Bloody, on 26 June 2015 - 11:40 PM, said:
The UI is rubbish
It is unfriendly, unintuitive and intimidating. It should be welcoming, friendly to use and intuitive. Like i posted before, it should like WoW interface, a newbie logging into WoW gets all the helps and hints, he logs in, he sees his currently selected toon, it is being animated, it can be rotated. You can tell at a glance what you are playing, what the stats are, which server you are on, what your toon looks like and most importantly, you get a big HUGE button in the front say " Play"
you also get a selection of all your toons on the left and the settings etc are located in a familiar location.
What do you get in MWO? You get a big stationary mech, but no button to press play. It is located at the top right, an unfamiliar place to most UI. You do not get to see the rest of your inventory, it takes multiple clicks just to see what you have. There is no quick glance on what the mech is, is it a heavy / assault etc,. what weapons, what modules etc
NOTHING. It would not get a pass mark if this was graded . It would be D- at best.
this is **** and there are too many fanbois desperate to justify their time and money spent here by not applying criticism to something which is so very important to the game.
I'm not justifying anything, but I will say that you picked literally the worst examples possible.
1- Can't tell if it's a heavy or assault? If you have 2 brain cells active, you'd know what the mech is. No two mechs look the same, and you have your mech's name, and designation on the left, right next to all your resources. My Gauss crab is named Clampy, my AC 20 crab is named Crabulator. All I need is one glance at the name, to know which one I'm piloting. Aside from looking at the paint scheme.
2- Play now button location is top right. This isn't even an example of a bad UI. This is not an example. This is a silly complaint, pure and simple. You have a big "Play Now" button, that's shiny, and visible. In WT it's in the top center, in this one it's in the top right. In Star Conflict it's in the bottom. TL;DR: This is not a complaint.
3- You can tell at a glance what you are playing, because back to point 1, you have the name on the left, and no two mech chassis look the same. Using WoW, literally half the classes look the same. Especially if you slapped on some early game armor.
Why did you pick those? They're not even legitimate complaints against the UI. Especially when you have good ones like:
1- The Mech Select screen is a hassle
2- The rename mech function is an easter egg hunt
3- The smurfy layout doesn't work on anything less than 1600p ?
4- We can't choose which hardpoint the weapon we are installing should take.
5- Why doesn't the inventory page list all our items, including the ones we can't sell? We can have a grayed out "sell" button for those.
6- Module finder 2015 is not fun.
7- Click depth can be annoying sometimes.
These are all legitimate complaints about the UI, many of which are about the mechlab, and other problems with the interface. Almost everyone can relate to them, so why did you choose to use the crappy ones instead?
Edited by IraqiWalker, 27 June 2015 - 12:24 AM.