You may have just heard about the release of the Warhammer for pre-order.
Some of you might be quite excited, and that's understandable. Unseen are always something to enjoy.
However, this is proving to be a truly slippery slope with PGI.
There are three other 'Mech packs that still haven't fully released yet. (And these are just the pre-order release dates, not even the c-bill or MC releases!)
Resistance 2:
- Crab: October 6th, 2015
- Wolfhound: October 20th, 2015
- Orion IIC : December 15th
- Highlander IIC : December 15th
- Hunchback IIC : December 15th
- Jenner IIC : December 15th
- Marauder (all variants): December 1st 2015
Warhammer:
- Warhammer (all variants): January 16th 2016
I've been playing since closed beta, and sadly, with the sole exception of CW (which is currently dead, RIP), we haven't gotten a single new game-mode.
Don't get me wrong, there has been new content, but it's been slow, buggy, or otherwise held-back.
When is Phase III of CW again? Wasn't that supposed to be months ago? Now it's scheduled for around mid 2016? What is this garbage?
What happened to the new assault game-mode?
What happened to the leadership boards?
What happened to PVE content?
What happened to scout missions?
What happened to the steam release?
When are we going to see the "autodetect: NO" screens finally begone? They say they have the tech to do PiP (Picture in picture) now!
When are flamers/MGs/AC-2's going to get a balance pass?
Why not dedicate some of this time to fixing the ammo-switching on LB-X's?
When will ballistics get some help? (200 damage per ton to start, 1.3x damage per pellet on LB-X, etc)
When is this rebalance finally going to get another PTS? When will it finally be released?
The bottom line is that I feel like far too much of PGI's resources are being pushed at 'Mech development and sales.
Don't get me wrong, I like new 'Mechs. I really do. However, when those come at the cost of gameplay, it hits me wrong. I'm aware that there are "teams" who work on different parts of the game, perhaps one for art, one for sound, etc, etc. However, it feels like somehow all of their time is being used up on this god-damn cashgrab.
Had to bold that part earlier. No-one seems to have noticed it. As I said, I'm aware that not every worker in a development team handles all aspects of the game. I'm perfectly aware of that. However, if all of the sound designers are busy making the sounds for the new 'Mechs, if all the UI designers are busy making sure they show up in the store, if every artist is working on 'Mechs, then the end result is the same.
And you know who's fault it is?
Partially PGI's, for taking advantage, but more ours for buying the packs.
I know the grind is real, everyone. I'm aware some of these 'Mechs might be very close to you. However, I think we need to send a message with our wallets that 'Mech packs are NOT number 1 priority, and that gameplay should come first!
Edited by Night Thastus, 02 October 2015 - 04:15 PM.