Pht, on 26 February 2012 - 06:06 PM, said:
Um, did you notice that I just said "don't render anything that the pilot or the mech's sensors cannot see?" ... that would remove the ability to do what you're mentioning.
3Pv does have the ability to portray the visual information of your direct surroundings in a way that 1Pv might not be able to; if they don't get enough information displayed in the 1Pv in a way that "works" and doesn't overload people. It's less simmish but does give the same information a MechWarrior gets from his in-cockpit hud and other viewscreens.
DRevD, on 20 February 2012 - 02:29 PM, said:
I played primarily in forced first person leagues in mw4. Im well aware of how good a player can get at moving around in FP and still avoid bumping into things. But that is not what Im getting at.
Say you are behind a building and want to look down the street. Last visual of the enemy mech was behind the 3rd building down the street. You predict that mech is more than likely popping back and forth from behind this building. In first person, you would have to guess the exact location of that building as you pop out to take a look. In third person (even with your suggested feature), you can still see exactly where that 3rd building is. You can even line up your reticule so when you pop out its right over the expected location of the enemy mech. You pop out, you guess right and quickly take a shot at the mech. In first person, you'll need to be REALLY good at guessing terrain to do the same. Its a subtle advantage, but one competitive players would be stupid to pass up. I like immersion, but Im not willing to gimp myself to get it. Especially when rank/planets are on the line.
As for dev time, even if it was 2 days more...thats 2 days I don't play MWO for a feature that won't really change anything. Competitive players will be in 3rd, roleplayers will be in 1st. First person only, or open the flood gates to 3rd being the primary mode of playing.
EDIT: If you are confused, this is =Outlaw=. I keep logging in to the wrong account (<---reserving this name).