I come back 4 or so days ago, join a clan unit and start doing and learning about CW.
I learn clan mechs quirks all got removed, i learn that one of the clan mechs even has negative quirks, i learn that IS mechs still have massive quirks, i learn that IS are allowed to bring more tonnage to CW making basically 48 teams of assaults or at the very least feels like it, i learn that not only do IS mechs completely dominate ranged fights (up to 1800m range laser boats as opposed to around 700m roughly for clans? plus all the quirks to said long ranged weaponrys stats in general, on top) i learn that if you even think about trying to then get to medium range to fight and maybe outpoke them, that they can boost their assaults speed up to around 60kph so they can just rush you with all their much more tonnage assault deathballs and so shutdown medium range fighting while also then dominating close range fighting.
I learn because of this that the only way people seem to even stand a minor chance of winning as a clanner is to play CW in a full premade team and those full teams have to be full teams of brawlers, that you have to run through enemy fire and take tons of free damage to close the distance and brawl while being shot at, at all angles by the entire enemy team from all ranges and again in much heavier mechs in total due to more tonnage. I learn that even though this strategy has many, many holes in it and is statistically and strategically flawed and on the snow map nigh on impossible from the environment being so open, that its the only option we have to even have a sliver of a chance, so on top of everything else mentioned above, i learn we are also pigeoned holed into the one playstyle - run brawl only builds (whether you like it or are good at it or not) and run at IS face and play this like you are playing CoD and hope to god you arent up against a premade or anything with a *collective* IQ of over 50.
Thats probably not all there is either, thats just what i could remember off the top of my head as a new player.
So after learning all of this i have to ask, what da fuq are PGI doing exactly? Seriously.
I heard PGI are being removed from this game/project, and i completely see why, no offense.
Edited by Scout Derek, 19 January 2016 - 08:07 AM.
I edited your title, remember this next time.