Ice Ferret Is...fricken Killer!
#1
Posted 11 August 2015 - 07:21 AM
#2
Posted 11 August 2015 - 07:43 AM
I really just wish it didn't look like a fridge with thunder thighs...
Edited by PowerOfNapes, 11 August 2015 - 07:44 AM.
#3
Posted 11 August 2015 - 07:51 AM
Yup i'm a genuine JJ addict to the point it's become instinctive. I need them. I must have them.
No ECM either and lack of hardpoints throws more wrenches into my plans for the Ice Ferret.
#4
Posted 11 August 2015 - 03:14 PM
#5
Posted 12 August 2015 - 07:07 AM
PowerOfNapes, on 11 August 2015 - 07:43 AM, said:
HAAAAAA to true
Always had a soft spot for the Fenris from Battletech days not perfect but with speed and weapon spread fit in well to most anything. MWO similar can take a good beating and still give one in return.
Hmm well after finishing off Locusts last night I wasn't sure what to do. Looking at Mist Lynx but think I need a break from lights got my 3 Fenris I been putzing along with think they will be my next to do Mech.
#6
Posted 12 August 2015 - 07:17 AM
Mad Ox, on 12 August 2015 - 07:07 AM, said:
Good luck! You should enjoy them a lot!
Personally I've run out of lights to master (unless someone buys me some Urbies as they are the only ones I don't have)... I'm also nearly out of mediums as well (only missing Vindicators, Trebs, and Kintaros)...
Edited by Shadey99, 04 March 2016 - 06:15 PM.
#7
Posted 22 August 2015 - 09:30 AM
#8
Posted 22 August 2015 - 10:13 AM
#10
Posted 22 August 2015 - 04:17 PM
http://mwo.smurfy-ne...0c54ee5dbd931d4
http://mwo.smurfy-ne...2ca0b2826018766
Edit: make sure you use the legs with the durability quirk
Edited by solar levitas, 22 August 2015 - 04:18 PM.
#11
Posted 22 August 2015 - 04:25 PM
#12
Posted 03 September 2015 - 02:53 PM
I'm currently mastering my Ice Ferrets and 2 of 5 are done as of now. The others only miss their Mastery skill. When I bought my Ice Ferrets I expected a Cicada with a Blackjack level of tankiness. What I got was a killing machine that even outperform my Wolverines when comparing the average KDR.
IFR-A: 2 CERLL, TC II
IFR-B: 2 CERML, 2 CSRM6, TC I
IFR-C: 3 CSRM6
IFR-D: 3 CMPL, 1 CERML
IFR-Pr: 1 CLPL, 1 CERML, 1 CSRM4
The C and the Prime share my 3rd best KDR of all lights & meds as of now and the D even has my best KDR. Outperforming my meta Wolverine-6K!!! And that mech already felt like a bully on steroid overdose in a pacifist camp. Effing Clan Tech is easy mode!
Can't wait to get my hands on a Stormcrow! Might be boring...
I like the Ice Ferret.
#13
Posted 03 September 2015 - 02:58 PM
just imagine a mech with ice ferret's energy loadout but also with jump jets and almost as fast... possibly could use a few machine guns too
#14
Posted 03 September 2015 - 03:33 PM
#15
Posted 03 September 2015 - 03:45 PM
Appogee, on 22 August 2015 - 10:14 AM, said:
5SPL - Close in brawler. May not work so well on Caustic or Alpine, anything else, you're good. Heat's managable.
4MPL - Hot, hot hot, but if you can keep it cool and control your fire, you've got damage and range.
3SRM4, MPL - Good brawler.
The Ferret is a good mix of maneuverability (yes, even without jump jets) and firepower. It's not an Arctic Cheetah, but it does have good hitboxes, a half-decent loadout and speed. Just don't face-tank...
#16
Posted 03 September 2015 - 03:57 PM
#17
Posted 17 September 2015 - 06:38 AM
Current Mix on my three has been. Each with Active prob if I remember right anything to counter invisible mechs I am good with. And I stick to stock Omnipods while skilling up to make each a little different and give me different perspectives on how to roll the mech.
Prime - 2 MPL and SSRM6 so far solid performer for me. Though slow reload of SSRM I might down grade it for faster firing.
A - ERPPC and ERML just switched to this liking the stand off potential. Find cover pop out shot someone in side or rear back off. Gave up on Ballistic on it tonnage just not enough to make it worth it to me.
C - ERLL and 3 SSRM2 chain fire the SSRM's great for hunting those dang ECM mechs especially lights have seen some very impressive damage games even with limited ammo.
With the speed I am easily in enemy back field and they never look behind them, rear armor so juicy. On tp in rear I sneak up and drop UAV to spot entire time and watch the creds and xp roll in. With its tonnage got some good armor so has real good staying power. Even on the prime with everything in the arms I can only think of 1 game where I got stuck with no weapons and I was last mech vs almost entire team at that point so ehhh.
#18
Posted 17 September 2015 - 02:16 PM
Voivode, on 11 August 2015 - 07:21 AM, said:
SHHHH you will tell everyone our secret! But seriously they are nasty when piloted correctly. And you are 100% correct they are a bigger Commando, so obviously that means they kick ass.
I run mine with 50 fire power, 2 SPls, 2 MLs, and 2 SRM6s 2 tons ammo
Edited by DONTOR, 17 September 2015 - 02:25 PM.
#19
Posted 17 September 2015 - 02:43 PM
1) 3x ERML + 2 x SSRM4 (2 tons ammo)
2) 1 x LPL + 2 x ERML + 2 x ERSL
3) 1 x UAC2 (1 ton ammo) + 3 x ERML
#20
Posted 28 October 2015 - 10:26 AM
That variant has as much HP as a stormcrow! I discovered this yesterday, and it really feels better. 14 extra HP in that CT is anything but insignificant.
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