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Worried About All The New Ecm Mechs


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#41 Rogue Jedi

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Posted 21 February 2015 - 05:45 AM

View Postlsp, on 21 February 2015 - 12:14 AM, said:

Disagree, a 1.5ton item that makes mechs disapear and unlockable will always be a factor. It's why the Hellbringer is even good. It actually got me killed earlier, I went after a Firestarter who I was pew pewing, he went into the tunnel on that one map that I can't remember the name to. I turn the corner and there's a Hellbringer and Direwhale in my face, with a timberwolf in the background. Invisible mechs magically appear and roflstomp me.

you do realize that if those Mechs were around a corner you would not have seen them even if no ECM ws involved or if you had BAP, the fact is that you (or someone else on your team) need line of sight to see enemy Mechs don't you.

If they were in the tunnel on (I am assuming) Crimson Straight, unless one of your allies was fighting them at the time you would not have been able to see them. regardless of ECM so if you walked around the corner into those Mechs it is your fault for allowing the Firestarter to lead you into a trap,but you cannot blame the Hellbringers ECM for you running into a trap.

sorry

Edited by Rogue Jedi, 21 February 2015 - 06:28 AM.


#42 Weeny Machine

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Posted 21 February 2015 - 05:49 AM

View PostRogue Jedi, on 21 February 2015 - 05:45 AM, said:

you do realize that if those Mechs were around a corner you would not have seen them even if no ECM ws involved or if you had BAP, the fact is that you (or someone else on your team) need line of sight to see enemy Mechs don't you.

If they were in the tunnel on (I am assuming) Crimson Straight, unless one of your allies was fighting them at the time you would not have been able to see them. regardless of ECM so if you walked around the corner into those Mechs it is your fault for allowing the Firestarter to lead you into a trap, or the Jenners fault for leading you into a trap but you cannot blame the Hellbringers ECM for you running into a trap.

sorry


I think you totally underestimate ECM. Play a sniper/harasser with an ECM and you will see the difference. You can snipe and it take an eternity (as long as you use e.g. ACs) until you get discovered. Simply because they do not get the red marker for your position

#43 Widowmaker1981

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Posted 21 February 2015 - 05:58 AM

View PostMcchuggernaut, on 20 February 2015 - 11:52 PM, said:


Uh, have you been playing in a heavy or assault lately that has no ECM and isn't very fast? Especially on a large, open map like Alpine, Caustic, or parts of Terra Therma? LRMs are an absolute nightmare in these situations. If you have ECM missiles aren't much of a problem, but if you don't you can spend an entire match pinned down or getting spammed with no way to break lock or get to cover. AMS? Don't make me laugh. It's useless. A good missile boat just counters it by completely overwhelming it. You might live an extra two seconds. Even if you have ECM, a light can just decide to pop his head over a rock and TAG you from across the map and your just as screwed as if you hadn't mounted it. The ONLY two truly effective counters for LRMs are tall cover that can't just be shot over between you and the missile boat, or extreme speed in excess of 100kph. Any slower and the splash damage still legs lights pretty fast. If you don't run heavies or assaults, of course you won't think missiles are that good, but if you do you spend a lot of matches doing nothing but trying to avoid them.


My main mech (by over 500 matches more than the 2nd) is a Banshee, which is a 95 ton assault with o ECM. LRMs are fine.

#44 Jaeger Gonzo

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Posted 21 February 2015 - 06:02 AM

ECM implementation is total crap and everyone with a bit of common sense know that. Its not even about how OP BS it is, or about LRMs, or how not true to the BT it is, but what is impact on game play. Its just annoying, don`t add anything good and interesting to game play. Game is just better without it.
I would just delete this crap from the game until is reworked.

#45 Rogue Jedi

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Posted 21 February 2015 - 06:27 AM

Quote


Posted Imagelsp, on 21 February 2015 - 08:14 AM, said:

Disagree, a 1.5ton item that makes mechs disapear and unlockable will always be a factor. It's why the Hellbringer is even good. It actually got me killed earlier, I went after a Firestarter who I was pew pewing, he went into the tunnel on that one map that I can't remember the name to. I turn the corner and there's a Hellbringer and Direwhale in my face, with a timberwolf in the background. Invisible mechs magically appear and roflstomp me.

Quote

you do realize that if those Mechs were around a corner you would not have seen them even if no ECM was involved or if you had BAP, the fact is that you (or someone else on your team) need line of sight to see enemy Mechs don't you.

If they were in the tunnel on (I am assuming) Crimson Straight, unless one of your allies was fighting them at the time you would not have been able to see them. regardless of ECM so if you walked around the corner into those Mechs it is your fault for allowing the Firestarter to lead you into a trap, but you cannot blame the Hellbringers ECM for you running into a trap.

sorry

View PostBush Hopper, on 21 February 2015 - 05:49 AM, said:


I think you totally underestimate ECM. Play a sniper/harasser with an ECM and you will see the difference. You can snipe and it take an eternity (as long as you use e.g. ACs) until you get discovered. Simply because they do not get the red marker for your position


you are correct ECM is an extremely useful tool for a sniper or harasser.
however in the situation Isp mentioned it did not help the enemy lead him into a trap, in fact the "low signal" icon on the HUD should have given him an early warning helping him to avoid the trap if he was paying attention.

Edited by Rogue Jedi, 21 February 2015 - 06:28 AM.


#46 Vocis

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Posted 21 February 2015 - 06:29 AM

View PostAnarcho, on 20 February 2015 - 11:34 PM, said:

OMG ppl, ECM works FINE, tag, narc, bap, lights spotting... Your LRMs will find the target, stop the QQ...

People don't LRM boat for teamwork. They do it for effortless points.

#47 CDLord HHGD

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Posted 21 February 2015 - 06:48 AM

They could make three modules out of the current ECM one (all for two slots/1.5 tons IS).

Guardian_ECM_Suite
Angel_ECM_Suite
Null_Signature_System

OR

They could keep their current ECM but make it heavier and more crits, if you take all three into consideration, this would be a six crit, 4.5 ton piece of equipment.

#48 Cyborne Elemental

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Posted 21 February 2015 - 06:57 AM

Well, get the MM to take ECM into account, and its not as big of a deal.

Still annoying though.

I've been running around with BAP and NARC to get locks for teamates, and if its just me running around trying to counter against more than 1-2 ECM units, it just gets too risky and not to mention its a pain in the ass.

Edited by Mister D, 21 February 2015 - 07:05 AM.


#49 Screech

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Posted 21 February 2015 - 07:40 AM

Until they implement active/passive sensors ECM is fine to counter the Magic Dorito. Not sure what people are not able to get around ECM at this point but I am sure it is not their fault at all. They are very, very special.

#50 Chagatay

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Posted 21 February 2015 - 07:48 AM

I loathe ECM. Can't stand the mechanic. It does too much crap for so little tonnage. Active/passive sensors would be cool and probably the real answer.

#51 Zordicron

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Posted 21 February 2015 - 07:54 AM

View Postlsp, on 21 February 2015 - 12:14 AM, said:

Disagree, a 1.5ton item that makes mechs disapear and unlockable will always be a factor. It's why the Hellbringer is even good. It actually got me killed earlier, I went after a Firestarter who I was pew pewing, he went into the tunnel on that one map that I can't remember the name to. I turn the corner and there's a Hellbringer and Direwhale in my face, with a timberwolf in the background. Invisible mechs magically appear and roflstomp me.

ECM was not the factor, chasing squirrels was.

#52 Mcgral18

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Posted 21 February 2015 - 07:55 AM

View Postcdlord, on 21 February 2015 - 06:48 AM, said:

They could make three modules out of the current ECM one (all for two slots/1.5 tons IS).

Guardian_ECM_Suite
Angel_ECM_Suite
Null_Signature_System

OR

They could keep their current ECM but make it heavier and more crits, if you take all three into consideration, this would be a six crit, 4.5 ton piece of equipment.


That generates 1 heat per second; essentially turning DHS into SHS.


That's a balancing factor.

#53 Zordicron

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Posted 21 February 2015 - 07:56 AM

More on OP, I do not think it will be that big a deal. IMO, if we start seeing too much ECM on the clan side they will just add some variants to the IS side. And if it starts ruining the game, they will just create some new convoluted counter to ECM again to negate it more often.

I do think ECM could be in a better place, but I also think LRM should not blindfire without TAG or NARC. until we have that, ECM will stay how it is.

#54 Ghogiel

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Posted 21 February 2015 - 08:14 AM

In any try hard game we'd still be taking more TBRs over HBRs, FS9s over other ECM lights, SCRs still favored for med, and DWFs over AS7s.

Tell me more about this OP ECM.

#55 Zolaz

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Posted 21 February 2015 - 09:07 AM

PGI sure loves the Clans. 2 ECM mechs with more energy hard points than IS mechs with ECM. Guess PGI needed some more cash. Goes pretty well with Thunderbolt and Firestarter nerfs I guess.

#56 Gorgo7

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Posted 21 February 2015 - 09:50 AM

View PostRogue Jedi, on 21 February 2015 - 06:27 AM, said:

[/b]


you are correct ECM is an extremely useful tool for a sniper or harasser.
however in the situation Isp mentioned it did not help the enemy lead him into a trap, in fact the "low signal" icon on the HUD should have given him an early warning helping him to avoid the trap if he was paying attention.

Yeah Rogue, you are very smart to have pointed that out...We all applaud how smart and observant you are.
Stay on topic.

#57 Mad Strike

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Posted 21 February 2015 - 10:50 AM

View PostEvilCow, on 20 February 2015 - 11:24 PM, said:

It is possible that ECMed mechs will become so common on the battlefield that LRMs/SSRMs will become even more underwhelming.

In my opinion it would be a good idea so seriously revisit the ECM before the new mechs are introduced. Clearly ECM is an hot topic inside PGI and in the community but it has to be addressed before throwing balance off even more.

Thoughts?

Just go for the left torso (kitfox right torso)

Edited by strikebrch, 21 February 2015 - 10:50 AM.


#58 Quicksilver Aberration

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Posted 21 February 2015 - 11:02 AM

View PostGhogiel, on 21 February 2015 - 08:14 AM, said:

In any try hard game we'd still be taking more TBRs over HBRs, FS9s over other ECM lights, SCRs still favored for med, and DWFs over AS7s.

Tell me more about this OP ECM.

ECM is less important the higher up the ELO ladder you go, but that doesn't mean it still isn't a problem for some of us, or the fact that it is still part of the problem with missiles, radar dep being the other contributing factor.

Seriously, why can't we get some useful LRMs or some reworked SRMs that aren't just a better shotgun than the LBX? Especially with the SCat incoming, I miss running my LRM40 SCat in MW4 :(.

#59 FupDup

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Posted 21 February 2015 - 11:25 AM

View PostGhogiel, on 21 February 2015 - 08:14 AM, said:

In any try hard game we'd still be taking more TBRs over HBRs, FS9s over other ECM lights, SCRs still favored for med, and DWFs over AS7s.

Tell me more about this OP ECM.

The question is, is that about the utility of ECM itself, or is that more about most ECM mechs having other innate weaknesses of some kind?

For example, the HBR isn't taken as much as the TBR because of armor and JJs. But if the Mad Cat could equip ECM without hurting its other hardpoints, would you find space to mount it? Would you put ECM on a Daishi or Crow if the choice was available? Etc.

Edited by FupDup, 21 February 2015 - 11:25 AM.


#60 Yokaiko

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Posted 21 February 2015 - 11:28 AM

I think its amazing that people think that there aren't a pile of ravens in the hangars already.

........I think there are a couple million XP sitting on my raven currently.





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