Mister Raven approved mechs.
Don't look to my list if you're the kind of person who hangs back waiting to vulture some kill while your team gets ripped to pieces.
FS9-S XL 255, 7x MPL: find a heavy or assault brawler and support him, shoot what he shoots. this mech is a force multiplier if played right.
Raven-3L 3 ML 2x artemis SRM 4: master the aim on this with smart use of cover. its surprisingly damaging.
Locust-1E 6 Medium lasers: (warning for experienced pilots only) if you have radar derp, use it on this. use its speed to choose where and who to hit, once you are spotted change position IMMEDIATELY!
TDR-5SS 7MPL. 8 DHS std 300 1x beagle probe: A difficult mech to master but once you learn how to ... uhh position your self to not be a total damage sponge it's quite the effective mech.
Mad Dog 5 LRM 10 ( no artemis) 1 NARC 0 armor in the arms, 2 heatSinks, 2.5 tons of narc ammo 9 tons of LRM ammo.
After many many loadout tests i finaly found a sweet spot for the mag dog.
Simply narc some one and then hide behind cover while spewing a constant stream of LRM's at them. "Why me god?".
getting close enough to narc some one fits my play style but it might not fit yours. I also flank enemies and ninja narc And THEN hide. Or just narc some ones face when they try to poke. they will wish they hadn't lol.
It's weakness... ECM. 1 ECM and the mech is useless. sorry.
Stalker-5N A no none sense mech. self explanatory.
King Crab...
I've gone through many loadout variants and heres my favorite.
1st place 4x Ultra AC5 3 ML
2nd place 6x AC2 !!! CURRENT FAVORITE !!! 12 dmg per slavo more than a ppc less than a guass.
3rd place 2 Guass 3 LL
4th place 3 LPL 2 AC5
5th place 2x AC20, 3x ML, 3 SRM 4. all weapons bound to group 1. apply alpha to FACE.
As for engine equipment and armor placement. that i'll let you figure out.
Edited by Mister Raven, 12 May 2015 - 04:29 PM.