Davers, on 10 December 2014 - 04:21 PM, said:
Even in TT Machine guns are pretty much immune to ammo depletion. They have something like 200 rounds worth of ammo, making them the most damaging substance in all of BT when they explode. Since you would NEVER USE 200 rounds of ammo in even 4-5 matches, jettisoning machine gun ammo turn one is a common tactic as it is far more dangerous to you than your opponent.
Even so, machine guns are now useful vs mechs, while flamers are still not.
The way to get around the MG ammo issue was to boat a crapton of MGs. Go go Piranha mech!
Also storing that ammo in the head reduced the likelihood of it getting hit (headshots were statistically less likely than other body parts getting shot).
Edited by FupDup, 10 December 2014 - 04:23 PM.