Bishop Steiner, on 16 March 2015 - 11:17 AM, said:
Never thought about this, but kind of like it. Have to think about the ramifications, but that might be just the type of "light nerf" that would work for those two.
Seems like the better solution to me than silly blanket nerfs across the board.
Bishop Steiner, on 16 March 2015 - 11:17 AM, said:
Thus, if someone is getting their knickers in a twist, oh well. It's still a huge advantage in most cases. Being able to do over 90 in my HBK-4G and then be slower and hotter after losing a torso? It's a tradeoff from being a ZOmbie, but one that could be very worthwhile.
That is indeed a tradeoff worth considering, however Clans don't have the option of choosing which style they prefer so it seems to be rather silly in my opinion to do these changes without some quality of life adjustments.
Bishop Steiner, on 16 March 2015 - 11:17 AM, said:
Also, IMO,. these are the type of balance tweaks needed to be able to better justify unlocking things like Endo.
That would be great, but I'm not seeing any indication from the powers that be that we might see changes like that. Personally, unlocking things like Endo, or allowing Clans to have limited changes to engines for instance +/- 25 engine rating as well as engine heatsinks seems rather fair given these proposed changes. Maybe they should also look at reversing the heat increase on ERMLAS as well?
I have been playing my IS mechs for months and only started playing some of my Clan mechs again this weekend, and for me personally the Clan mechs mostly feel terrible in comparison to the IS mechs. Further nerfing really has me concerned with my purchase of wave 3; not that I am looking for a refund but I fear that my enjoyment of those mechs is going to be rather tarnished as is my enthusiasm for any future Clan additions.