Jump to content

Dragon DRG-1N


60 replies to this topic

#21 ice trey

    Member

  • PipPipPipPipPipPipPipPip
  • 1,523 posts
  • LocationFukushima, Japan

Posted 25 November 2011 - 03:35 AM

When you think about it, every mech released so far are our factions 'mechs.

Atlas and Hunchback are both popular choices in the Draconis combine, at least, for their respective weight classes.That's the vibe the TROs give me.

As for the Jenner and Dragon - Yeah, those are drac machines to the core.

I hope that both the Spider and Whitworth are options - they are both my top two choices, thus far. We'll see what non-3025'ers they add, if any.

Edited by ice trey, 25 November 2011 - 03:36 AM.


#22 Alizabeth Aijou

    Member

  • PipPipPipPipPipPipPip
  • 877 posts

Posted 25 November 2011 - 07:12 AM

The Atlas they added *is* non-3025.
They showed us an AS7-K Atlas, not the AS7-D one.
An AS7-D Atlas uses a 5-port LRM-20 launch system which rapidly launches four volleys of five missiles each.
While the AS7-K Atlas uses an LRM-20 launch system which splits the launch ports into two sets of ten, one on each side of the torso.
The AS7-K also retains the SRM-6 launch casing, although the launcher itself is missing.

Edited by Alizabeth Aijou, 25 November 2011 - 07:12 AM.


#23 Melissia

    Member

  • PipPipPipPipPipPip
  • 425 posts
  • LocationUSA

Posted 25 November 2011 - 07:32 AM

The Dragon is awesome enough that I'm almost tempted to join Kurita. But I prefer Hohiro over Takashi...

#24 Plow

    Rookie

  • 1 posts

Posted 25 November 2011 - 08:23 AM

Always got a little annoyed when I had face off against a Dragon in anything less than 55tns. You had to concentrate on it to take it down and that ment all its friends were free to do as they wished for little bit. Respectable, well balanced BattleMech for the price.

#25 phalanx

    Member

  • PipPipPipPipPipPip
  • 247 posts
  • LocationBenjamin District

Posted 25 November 2011 - 03:31 PM

View PostMelissia, on 25 November 2011 - 07:32 AM, said:

The Dragon is awesome enough that I'm almost tempted to join Kurita. But I prefer Hohiro over Takashi...


BLASPHEMER!!!!

Takashi is awesome.

Takashi would not have bent over for Devlin Stone(d) the way Hohiro did.

Takashi Kurita, the last Kurita with brass ones.

Which is why I'm so glad we are playing in the 3049-3050 period.

#26 Bophades

    Member

  • PipPipPip
  • The Butcher
  • The Butcher
  • 53 posts
  • LocationAlshain Station, Snowbird Tavern. Draconis Combine

Posted 27 November 2011 - 12:05 PM

Takashi Kurita was old school before there was an old school. Totally bad ***.
Though Theodore's reforms were for the best.
For serious, depending on what else we get for faction mechs....remember we got our hands on all those Star League era designs back before the war of 39...I might throw down in a Dragon. Though most likely in a 1G if its available

#27 ice trey

    Member

  • PipPipPipPipPipPipPipPip
  • 1,523 posts
  • LocationFukushima, Japan

Posted 27 November 2011 - 12:30 PM

As far as faction units go, I'm starting to notice a trend, here - I think that MWO is doing away with rear-firing weapons, instead moving them to forward positions. You can see this on both the Atlas and Dragon.

In which case, if it's included, I think that I might be taking the Quickdraw over my initial choice of a Whitworth. The Quickdraw in the TT version is terrible, if only because almost half of it's short-ranged armament is rear-firing, and because most of what remains is located in the arms, severely gimping it's damage potential in melee combat.

But if we've got forward facing weapons everywhere, it will make a nasty little in-fighter. It might not be a Hunchback, but it's speed and jump capacity, coupled with a quad ML array backed by an SRM4 gives it one heck of a nasty bite.

To me, it's the ugliest 'mech, bar none, in the tabletop game, but I think that Mr. Iglecias can work a little miracle out for us.

#28 Red Chaos1

    Member

  • PipPip
  • 38 posts
  • LocationAustin, TX

Posted 28 November 2011 - 07:31 PM

View PostAlizabeth Aijou, on 23 November 2011 - 01:54 PM, said:

The AC/2 is a joke on a heavy 'mech.
No wait, sorry, that isn't true.
An AC/2 is a joke regardless of where its mounted.


I beg to differ. Aside from the poor showing (I felt) against Jwalk interviewing to join 9thSD, I tended to destroy things with my BJ and its dual AC/2. No other BJ could hang with me. 4 points of damage with 2 seconds of cooldown between, which meant I was firing again before the second AC/2 was done cooling down. Most other mechs didn't have a chance to get back up before they were dead. Granted this would be different against heavy and assault class 'mechs, but 3025 didn't last long enough for that really.

View PostPaladin Brewer, on 23 November 2011 - 02:08 PM, said:

Granted in MPBT you were able to aim for cockpits with that AC/2[sic]


I have to admit if it weren't for this I probably wouldn't have been quite as good as I was at what I did. The BJ in 3025 had a weak crotch. I exploited that to the max. :)

#29 Dihm

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,312 posts
  • Google+: Link
  • LocationPlanet Trondheim

Posted 29 November 2011 - 04:53 AM

BJ strategy.

Get someone near range with enemy. Throw it in reverse. Wait for them to close range. Win.

#30 Paladin Brewer

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • 485 posts

Posted 29 November 2011 - 02:16 PM

View PostDihm, on 29 November 2011 - 04:53 AM, said:

BJ strategy.


You are making this so easy.

#31 Dihm

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,312 posts
  • Google+: Link
  • LocationPlanet Trondheim

Posted 30 November 2011 - 05:54 AM

I do what I can. ;)

#32 Alizabeth Aijou

    Member

  • PipPipPipPipPipPipPip
  • 877 posts

Posted 02 December 2011 - 05:26 AM

View PostRed_Chaos1, on 28 November 2011 - 07:31 PM, said:

I beg to differ. Aside from the poor showing (I felt) against Jwalk interviewing to join 9thSD, I tended to destroy things with my BJ and its dual AC/2. No other BJ could hang with me. 4 points of damage with 2 seconds of cooldown between, which meant I was firing again before the second AC/2 was done cooling down. Most other mechs didn't have a chance to get back up before they were dead. Granted this would be different against heavy and assault class 'mechs, but 3025 didn't last long enough for that really.

Still the biggest joke ever in TableTop.
6 tons for 2 damage every 10 seconds.
Also, 'Mechs getting back up?
You'd need to hit with ten AC/2s to even force a PSR.

#33 RoundTop

    Member

  • PipPip
  • 48 posts
  • LocationVancouver, BC, Canada

Posted 05 December 2011 - 09:04 AM

The BJ-2 is a good sniping unit if you have other mechs punching holes, or if you have a brace of LRM carriers sitting beside it. I have nightmares about assaulting that hill in TT. 2 BJs + 4 LRM carriers. I thought I was safe once I got close so I raced in (I was in a light)... unfortunately his hidden SRM carriers said hello at point blank range.

#34 Brakkyn

    Member

  • PipPipPipPipPipPip
  • 370 posts

Posted 05 December 2011 - 09:26 AM

All 'Mechs look good as viable battlefield salvage.

Conversley, I think all makes and models of 'Mechs have some battlefield viability, even if it's an Ostscout.

Sometimes you never know what 'Mech you're going to end up with.

Edited by Brakkyn, 05 December 2011 - 09:26 AM.


#35 RoundTop

    Member

  • PipPip
  • 48 posts
  • LocationVancouver, BC, Canada

Posted 05 December 2011 - 12:49 PM

The Ostscout, for those who like running around and saying "pew-pew".

At least the TAG version can bring the pain, but the medium laser version is...uhm... "We put a weapon on it so pilots won't realize they are in an unarmed mech".

At least a flamer it could have roasted infantry.

#36 Robert Remington

    Member

  • Pip
  • 11 posts
  • LocationHuntsville, Alabama

Posted 07 December 2011 - 09:49 AM

View PostAlizabeth Aijou, on 02 December 2011 - 05:26 AM, said:

Still the biggest joke ever in TableTop.
6 tons for 2 damage every 10 seconds.
Also, 'Mechs getting back up?
You'd need to hit with ten AC/2s to even force a PSR.


Just had discussion on the stock model of the Mauler and it's x4 AC/2's. Such a waste of tonnage on an otherwise nice design.

#37 Slepnir

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 723 posts
  • Locationyelm washington

Posted 11 December 2011 - 02:42 PM

I'm more of a fan of the grand dragon DRG 7K but then again i do run it in a C3 lance
:P

#38 Feiro

    Rookie

  • Heishi
  • Heishi
  • 5 posts
  • LocationSomewhere in time and space.

Posted 15 December 2011 - 11:53 AM

I wonder if they are going to let us have our Slave and master computer system also.

#39 phalanx

    Member

  • PipPipPipPipPipPip
  • 247 posts
  • LocationBenjamin District

Posted 18 December 2011 - 01:48 PM

The DC invents the C3 Master/Slave in 3050, so we will have to wait til 2013.
Does mean that we only have to wait a few months after release.

#40 Brenden

    Member

  • PipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 1,603 posts
  • LocationIS News Flash Breaking [:::]___[:::] News: at morning /(__)\ a patrol unit has (:)=\_ ¤_/=(:) seen the never /)(\ before witnessed [] . . [] strange designed /¥\ . /¥\ 'Mech

Posted 18 December 2011 - 02:07 PM

Posted Image
Dragon-1N
Product information:
Manufacturer Luthien Armor Works
Class Heavy
Cost 5,036,800
Technical Specifications:
Mass 60 Tons
Chasis Alshain Type 56-60H
Armor Starshield
Engine Vlar 300
Speed 86-7.4 Km/h
Jump Jets none

Armament 1xLRM-10, 2x Medium Lasers, 1x Autocannon/5

That's the original Dragon and it's load out. Enjoy. Next we shall be covering the Hunchback, and the Atlas, and the Jenner, then the Wolfhound.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users