ShadowWolf Kell, on 06 January 2015 - 02:25 PM, said:
A 1/1/1/1 setup simply isn't going to work for CW. It won't alter gameplay for competitive groups much because they'll simply do an attrition battle to make you lose your assaults and heavies and mop up with their mediums. PUGs will be so outclassed, they'll quit playing CW entirely.
How would it be any different? If you had a team of 12 for example,, and instead of having a weight limit for your drop deck, You got to choose lights, mediums, heavies, or assaults.. which ever you pick, you need to pick 4 of the same wieght, perhaps being limited to 2 of each mech..
there are tons of things you could do to work with the way drop decks work... and i certainly hope they do, because the way CW is now, it really blows....
[color=#959595]My god what part of[/color] "Fast like AC/5 shell" [color=#959595]don't you get?[/color]
Umm nothing... Just like you can twist and spread damage from an AC-5, maybe one hits.. but if you get hit in the same spot by a second, you are doing something wrong
Yes you can be hit in the same place twice... BUT NOT TWO ALPHA's like i responding too, read the question before you jump to wild acquisitions.. Where is the NERF gauss, or nerf AC-20 threads?? you can be hit by 40+ by many weapon alphas.. . Heck just a couple days ago i was facing a 9S at range.. i got blasted, and twisted as soon as the first hit landed.. got some spread around,, and by the time i made it to cover i was hit a few times all over.. I said screw this, and used cover, moved up and brawled him into oblivion. I was in a mech with LL's and MPL's..
the guy ended the match with like 3-4 kills, and 600-700 damage.. so he must have been fairly decent.. Yet tactics killed him, and our side won..
These boards are so filled with people crying nerf constantly.. But instead of nerf.. why not some simple game play mechanics.. I for one think ghost heat is a good thing.. But flawed in that it only works on certain weapon groups.. add ghost heat to all weapons... fire more than a couple weapons and heat goes up incrementally.. instead of getting ton fire 2-3 alpha's you only get one if you do it all at once, before you are at 100%.. make people fire weapons a bit slower,, more mech like so to speak.. and get ride of this alpha crap,.. and get back to piloting and game play.
don't like hit convergence, Fine,, How about slow down arm movement? so the arms lag behind,, or ahead depending on which way you are going.. No more, alpha all hitting the same spot.. unless the mech was stopped
Make it so weapons from two different sides of the torso have to be spread out a certain degree or distance..
But i see none of that in these threads... just a bunch of so called competitive experts crying for a nerf on one mech, in something called CW beta. Maybe the mech needs a minor PPC heat adjustment.. But come on.. this is boarding on the LRM complain threads which are just laughable these days
Edited by JC Daxion, 06 January 2015 - 03:16 PM.