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King Crab = Dakka Meets Wub


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#1 Ph30nix

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Posted 07 December 2014 - 09:26 AM

The KGC-B will be a beast!!!

anyone else going to do whatever it takes to cram 3 LPL and 4 ac/2 in there?

i dont care if it sucks i will run it with pride and love!!!!

#2 Bishop Steiner

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Posted 07 December 2014 - 09:27 AM

View PostPh30nix, on 07 December 2014 - 09:26 AM, said:

The KGC-B will be a beast!!!

anyone else going to do whatever it takes to cram 3 LPL and 4 ac/2 in there?

i dont care if it sucks i will run it with pride and love!!!!

Ummm...no?

That is an "about 2 seconds to shutdown" special, right there.

#3 Scratx

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Posted 07 December 2014 - 09:28 AM

View PostBishop Steiner, on 07 December 2014 - 09:27 AM, said:

Ummm...no?

That is an "about 2 seconds to shutdown" special, right there.


Now, 3 LPL and quad AC5 might be possible. :)

#4 Bishop Steiner

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Posted 07 December 2014 - 09:29 AM

View PostScratx, on 07 December 2014 - 09:28 AM, said:


Now, 3 LPL and quad AC5 might be possible. :)

53 tons for guns, pre ammo and heatsinks

#5 ChapeL

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Posted 07 December 2014 - 09:30 AM

I have a feeling we'll be running into a lot of King Crabs, face down, "radiating the heat of a thousand suns" during the first week or so...

#6 Alek Ituin

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Posted 07 December 2014 - 09:30 AM

View PostScratx, on 07 December 2014 - 09:28 AM, said:


Now, 3 LPL and quad AC5 might be possible. :)


UAC/5's for that extra oomph if you need to double tap. Otherwise, just use em like AC/5's.

#7 FupDup

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Posted 07 December 2014 - 09:30 AM

What's ironic is that a mech that is clearly being designed as meta power creep to the max (pre-quirked, 10 hardpoints, 120 degree torso twist) has enough loadout variety to create more derp builds than most of the other mechs in the game.

#8 Bishop Steiner

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Posted 07 December 2014 - 09:30 AM

View PostBishop Steiner, on 07 December 2014 - 09:29 AM, said:

53 tons for guns, pre ammo and heatsinks

Am pondering 2 LB-X, 4x MPL and 4x SSRMs for an equally bad anti-Light build, but I think I can already do that on my AS7-S. Lol. In fact, let me do that now, so I can troll later......

Edited by Bishop Steiner, 07 December 2014 - 09:31 AM.


#9 Scratx

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Posted 07 December 2014 - 09:30 AM

View PostBishop Steiner, on 07 December 2014 - 09:29 AM, said:

53 tons for guns, pre ammo and heatsinks


Yup. Might be possible with an XL300 and Endo-Steel internals.

Mind, possible != optimal or even good.

#10 Mothykins

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Posted 07 December 2014 - 09:31 AM

!

View PostFupDup, on 07 December 2014 - 09:30 AM, said:

What's ironic is that a mech that is clearly being designed as meta power creep to the max (pre-quirked, 10 hardpoints, 120 degree torso twist) has enough loadout variety to create more derp builds than most of the other mechs in the game.

ALL MACHINE GUNS ALL THE TIME!!!

#11 Joseph Mallan

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Posted 07 December 2014 - 09:32 AM

View PostFupDup, on 07 December 2014 - 09:30 AM, said:

What's ironic is that a mech that is clearly being designed as meta power creep to the max (pre-quirked, 10 hardpoints, 120 degree torso twist) has enough loadout variety to create more derp builds than most of the other mechs in the game.
Isn't it awesome! :wub:

#12 FupDup

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Posted 07 December 2014 - 09:32 AM

View PostCavale, on 07 December 2014 - 09:31 AM, said:

!
ALL MACHINE GUNS ALL THE TIME!!!

6 MG assault mech is srs bsnss.

#13 Bishop Steiner

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Posted 07 December 2014 - 09:33 AM

View PostCavale, on 07 December 2014 - 09:31 AM, said:

!
ALL MACHINE GUNS ALL THE TIME!!!

4x MG, 2x LB-10X, 2x SRM6, 2x LPL.

It's meant to be a crit seeker dude.....you just don't get it.

(do I win teh intrawebz?!?!?)

Edited by Bishop Steiner, 07 December 2014 - 09:33 AM.


#14 El Bandito

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Posted 07 December 2014 - 09:33 AM

Quad UAC5s with cool down modules, or it is not worth called dakka.

#15 Scratx

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Posted 07 December 2014 - 09:34 AM

View PostFupDup, on 07 December 2014 - 09:30 AM, said:

What's ironic is that a mech that is clearly being designed as meta power creep to the max (pre-quirked, 10 hardpoints, 120 degree torso twist) has enough loadout variety to create more derp builds than most of the other mechs in the game.


Well... it's the KING CRAB. :D

I think it's going to be a beast, but also quite vulnerable. It's a huge target from the sides, rear and top. It's also easy to overgun, so a lot of people will be riding past the red line too much. Expect shutdown crabs a lot.

#16 Alek Ituin

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Posted 07 December 2014 - 09:34 AM

Assuming you go from stock to XL300 w/ Endo, you should end up with 67.5 tons free. Or something like that. (+9.5 tons from XL engine, +5 tons from Endo)

The KGC is quite literally an IS answer to the Dire Whale. (Despite the KGC being SLDF-era, and quite possibly the inspiration for the DWF in the first place)

Edited by Alek Ituin, 07 December 2014 - 09:37 AM.


#17 Brody319

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Posted 07 December 2014 - 09:34 AM

6 machine guns, 2 ERPPCs, 2 SRM 4s

#18 Ph30nix

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Posted 07 December 2014 - 09:35 AM

View PostBishop Steiner, on 07 December 2014 - 09:27 AM, said:

Ummm...no?

That is an "about 2 seconds to shutdown" special, right there.

nah, group fire the AC/2's chain fire the LPL :)

#19 Bishop Steiner

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Posted 07 December 2014 - 09:37 AM

View PostPh30nix, on 07 December 2014 - 09:35 AM, said:

nah, group fire the AC/2's chain fire the LPL :)

>Ah. 4 second shutdown, my bad! :P

#20 FupDup

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Posted 07 December 2014 - 09:39 AM

View PostBrody319, on 07 December 2014 - 09:34 AM, said:

6 machine guns, 2 ERPPCs, 2 SRM 4s

What kind of engine would that be using? Even with a STD350, you'd have quite a bit of spare tonnage left over.





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