why not add in the 60m-90m Minimum range that Gauss had in TT?
=the Idea and Physics behind it=
But how could Gauss have a Minimum range with it being Fired by magnates?
well most conventional RailGuns/CoilRifles they have a Protective Casing around them,
this Casing protects the Device from the Round during the Firing and is discarded after,
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so my idea, give IS-Gauss 60m & C-Gauss 90m a Reduced-Damage minimum Range,
this is because if the Shell hits before the Casing is discarded, the Gauss round disintegrates,
this would mean that the Round also Spreads its damage as it Disintegrates across the target,
=Stats of this Change=
under 60m(IS) or 90m(Clan) Gauss will only do 9Damage,
this Damage will spread across the targets much like C-ER-PPC,
so 3 Damage Across 3 Components of the Enemy Mech,
Why 60m for IS and 90m for Clan?
Style= to make them abit different than each other,
Balance= because Clan Gauss is lighter,
Thoughts, Comments, Concerns?
Thanks,
Edit- Topic Refinement,
Edited by Andi Nagasia, 29 September 2015 - 02:56 PM.