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Awemech For Android ::: Offline Mechlab

aweMech Mechlab Tools

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#1 Ndpndnt

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Posted 08 February 2015 - 12:11 PM

Hey folks, I just wanted to pop in a introduce you to aweMech! This is a simple Android app that I've put together consisting of a fully functional offline Mechlab. It's not the best looking, but I believe I've got all of the major bugs worked out. It can be found in the Google Play Store!

Disclaimer: I am NOT a software developer (this is purely a hobby), so please be patient with any issues that crop up!

aweMech includes mwo.smurfy-net.de integration including the ability to share loadouts via a Smurfy link, opening links to Smurfy loadouts as well as loading your personal Smurfy Mechbay with the API key provided from the site!

I'll start posting updates to this thread, so feel free to follow it and be up to date. That being said, all major features have already been implemented, so there may not be a lot of updates for a while as I go back and apply new knowledge to existing code, update the UI and rework a lot of hastily hacked together stuff.

If you have issues, or would like to suggest or vote on a feature, you can do so here!

I hope you enjoy aweMech and find it useful!!!

#2 Crann

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Posted 08 February 2015 - 12:15 PM

Clutch, been waiting for this for a long time.

Trying it now, thanks!

#3 PaeuxP22

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Posted 08 February 2015 - 12:35 PM

Been using it a while. Really good. Especially since you added quirks to it.

#4 Bront

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Posted 08 February 2015 - 12:46 PM

I highly recommend it with the new Smurfy integration. UI isn't too bad (it's got very little space to work with, so I accept it's going to have to make compromises), but it's great for checking out mech builds on the go.

#5 NameNotAvailable

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Posted 08 February 2015 - 01:09 PM

Awesome, thanks for this.

#6 Bad Haircut

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Posted 08 February 2015 - 01:13 PM

It's been a handy App, really appreciate that you took the time to make it and i look forward to seeing how it evolves.

#7 N a p e s

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Posted 08 February 2015 - 01:17 PM

and there goes my time in the subway where I have no internet access....

#8 NameNotAvailable

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Posted 08 February 2015 - 01:32 PM

How do I add equipment to a mech? I've figured out how to remove it, but I can't seem to add anything?

#9 Ndpndnt

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Posted 08 February 2015 - 01:39 PM

View PostPaeuxP22, on 08 February 2015 - 12:35 PM, said:

Been using it a while. Really good. Especially since you added quirks to it.

View PostBront, on 08 February 2015 - 12:46 PM, said:

I highly recommend it with the new Smurfy integration. UI isn't too bad (it's got very little space to work with, so I accept it's going to have to make compromises), but it's great for checking out mech builds on the go.

View PostBad Haircut, on 08 February 2015 - 01:13 PM, said:

It's been a handy App, really appreciate that you took the time to make it and i look forward to seeing how it evolves.


Thank you all very much for the kind words! I'm glad that you are enjoying aweMech!!!

View PostNameNotAvailable, on 08 February 2015 - 01:32 PM, said:

How do I add equipment to a mech? I've figured out how to remove it, but I can't seem to add anything?


With a component (such as an arm) selected, open the Items drawer by dragging from the left edge of the screen or tapping the arrow on that side.

#10 NameNotAvailable

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Posted 08 February 2015 - 02:02 PM

excellent! thanks again.

#11 Artax33

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Posted 08 February 2015 - 02:24 PM

O I like what you did. I hold off a bit to donate to stuff like this until I decide I like it, but I am pretty sure you get a few bucks out of me soon. I have wanted this for a long time.

#12 Ndpndnt

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Posted 12 February 2015 - 05:45 AM

I just wanted to give everyone a quick update on some current issues as well as future updates.

Known Issues:
1) Opening a Smurfy link without aweMech open first takes you to 'Mech Selection
- Workaround: Without closing aweMech, open the link again
2) Tapping a Smurfy Mechbay header causes a crash
- Workaround: Don't tap on the headers! (:
3) Leaving aweMech running in the background for a long time may result in a crash when returning to it
- Workaround: Simply relaunch aweMech

I've had one report of a mysterious crash upon entering the Smurfy API Key. If you encounter anything other that what is mentioned above, please either email me at aweFalafelApps@gmail.com or submit a ticket at https://awefalafelapps.uservoice.com

With phase 2 quirks coming on the 17th, I'll be pushing an update then or the day after with the new quirks and fixes for at least the first 2 issues above.

I'm currently working on redesign and optimization. Things are coming along quite well so far! Thanks again to everyone who's supporting aweMech!

#13 Macksheen

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Posted 12 February 2015 - 05:50 AM

Must try this!

#14 Ndpndnt

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Posted 12 February 2015 - 05:54 AM

View PostMacksheen, on 12 February 2015 - 05:50 AM, said:

Must try this!


Indeed you must! (: Let me know what you think!

#15 Kalamity27

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Posted 12 February 2015 - 11:42 AM

I have been waiting for an app like this for awhile. Thank you for all your work!

#16 Ndpndnt

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Posted 17 February 2015 - 02:53 PM

Well folks the Enforcer and Panther are ready for you to build! And like it or not, the new quirks are included as well.

This version includes fixes for ALL known bugs and issues. Therefore if you have issues of ANY kind, *please* take the time to let me know!

What's new:
+ Resistance 'Mechs and latest Quirks
x Fixed a crash when Smurfy Mechbay headers were tapped
x Fixed Smurfy links not loading if **aweMech** isn't open first
x Fixed a crash after **aweMech** had been in the background
x Fixed a crash when stripping a Loadout with no engine
x Removed duplicate Loyalty 'Mechs and removed them from the Champion filter
x AMS will no longer increase the Damage stat

So, what's next? Well a *BIG* thanks to http://mwomercs.com/...2762-smurfynet/ because he has included the ability to save loadouts to your Mechbay. So I'll be working to include that! I am also working on a complete redesign and code optimization, which is going well, but it is a very big undertaking, so it feels like it will take forever (: but it won't

As always if you have ideas or issues please visit http://awefalafelapps.uservoice.com/ and help shape the future of **aweMech**!

edit: copyPasta a la forum fail

Edited by Ndpndnt, 17 February 2015 - 03:45 PM.


#17 RedlineHunter

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Posted 18 February 2015 - 06:57 AM

Been using this app for a bit now and love it. Very clean cut and I like how the stats have the quirks included. Keep up the great work!

#18 Ndpndnt

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Posted 18 February 2015 - 07:03 AM

I'm glad you like it, but quirks are NOT included in loadout stats (: yet...

#19 Duncan1dah0

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Posted 22 February 2015 - 07:24 AM

Awesome app. I've been using it for weeks. I hated that smurfy did not work on android.

#20 Templar04

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Posted 25 February 2015 - 05:53 AM

Just found this app, its pretty sweet, good job man.





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