control over who joins said passive House unit, though technically a group of pilots could group together to form their own sub-unit (aka lance/company/battalion) but will have no say in other pilots forming similar sub-units in the same canon regiment.
- It was mentioned that players who meet specific requirements may be able to do some things but no real specific details.
- .Said players will have no control over who joins said passive House unit, though technically a group of pilots could group together to form their own sub-unit (aka lance/company/battalion) but will have no say in other pilots forming similar sub-units in the same canon regiment.
- No Succession Wars - Will be border conflicts and said conflicts will be restricted in range. No taking over an entire state
- With that said, if it works out that way, then the bragging rights will be on who can hold planets/sectors of space for a period of time.
- Even when the clans come, conflicts will be limited to the borders. We just do not know how far in from the borders before we can not proceed any further.
- With that said, if it works out that way, then the bragging rights will be on who can hold planets/sectors of space for a period of time.
Several things will depend on how PGI/IGP develops the Community Warfare piece as it will be quite an endeavor. There are so many ways they can do this piece that I am sure a few of us could draw up a few proposals that would be different from each other. It will be a waiting game, but all we can do is plan with the information we know or have had hinted at while taking it one day at a time.
I do see PUGs eventually being the minority, simply based on our past experiences, provided the means to communicate with each other is provided with a persistent in game chat system, among other things. As long as it is more like the previous MPBT games and not MW2-4.
When the time comes and CW is finally here, I trust that our commanders and the unit at large will make the best, most informed decision regarding how the unit will approach the House/Merc division. It might make sense however, for commanders of established HK regiments and groups to network and possibly decide on the best tactic as a factional community when it comes to establishing units as house units or not, and where we would base ourselves. If we are all united in the main cause, we stand a better chance at success in the metagame.
As far as MPBT Solaris goes, I started playing in 96' where I was known as HarvesterDI. My unit Damage Inc. was not tied to any particular house. We went where we wanted and fought whoever was there. The original commander JEB Stuart handed the reigns over to me when he quit the game. I was forced to leave the game when MPBT became a paid subscription or pay by hour service in early 97' I believe and was no longer a part of free AOL games (Along with Air Warrior!). So had to leave the regiment of 70+ players. After that, didn't really play any games like this until Bad Company 2 last year. Spent 10 years playing guitar and snowboarding.
-k
Edited by Kdogg788, 11 October 2012 - 05:00 AM.
#44
Posted 11 October 2012 - 10:05 AM
Kdogg788, on 11 October 2012 - 04:59 AM, said:
It appears as if merc units would still be able to help House Kurita by claiming worlds for the Dragon, but this does not require any coordination between different units as everyone would just fight over their own planet in a series of scheduled matches against a specific opponent. The most you could achieve by coordination on this level would be some sort of agreement on who bids how many c-bills on what contract. But actual House vs House conflict will, for the time being, focus on the "passive" faction units.
Ikka-san posted an informative recap of how Community Warfare will apparently work as per a recent PC Gamer article here: http://www.housekuri...&start=30#p1993
That said, it is somewhat difficult to coordinate anything at this point, what with so little information actually being available, and who knows if even the PC Gamer article is entirely correct. Personally, I still hope that, in the coming weeks, more units will emerge that dedicate themselves to the House aspect of Community Warfare, so that it will not all be PUGs on our side.
... hai, you may regard this as advertisement.
#45
Posted 11 October 2012 - 11:19 AM
-k
#46
Posted 14 October 2012 - 09:34 AM
Ah well......
See yas in game.
Datsu aka Dart
#47
Posted 16 October 2012 - 04:54 PM
Lots of old names in this thread good to see all you guys still alive and kickin. Anyone slapped wolf lately?
ZER0 MPBT aol/gamestorm/3025
Zaroh/Zarenoth daoc/wow
Edited by ZER0 WD, 16 October 2012 - 05:09 PM.
#48
Posted 16 October 2012 - 05:01 PM
Datsu, on 14 October 2012 - 09:34 AM, said:
Ah well......
See yas in game.
Datsu aka Dart
Yeah I don't think I have the code laying around backed up anymore, wolf eventually stopped paying for it when he fell off the net.
#49
Posted 16 October 2012 - 05:05 PM
UPRISING4A, on 24 July 2012 - 04:35 PM, said:
Wolf paid for it I built it.
#50
Posted 19 October 2012 - 02:35 PM
ZER0 WD, on 16 October 2012 - 05:01 PM, said:
I ripped the site not long before it went down for good - I still have a copy of what was there if you want it. Not sure what good it would be now though, as its probably ancient. A work of art though, to be sure
#51
Posted 19 October 2012 - 05:44 PM
sent you a PM.
I dunno about a work of art, but it definitely pushed me to a career as a web developer. So I guess I can say playing video games did have a positive effect on my life some how!
#53
Posted 20 October 2012 - 04:56 PM
Humm, I got something for you guys... Been waiting to do this for 15 years...
Targetted usernames are in the bottom-left corners during our practice sessions.
That last one... Remember how you could get a leg blown off, but with jump jets still jump up to make a few attacks?
Really wish they would put that back into the game.
Edited by eduncan911, 20 October 2012 - 04:57 PM.
#54
Posted 22 October 2012 - 07:14 PM
#55
Posted 22 October 2012 - 07:17 PM
#56
Posted 22 October 2012 - 07:32 PM
#57
Posted 22 October 2012 - 07:41 PM
I lost contact with Wolf when he disappeared in Shadowbane ... went over to The Shadow Empire / CLAW with some people from that game ... and then a few more down the road, until now.
Don't be a stranger now that we've run into each other again
#58
Posted 22 October 2012 - 08:19 PM
Ragnrok, on 22 October 2012 - 07:17 PM, said:
Any other Districts in the IS aside the Combine? Just curious by the way.
#59
Posted 22 October 2012 - 08:29 PM
wolfsalpha.com
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users