zzoxx, on 19 January 2015 - 03:01 AM, said:
Hi all. I'm noob and pug, playing for a few weeks now. The learning curve of the game is pretty challenging. After joining CW, i read somewhere doing so without having at leat 500 drops under the belt would be a bad idea. It actually is or may be. I come to the conclusion, as a noob and a pug, i'd rather stay away from it. Until you join a group, get on comms, all that "Elite / Serious" stuff. No problem, i have my fun in public games and the wait times on CW are mostly beyond my personal limit (i know, whining). BUT: Even in public games, what i would consider designed a bit more for the more casual guys like me, there is this pug bashing, and always AFTER the game went south, for whatever reason. Often in a language is also ...not appropriate. Why don't these guys organize, choose "private match" or go CW and do their homework there? Nobody of these gus also ever hits the "take command" button BEFORE the public game and organize the unexperienced bunch of folks? It's very cheap imho. I already spent a lot of time of research about the "Do's and Dont's" but seriously, you can't learn as much as you will be learning from gaining experience ingame. As a beginner, you don't know the maps, the "invisible" borders, spawns of the opposite team, regular routes taken. It takes a while. I read "follow the team" and did so a lot. I often end up following a team / lance that doesn't do much better then i would have done alone. Lance dead, lesson (hopefully) learned.. But you don't know who you are following at the start of the match. The point is, you learn by playing the game, there are not so many supportive experienced players (hitting the command button) so it takes to get to that crucial teamplay aspect of the game. You have to become a more experienced player and then eventually even support noobs and pugs, if you want these guys "not to suck". Keep on bashing, they leave, game probably dies, or the hardcore-do it all right-heroes stay amongst themselves sometime. Maybe this won't be enough for the game to last.
Hey zzoxx. Welcome to the game!
I can understand what you say, and yeah CW is even more challenging for new players than the Public games. I don't know who put a ballpark number of drops out there, but it really has to be 'when you feel confident you can handle it'. Some people can jump right in, others might take a long time. Teamplay has a greater impact here than in the Public queues due to the objective-centered nature of the battles, and I can understand the frustration when you don't have a team of eleven other people you can trust to back you up.
What you say about the Public drops is also true, because -anyone- can drop in any part of the game, so you will get the children along with the adults and there is no way to exclude them. Even if you are with a team of eleven people you like, you'll still face them on the other side of the battlefield. Not much you can do about that.
However, I would recommend you look over the Recruitment areas and see if there is a Unit that seems to have the maturity level you want. Unfortunately, the game lacks a lobby system, so the only way experienced players can help new players is on their Unit Teamspeak channels (or other voicecoms) and Unit chat channels. In a typical game, the vets are just as busy as the new players fighting, so the time available to help new players is almost non-existent. There are public Teamspeak channels available, but again, I think they are almost all dedicated to fighting. A good unit will spend time helping new players with the game, will have people who have an interest in watching your back in a game, and should have the maturity to not throw abuse at you if the game goes down in flames. If you can't stop the abuse from the other side of the battlefield, at least you can minimize it on your own team channels by limiting who is on them to a group you know.
Good luck, and hope to see you back in CW soon, or the Public battlefield when chance permits!
Edited by Jakob Knight, 19 January 2015 - 03:44 AM.