TheArisen, on 13 February 2015 - 12:17 PM, said:
Simply, if someone TKs they should count as an enemy to all, similar to WoT. I killed a TK'er and was penalized for it as if I was the problem.
That sounds correct.
The game kinda goes like this: You kill your teammate, you get penalized for it.
It's a pretty simply rule.
There's another simple rule that exists as well though. It goes something like this:
Take a screenshot, and send it to support@mwomercs.com
In most cases, we rely on the human aspect to take care of those issues. A game will not know the difference between killing a teammate, and avenging a team kill. Computer games on based on rules. So before you spout off asking for rewards to killing teammates, think about the set of rules that needs to be in place in order to distinguish an avenging kill from a grieving kill.
If you're doing it right, you will have to make a completely new thread with about 60 bullet points of if's and but's. Time limits, damage dealt, and tags. You literally have to tell the computer what makes a team-kill "OK".
And you know, buy the time you tell the computer what makes it OK, you have to now tell the entire player based under what circumstances make it OK.
And then you will need to solve allllllll the problems that WILL come when you get a bunch of angry people screaming at you saying that they killed a team mate for grieving, but they still were penalized. So.. yeah. have fun trying to sort that out.
The easiest way, is to penalize team damage dealt after a certain amount of damage, and implement an in-game report button that's usable after a team kill.
Never let players sort out issues on their own in-game, with the game. Because I bet you, you accidently rake a teammate who'se CT is a cherry, and kill him by accident, you can bet that your entire team will turn around and seek out that reward. Even moreso if you wrap it in an achievement, "Avenge 50 team kills and get the Captain America title."