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River City - First Impressions


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#1 Sader325

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Posted 10 July 2015 - 04:34 AM

*clears throat*

YES.







Holy ******* IMMERSION batman, stomping between those buildings was awesome. It felt so clausterphobic, like the streets weren't designed to have a 75 ton monster stomping through them.

And there's SO MUCH COVER. I didn't even feel like I would need ECM except when I was crossing the wide open bay.

My favorite map in this game. If I could disable every other map until they were designed to this standard I would.

I'm afraid to play the game anymore, because I swear if I end up in forest colony after this I'm going to probably commit suicide.

Edited by Sader325, 10 July 2015 - 08:55 PM.


#2 Joseph Mallan

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Posted 10 July 2015 - 05:02 AM

And I could actually See a Mech over 800 meters out again! :wub:

#3 Soy

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Posted 10 July 2015 - 05:13 AM

View PostGrisbane, on 10 July 2015 - 05:01 AM, said:

it seems PGI gets a few new people to ban for atrocious behavior and language in game as well


this is a video game though

#4 Kiiyor

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Posted 10 July 2015 - 05:18 AM

View PostGrisbane, on 10 July 2015 - 05:01 AM, said:

well, the map is good, and now after this video it seems PGI gets a few new people to ban for atrocious behavior and language in game as well


lol, I get this every other game. It's great entertainment. It appears to take very little to push some people over the edge... and keep them there, once they reveal themselves ;)

#5 Joseph Mallan

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Posted 10 July 2015 - 05:19 AM

View PostGrisbane, on 10 July 2015 - 05:01 AM, said:

well, the map is good, and now after this video it seems PGI gets a few new people to ban for atrocious behavior and language in game as well

Only if those on the appropriate comms say something. After listening to teh chat... I didn't hear anything usual or offensive... From a former Infantryman's perspective.

Edited by Joseph Mallan, 10 July 2015 - 05:25 AM.


#6 Sader325

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Posted 10 July 2015 - 05:39 AM

I can't say i really paid attention to chat that match, was too busy hunting people down.

#7 Gattsus

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Posted 10 July 2015 - 05:46 AM

I hate to see rocks ******* everywhere. Besides that, not much to say.

#8 SirriusLee

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Posted 10 July 2015 - 12:21 PM

i like it, but i would like it better if they increased the no. of players from 12vs12 to 18vs18, cuz i find the map a little big.

#9 DjPush

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Posted 10 July 2015 - 12:45 PM

Man, I wish I would get put in drops like that.

#10 LordKnightFandragon

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Posted 10 July 2015 - 03:47 PM

My only question, what was that other side doing? You walked right up behind half of em like a friggin Planetside 2 infiltrator and assassinated them and they didnt even know what happened.

Dayum.

#11 Sader325

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Posted 10 July 2015 - 08:56 PM

View PostLordKnightFandragon, on 10 July 2015 - 03:47 PM, said:

My only question, what was that other side doing? You walked right up behind half of em like a friggin Planetside 2 infiltrator and assassinated them and they didnt even know what happened.

Dayum.


Flanking is what I live for and I've become really adept at it. You'd be surprised how quickly I can slip my Timberwolf / SRM Maddog behind enemy lines, and once I'm there I can really get work done.

Edited by Sader325, 10 July 2015 - 08:57 PM.


#12 bad arcade kitty

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Posted 10 July 2015 - 08:59 PM

it becomes one of my most hated maps... it's very often dark and too dark for heat vision, i had to stretch my eyes with it, and when i use the night vision it's hard to see mechs, also the map is full of obstacles which are hard to avoid if you don't have jj and it's very easy to lose any idea where you are at this moment

Edited by bad arcade kitty, 10 July 2015 - 09:00 PM.


#13 Axeface

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Posted 10 July 2015 - 09:00 PM

Its really odd that everyone instincively turns right still, even on a map they dont know. There is actually a bettercamp spot right near the drop zone.





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