Love conquest. Been waiting for this since the preview for MPBT:3025 that showed when you exited the MPBT:Solaris client promising 3025, supply lines, planetary capture, regiment size battles. They 3025 we eventually got for a very short time was a tease. The only other game to actually do something like this was Mech Assault 2 on Xbox. Was a great game and I have a lot of friends that I met there that currently are competitive in this community. However it was obvious limited due to the nature of console gaming. I love the CW game mode and even dont mind that you can obviously just rush in with lights and win 90% of the time. Its fun zerg rushing and even funner defending and destroying 48 mechs in one drop. Any way I will make one suggestion other then the obvious of making more Invasion mode maps and adding economy and other things to the CW shell. My suggestion is this, add a Solaris planet and set up a sanctioned match system within the game itself like MPBT:Solaris had. Would be easy to do and would keep clan players spending money on IS mechs and vice versa. Allow anyone to use any mech and setup different match rankings. Have rankings for each weight class and number of players like 1v1 lights, 1v1 med, 1v1 hev, 1v1 assault, 1v1 open and so on. This would add a very interesting aspect of the game. Who hasnt wanted to try their luck in a 2v2 or 3v3 and be ranked and tracked. Have 1v, 2v, 4v,6v,8v,10v and 12v have light, med, heavy, assault and open. Rank it. Would be easy to code and awesome for the community. Would allow people to actually see who is the best outside of CW and 12v12 public matches.
Great Job Pgi!
Started by Andrew Osis, Dec 14 2014 12:44 AM
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