Lily from animove, on 24 September 2015 - 06:40 AM, said:
Not with this CT vs peopel with aim.
That's like saying rolling damage in a big nose mech is useless. It frankly isn't. Sure you cannot simply turn to the side and say "ah ha! you cannot touch my torso!" but twisting sure as hell can spread the damage from lasers, even if the foe is skilled. The same is true for using JJs, it makes it harder for your opponent to keep all of their laser damage in one place. Additionally JJs also let you pop up from behind cover, shoot, and fall back to safety if you take advantage of terrain.
Scout Derek, on 24 September 2015 - 06:55 AM, said:
Otherwise it falls apart... I've had experience with them before.
But now that we're getting a Nova with a missile arm I can equip streak 12 and have a good amount of lasers to eat those lights easier...
It is usually a support mech, but it isn't with this build. I have no troubles soloing enemies in a 1v1 fight, so no, I do not necessarily need another mech with me. I do, however, try to stick with the group anyway so as to avoid ambushes, I'd even go so far as to say no mech outside of the speedy lights should be attacking by themselves; if you aren't careful one mech may end up being 3.
Edited by Jack Shayu Walker, 24 September 2015 - 02:21 PM.




















