Mystere, on 11 July 2015 - 10:58 PM, said:
What's stopping those stabilizers from working while airborne as opposed to running at full speed via rough terrain?
I'm not seeing it as a matter of working/not working.
More like working well/not as well.
Modern camera lenses have OS/IS/VR (optical stabilization, image stabilization, vibration reduction - depending on which brand you go by). They do what they say, stabilize the image and reduce vibration, but it doesn't eliminate it. And some lenses have different ratings for different types of motion. With my Nikon lens, I have VR and VR II options. One is for hand held, one is for when your in a bumpy vehicle for example.
In terms of mech, it makes sense having a bumpy ride both on the ground and in the air make. But I'm thinking it would be a different kind of bumpiness between the two:
- Air time you would have long/wide swaying due to lack of thrusters keeping you stable.
- Movement would almost be like a vibration. If possible, and preferably, to the step or sway of the mech's locomotion.
Edited by MoonUnitBeta, 11 July 2015 - 11:12 PM.




















