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Reward For Killing Tk'ers

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#41 Felicitatem Parco

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Posted 13 February 2015 - 05:19 PM

The OP's idea needs the following refinements:

1. If you kill a teammate, you are NOT flagged as a hostile/rogue combatant.
2. Killing a teamkiller should not cause you to incur any penalties, nor rewards.
3. Any individual that inflicts 100 team damage should receive an in-game warning.
4. Any individual that inflicts 200+ team damage OR kills 2 teammates in one match should receive a 1 hour play ban.

That is better that flagging your teammates for destruction just because someone walked in front of a single volley.

Edited by Prosperity Park, 13 February 2015 - 05:20 PM.


#42 Fate 6

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Posted 13 February 2015 - 05:54 PM

View PostTheArisen, on 13 February 2015 - 01:09 PM, said:

If only it would of been that simple. He was trying to kill the whole team. No one said anything to him. I suppose I could have just let him shoot me and everyone else on the team.

Does no one have a better idea?

We already told you the better idea: report the TKer after the game.

#43 CocoaJin

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Posted 13 February 2015 - 05:54 PM

View PostTheArisen, on 13 February 2015 - 12:17 PM, said:

Simply, if someone TKs they should count as an enemy to all, similar to WoT. I killed a TK'er and was penalized for it as if I was the problem.


I might be ok with turning a guy enemy with a team vote...it would need to be unanimous(sp?) or nearly so.

#44 Sembrin

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Posted 13 February 2015 - 06:02 PM

Horrible idea. I lined up a shot, hit my alpha button and JUST as the weapons all fired a friendly Jenner ran out from who knows where across my path and ended up with a full alpha in his back, killing him. Why should I be punished because some light decided to run right in front of me?

Quote

4. Any individual that inflicts 200+ team damage OR kills 2 teammates in one match should receive a 1 hour play ban.


This, however, I can get behind.

#45 TheArisen

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Posted 13 February 2015 - 07:24 PM

Indeed, I didn't have a very refined idea when I started this thread. I like Prosperity's idea.

#46 Whatzituyah

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Posted 13 February 2015 - 07:34 PM

View PostBhodi Li773, on 13 February 2015 - 03:02 PM, said:

Simple solution for TKers .REPORT them,they get banned,No more TKers.Their will always be friendly fire and accidental tk's but when a guy blatantly kills you on launch and goes after others Drop the BANHAMMER !!.


Its not that simple sadly someone can just make a new account and start TKing again because they know they are getting banned for being annoying trolls will be trolls :(

View PostFate 6, on 13 February 2015 - 05:54 PM, said:

We already told you the better idea: report the TKer after the game.


Same for you.

Edited by Whatzituyah, 13 February 2015 - 07:35 PM.


#47 Burktross

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Posted 13 February 2015 - 07:37 PM

Once upon a time, there was a locust and an atlas. The atlas was using gauss, and shooting from cover as his lance advanced. The locust saw a dorito on his radar, and targeted it to see a vulnerable CT. He declared with glee, "Easy cbills!" and inched forward in front of the atlas to get the perfect shot. Unbeknownst to our Atlas, he sent a gauss into the little locust's back who was blocking his cannon... and it killed him dead.

The atlas's team stopped its valiant push, and all twisted towards the atlas, whom shrieked in terror as his team started targeting him.
"MISFIRE, MISFIRE!" he slammed into his chatbox, trying a best as he could to scramble from his cbill hungry ex-friends.
Alas, as they charged him, alphas striking, there was no satiating their thirst for cbills.

Nobody won that day.
Nobody.

Edited by Burktross, 13 February 2015 - 07:38 PM.


#48 Xmith

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Posted 13 February 2015 - 07:43 PM

View PostTheArisen, on 13 February 2015 - 12:17 PM, said:

Simply, if someone TKs they should count as an enemy to all, similar to WoT. I killed a TK'er and was penalized for it as if I was the problem.

First of all, this is not WoT. If you want WoT rules then go play WoT.

Teams are already shooting down TK'ers without rewards as it is now.

#49 Rear Admiral Tier 6

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Posted 13 February 2015 - 08:55 PM

View PostAxeface, on 13 February 2015 - 12:28 PM, said:

Has to be one of the worst ideas in the history of ideas.


True,what next,were gonna invade Poland?

#50 Destructicus

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Posted 13 February 2015 - 09:16 PM

If you're really stuck on the idea of getting back at teamkillers (newsflash, an unfortunate reality of any online online multiplayer game)

I'd like to see a TK to HK ratio publicly displayed for all players past the cadet bonus.
It would keep honorable players wary of team killers and would give Tkilling players a reason to watch what they do and hopefully raise their tk/hk ratio.
The higher the tk ratio is the server would be less lenient to the the offender after a certain point of friendly fire it would clear the team to destroy the offending player in self defense with no penalty to the rest of the team.

It would require some coding, but it seems a bit harder to abuse, but of course people still will.

The other option, of course, is to just report them, may not seem as effective and it doesn't give you any sense of satisfaction, but it's easier to just move on and hope you don't run into them again as opposed to "giving them the power" so to speak, and going on the forums to complain about it.

Edited by Destructicus, 14 February 2015 - 08:23 PM.


#51 TheArisen

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Posted 13 February 2015 - 09:32 PM

My original idea wasn't so much about getting back at TK'ers, but not getting penalized for killing them in self-defense.

#52 Raggedyman

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Posted 13 February 2015 - 11:49 PM

View PostTheArisen, on 13 February 2015 - 12:17 PM, said:

Simply, if someone TKs they should count as an enemy to all, similar to WoT. I killed a TK'er and was penalized for it as if I was the problem.

Posted Image

#53 Smith Gibson

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Posted 14 February 2015 - 02:27 AM

View Postkrash27, on 13 February 2015 - 04:29 PM, said:

And the griefer being successful will just start another free account. Its impossible to ban a person in a free to play game.


I'm looking for the short term banning or whatever penalty to be an automatic process handled by the server. Then I want a list of names of those that have been perma banned. That way the troll gets punished even if nobody cared enough to report him. Sure the ****** can just make a new account, but that is not the real objective here. the real objective is to convince the player base that something is actually being done about it. I have never heard of anyone actually being banned. I've only heard stories of a dozen people reporting someone for TKing multiple times, and the TKer is still playing weeks later.

As it is now, I don't care to report TKers because I don't believe PGI will actually do anything about it.

#54 HlynkaCG

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Posted 14 February 2015 - 02:30 AM

View PostTheArisen, on 13 February 2015 - 12:59 PM, said:

The game I had the guy had killed 3 people by the time I killed him. So, yeah we lost. Maybe it'd only be in effect at the start or something to save accidental TKs.

If you have an better idea, share it. At the very least I shouldn't be penalized for dispensing justice.


Kicks in after 2nd TK

#55 CaptainScumBa11s

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Posted 14 February 2015 - 02:35 AM

i like to be sutble when i get my team mates killed. like when they go to peek i walk up behind em works everytime. but in all seriousness i dont think its a good idea to reward someone maybe just make it a 0cbills 0xp at best

#56 kapusta11

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Posted 14 February 2015 - 02:57 AM

What game are you playing if you see so many TKs? I saw only one guy who was intentionally shooting at his own teammates in about 2 years of play.

Why don't you whine about headshots? I got headshoted something like 5 times, I don't count actually, that's 400% more often!

Edited by kapusta11, 14 February 2015 - 03:00 AM.


#57 Vandul

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Posted 14 February 2015 - 04:57 AM

A one hour ban will only promote alt accounts and more griefing.

-1 on this idea.

#58 Bill Lumbar

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Posted 14 February 2015 - 09:33 AM

I have several videos from fraps converted and posted on youtube that I made regarding grieffers and team killers. One such Video a player in a Boom Jager (2 AC20's) opened up on a Highlander and a Victor I believe and almost cored both our teams mechs. This was at the start of the match, and he was in fact a team killer for sure. I simply took both his arms off while he tried to focus and continue to fire at my team mates.

Once I removed his arms... several of my team mates wasn't satisfied with just his weapons gone and left as a sitting duck for the other team, so they finished him off. It would be fun if they could some how change the target from friendly to a "team Killer" if one kills a team member right out the gate, or if they have more then 2 team kills in a given match. If they rewarded for taking down a team killer in this manner, cool, what ever, but not needed. Friendly fire can happen and does, most of the time you can tell a Team killer from a "opps" sorry about that kinda player. They have names that seem to give them away most of the time. I really think that there needs to be no negatives for a team to take out a team killer if they open up at the start of the match on their team mates. Taking them out, or taking out their weapons and leaving them for the enemy is fast and effective, as it should be.

Edited by Bill Lumbar, 14 February 2015 - 01:54 PM.


#59 MechWarrior3671771

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Posted 14 February 2015 - 09:48 AM

"How is it a bad idea?"

Once upon a time, Eastern Europe decided to rid itself of snakes and put out a bounty on them. If you found a snake and brought it in, they paid you $xx per head. Sounds like plan right?

So everyone started their own snake farm in their yard, bred them up to turn in for cash. And instead of getting rid of snakes, they doubled the population.

#60 Escef

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Posted 14 February 2015 - 10:15 AM

I TK'd just the other day when a friendly Mist Lynx parked in front of my Gargoyle. I was zoomed in using a UAC10 and 2xERLL, all arm mounted. And this dude just caught it like a pro, I couldn't see him where he was.





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