Enforcer Speculation
#1
Posted 26 January 2015 - 08:30 AM
Share your ideas!
#2
Posted 26 January 2015 - 08:47 AM
for a 50-tonner, it has a little bit too few hardpoints in most variants, but that on the other hand means that you can potentially fill each of them with a weapon that "matters." only the 4R variant offers any worthwhile boating capacity, but it does do it well, with 5 energy hardpoints and a ballistic one on top of that. the other variants will probably match 4R's quantity with quality, by which I mean quirks. if the 5D (the "special" one) gets LB-10X quirks similar to the CN9-D, fun times will surely follow.
I'll wait with coming up with builds for the Enforcer until I see said quirks. speculation isn't basis enough to start figuring out new loadouts.
#3
Posted 26 January 2015 - 08:50 AM
#4
Posted 26 January 2015 - 08:50 AM
#5
Posted 26 January 2015 - 09:17 AM
Inflatable Fish, on 26 January 2015 - 08:47 AM, said:
But the Vindicator is no where near as "tanky" as the FS9.
The Enforcer is going to be a dud. Low slung weapons and not enough hardpoints. Since JJ's cause fall damage, there is no reason not to take a Hunchie or Cent over the Enforcer.
#6
Posted 26 January 2015 - 02:29 PM
mogs01gt, on 26 January 2015 - 09:17 AM, said:
The Enforcer is going to be a dud. Low slung weapons and not enough hardpoints. Since JJ's cause fall damage, there is no reason not to take a Hunchie or Cent over the Enforcer.
oh it's you again
are you still sure we're playing the same game?
#8
Posted 26 January 2015 - 10:09 PM
mogs01gt, on 26 January 2015 - 09:17 AM, said:
The Enforcer is going to be a dud. Low slung weapons and not enough hardpoints. Since JJ's cause fall damage, there is no reason not to take a Hunchie or Cent over the Enforcer.
Hunch/cents are 5 tons heavier, which could matter for CW.
I won't say it will be a dud. But I do really well in the 50 ton BJ's. And the BJ hardpoints are in really good positions. Unless it comes with some good quirks, I am afraid any Enforcer will be inferior to any BJ with the same/similar builds.
#9
Posted 26 January 2015 - 10:25 PM
Punk Oblivion, on 26 January 2015 - 10:09 PM, said:
Hunch/cents are 5 tons heavier, which could matter for CW.
I won't say it will be a dud. But I do really well in the 50 ton BJ's. And the BJ hardpoints are in really good positions. Unless it comes with some good quirks, I am afraid any Enforcer will be inferior to any BJ with the same/similar builds.
#10
Posted 26 January 2015 - 10:44 PM
Geist Null, on 26 January 2015 - 10:25 PM, said:
*facepalm* yeah, my bad. Relying on my memory and such haha.
In any case, then this mech should be a mix between a cent and hunch with jump jets! I just hope no AC20 quirks since both the hunchies and cents have that covered. (yes I know you normally can't fit a "20" in an arm, but they do special stuff like that occasionally) LBX/AC5 quirks would be cool. Maybe a serious AC2 heat reduction quirks on the 5P
Edited by Punk Oblivion, 26 January 2015 - 10:54 PM.
#11
Posted 26 January 2015 - 10:55 PM
#13
Posted 26 January 2015 - 11:13 PM
mogs01gt, on 26 January 2015 - 07:48 PM, said:
Most of them have enjoyed some comp play, even the CTF was king of the hill despite the barn above its cockpit and arms at its hips.
#14
Posted 26 January 2015 - 11:34 PM
#15
Posted 26 January 2015 - 11:35 PM
Davers, on 26 January 2015 - 11:34 PM, said:
What more do you want to know? There is more info on the Enforcer than there is the Urbie.
#17
Posted 27 January 2015 - 12:24 AM
The only cure is Enforcer with good hitboxes and decent maneuverability (they can jump, too)
I hope at least it will be at the same level of cent, hunch and shd.
Good engine cap, even the 4R can run 92.7 kph when tweaked.
All 3 have a good amount of hardpoints.
4R with xl260 and full armor has 24 tons free.
But st or xl, and what hardpoints are good or bad, it all depends on how hitboxes will be.
I want to be optimistic.
#18
Posted 27 January 2015 - 05:41 AM
Tarogato, on 26 January 2015 - 11:13 PM, said:
Most of them have enjoyed some comp play, even the CTF was king of the hill despite the barn above its cockpit and arms at its hips.
Not one of those have low slung weapons....
I will dumb this down. Look a the location of the cockpit, now look at the location of the arms. Its going to have the same issues as the multitude of under performing mechs we already have in MWO. Most under performing mechs have low slung weapons with no hardpoints mounted near the cockpit.
Edited by mogs01gt, 27 January 2015 - 05:42 AM.
#19
Posted 27 January 2015 - 06:55 AM
mogs01gt, on 27 January 2015 - 05:41 AM, said:
I will dumb this down. Look a the location of the cockpit, now look at the location of the arms. Its going to have the same issues as the multitude of under performing mechs we already have in MWO. Most under performing mechs have low slung weapons with no hardpoints mounted near the cockpit.
the only mechs that have noticeably low slung arms are the CTF, the NVA and the big humanoid assaults. the rest have either high mounted arms, enough torso hardpoints to still be useful over horizontal cover, or are small/fast enough to make the difference negligible. oh and jump jets! heard of those?
every time I make the effort to comment on (and, frankly, mock) the arrogant nonsense you post, you seem to come up with more and more absurd arguments to support your point. you should really let your ego rest a little. there's nothing wrong with being wrong.
#20
Posted 27 January 2015 - 07:09 AM
mogs01gt, on 27 January 2015 - 05:41 AM, said:
The low hanging gorilla arms on the 'Phract are infamous. You have to expose over half of the Stormcrow's front profile to fire anything that is not a missile. Ditto for the Timber and Dire Wolves. I don't see how you can argue with a straight face that "Not one of those mechs have low slung weapons".
Edited by HlynkaCG, 27 January 2015 - 07:31 AM.
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