Nick86, on 16 January 2016 - 11:44 PM, said:
Which is indeed why this is all so stupid and the people campaigning for it are total fu*kwits and why PGI, if they introduce this and screw it up may well damage it's baby beyond repair. Clap clap everyone..
a lot of people view CW as an alternate game mode, that's it, nothing more, removing them from influencing the CW campaign map and gaining the rewards the same as those of coordinated players, units and groups, but allowing them to still have the 50% or more game content that CW mode provides is what advocating a que split is about for a majority of us.
If they split the ques, rewarded groups / units better than pugs, and removed the influence pugs already have far too much of on the CW map, the problems doesn't exist to anywhere near the scale it does currently, or with the proposed griefing.
the possible griefing people are describing only occurs if CW ques are split, and nothing else is changed. Lots of other things are changing though, and picking out one thing that is still exploitable if nothing else is changed is not valid reasoning to bin it. If viewed as a whole, in a larger view of all issues, with all changes into play, its has benefit to groups / units, while not locking players out of a section of content.
All of this is progression of development, which is far better than doing nothing for fear of an exploit still being an exploit after the changes.
If its not broken you can't fix it, if it is broken you can't fix it...........just doesn't cut it.....
If it broken, lets fix it, and no ONE thing is going to fix it, but things do need to change, and if all changes are taken into account in an effort to maximize the game for as many sides as possible, the end result is positive. If people want to continue to state how one change will cause so many other problems without taking into account other changes or others perspectives, the railroad entitlement crud just goes on and on.......and we have the never ending stabs of discontent and more of the " people campaigning for it are total fu*kwits" garbage.
Not one person who has decried the split has come up with a solution that allows every player type to engage in the content that CW represents currently. Its not "your" hard mode, its not a war like sim, its a window dressed alternate game mode currently in a very limited and bland game that has been in development far to long. Its going to be split to remove some of the disparity in some rounds that is presently driving some players out of the content. Should this be happening just so pugs have an easy rewards path without grouping / joining a unit ?? NO, should it be happening because some players are going to exploit in a similar manner to the way they have been ??? NO, should it be happening to stop having full groups / units coordinating against pugs who have not done the same ??? YES, these rounds are a waste of time and only serve to distort the CW map, leave a sour taste in players mouths, and devalue a genuine win when it occurs.
If players want more coordinated matches, they can campaign for better team tools in the client. If players want to be able to recruit and train, they can campaign for better team tools in the client. If players want to be able to play as a group / unit and want to face others who are the same, they can campaign for that ( which is in part what a split brings about ). If players want to be able to play as a pug for a casual round, without dropping against a side that is comprised of groups / units, they can campaign for that.
As it seems, that players who want to be able to drop in CW as a collective, acting and playing in every way as a group / unit with the only difference being a missing vanity tag, they are and have been campaigning for that. These are the ones who don't want the ques split, issuing veiled threats to PGI and the community of how they will game the systems in an exploitative manner, while throwing a tantrum over how its targeting groups / units negatively that they prefer to not wear the tag's to represent the type of gameplay they seek.
Yet the players who are campaigning for split ques are the ones being called fu*kwits, go figure.