To answer OP
yes yes it has
Prime example is the Warhammer. Yes it looks nice but after playing it last night I can see it just a cosmetic difference and actually quite a boring mech as far as functions are concerned. Jagermech, Hopper, and Phract all do the same thing just as well or better. Basically another energy-boating heavy mech. Oh and the Black Knight, same deal. At least the MAD had some JJs and interesting hard points.
PGI should have used sized hardpoints, or some system to limit the currently limitless customization abilities. I also think some chassis should have had hard locked weapons in certain spots. For example, the Warhammer, should only be allowed PPCs or ER PPCs in it's arms. Or the AC20 hunch variant should only be allowed an AC20 in the hunch. Mind you with sized hardpoints this would be unnecessary anyways.
Quirks had the potential to add some flavour to chassis, but instead we just got "+15% energy range" etc etc that apply to the whole chassis. Something funny, is that so many mechs have the same energy quirks. Well, why not just buff the damn weapons then, and stop adding minimal energy quirks to every chassis!
Would have loved to see some radar quirks, mobility quirks, JJ quirks, other more creative stuff (the BLR hero had those heat quirks that gave it a unique behaviour. More stuff like that would have been great.)
Edited by cSand, 20 January 2016 - 11:33 AM.