

Flight Or Fight
#1
Posted 31 May 2015 - 10:02 AM
Instead I thought maybe it was the game mode, players opting for secondary objectives. So I switched to Skirmish mode, where the ONLY objective was to find and engage the enemy in a battle of wits and skill. And still my fellow players continued to move away from the battle-front, despite repeated notification and recriminations for doing so.
Ultimately, I was faced with the ugly truth, that my allies were not the zombified half-wits I had hoped, but merely cowards unable to face their own mortality with the dignity and mettle necessary to play and win a video game.
#2
Posted 31 May 2015 - 10:04 AM
you think I'm gonna go out there and get that sh*t dinged up?
#3
Posted 31 May 2015 - 10:06 AM
#4
Posted 31 May 2015 - 10:09 AM
Is everyone else a coward?

I don't think so.
#5
Posted 31 May 2015 - 10:09 AM
#6
Posted 31 May 2015 - 10:30 AM
If your spidey sense registers a flank (really any manuevre beyond deathball) you should never intercept without taking the herd into account. Learned that a long time ago.
Pug life.
#7
Posted 31 May 2015 - 10:32 AM
#8
Posted 31 May 2015 - 10:33 AM
Organized teams are more likely to fight (or at least pick their preferred location to fight) instead of going straight flight that most PUGs do (since most of them don't trust the other to do the right thing).
#9
Posted 31 May 2015 - 10:38 AM
MerryIguana, on 31 May 2015 - 10:30 AM, said:
If your spidey sense registers a flank (really any manuevre beyond deathball) you should never intercept without taking the herd into account. Learned that a long time ago.
Pug life.
Lucky for me, I use the herd as bait. <maniacal



Edited by Mystere, 31 May 2015 - 10:38 AM.
#10
Posted 31 May 2015 - 10:41 AM
#12
Posted 31 May 2015 - 10:59 AM
Let's say you have 2 Red Doritos visible on the mini-map, fighting against 2 of your teammates. You pop a UAV and you strike gold, it shows the location of the remaining 10 Red Doritos. Mission accomplished! Well done!
Except... now your pug teammates go into fight or flight mode!. And guess what? They're not going to attack those 10 Red Doritos at all. They're going to go for the 2 isolated targets, the path of least resistance, and they're going to retreat from the cluster of 10 Red Doritos, leaving you in a very exposed position and basically just tearing down your whole team's defense in the process. Predictably, those 10 Red Doritos notice that your defenses suddenly disappeared, so they rush and your team's position is overrun.
I've lost count of all the times I've launched a UAV, only to see my team either freeze in terror behind cover or just straight up retreat at the sight of all the red blips on their minimap. And they weren't even outnumbered!
#13
Posted 31 May 2015 - 11:01 AM
Alistair Winter, on 31 May 2015 - 10:59 AM, said:
Let's say you have 2 Red Doritos visible on the mini-map, fighting against 2 of your teammates. You pop a UAV and you strike gold, it shows the location of the remaining 10 Red Doritos. Mission accomplished! Well done!
Except... now your pug teammates go into fight or flight mode!. And guess what? They're not going to attack those 10 Red Doritos at all. They're going to go for the 2 isolated targets, the path of least resistance, and they're going to retreat from the cluster of 10 Red Doritos, leaving you in a very exposed position and basically just tearing down your whole team's defense in the process. Predictably, those 10 Red Doritos notice that your defenses suddenly disappeared, so they rush and your team's position is overrun.
I've lost count of all the times I've launched a UAV, only to see my team either freeze in terror behind cover or just straight up retreat at the sight of all the red blips on their minimap. And they weren't even outnumbered!
Combine with Seismic. You'll have more productive UAV deployments.
#15
Posted 31 May 2015 - 11:09 AM
Alistair Winter, on 31 May 2015 - 11:05 AM, said:
I was talking about figuring out when to deploy the UAV. Minimize wasteful deployments with it in use...
Simply "Embrace the Doritos".
It's still hard for many people to follow and understand that mantra, but it is greatly necessary to make good decisions.
It should always be followed by "Stop Chasing the Squirrels", but there's always a time and place to learn all these things...
#16
Posted 31 May 2015 - 11:17 AM
#18
Posted 31 May 2015 - 11:25 AM
#19
Posted 31 May 2015 - 11:26 AM
Edited by Flutterguy, 31 May 2015 - 11:27 AM.
#20
Posted 31 May 2015 - 11:34 AM
Running an assault and being flanked? Start backing up and stay cool and keep firing.
Cover is the best armor in the game. Cross open ground like its the last thing that mech may do.
Getting circled by a light put the mechs back to a wall if possible and if not, throw it in reverse.
Played a few matches today as a matter of fact in my King Crab that is mastered and fully outfitted, 57 kph. Managed to get at least 1 mech before going down each time except once and managed to get 5 in one match even.
One match was even a 12 to 1 loss fixed match. I got the 1 for my team.


Edited by Johnny Z, 31 May 2015 - 12:05 PM.
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